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downloaded all plugins and checked location after extrat, but EDMC doesn't not recognise them #71

Description

@hangerhead

Please complete the following information:
[//]: # (You can gather most of this information with the EDMC System Profiler)

  • Plugin Name: All plug-ins in the repository
    EDMC Version:
  • 6.1.2+b7758a6

OS Details:

  • Operating System: Windows 11
  • Version: 10.0.26200
  • Machine: AMD64
  • Python Version: 3.13.11

Environment Details

  • Detected Locale: English_United Kingdom
  • Detected Encoding: utf8
  • Journal Directory: C:\Users\xxxxx\Saved Games\Frontier Developments\Elite Dangerous
  • Game Version: 4.4.0.3
  • Game Build: r330683/r0
  • Using Odyssey: True
  • Journal Dir Lockable: True

Additional context
If i try to obtain the list of plu-ins (https://github.com/EDCD/EDMC-Plugin-Registry/tree/main/plugins) they are all in a zip file which I extract to my plug-ins folder (confirmed using the EDMC Browse folder, but also i did the same with the default file location)... What happens is that all of the JSON files are sitting inside the plugins folder, but none of then are selectable within the EDMC tool.

Instead, if i singly select one of the plug-ins from the non-maintained list (https://github.com/EDCD/EDMarketConnector/wiki/Plugins), such as the SPANSH route plotter, i download this and store it in the plug-ins location for EDMC, then it can be seen and used.

Please Confirm the Following...

  • [x ] I have already tried contacting the authors of this plugin regarding my issue.
  • [x ] The plugin is not working with my version of EDMC, or does not conform to the standards for listing.

Activity

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