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Useful ideas #3

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@MatiasMontanna
  1. Add a option for: text in every moment for all objects to know his Area ID.

  2. Text in every moment for all peds and car paths to know his properties.

  3. Something fun: select all map objects so you can rotate (or also move) it in any angle :).

  4. View carrec.img in the editor.

  5. Material editor (change the textures of an object).

  6. Implement re3's code of car path debug visuals.

  7. Get a list of specific objects in specific Area ID and possibility to teleport to his coords.

  8. Create a possible radar mode to view a icon of selected objects (and maybe paths?).

  9. Edit/remove/move the cullboxes and view his properties.

  10. Export JSON and or CSV file with all technical information and his properties of all objects of the game.

Thanks. Study the ideas if you want.

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