Skip to content

Glass material stack has unstable draw order #670

@Redd56

Description

@Redd56

Summary
the glass material stack i made in unity seems a bit unstable. it likes to flash between correct and i think inverted layering?
Reproduction Steps

1.spawn one of the items from this folder: resrec:///G-1lm926UjaBE/R-6488A9D194F2AA6C3B39CF4069E82443C20DF5597ED61D47E4EFA2AD8D5FC484
2. Witness it being a bit unstable if it moves

Expected / actual

Expected: no flashing https://www.youtube.com/watch?v=6es0fy0fG8A

Actual: https://youtu.be/gdtaj-T5PyA

Logs / attachments

renderer log: 2026-06-11_20-51-44.log

Metadata

Metadata

Assignees

No one assigned

    Labels

    bugAn existing feature isn't working

    Projects

    Status
    Low-Priority

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions