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GeneralsMD/Code/GameEngine/Include/GameClient/ControlBar.h
@@ -416,7 +416,7 @@ enum {
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};
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enum { MAX_STRUCTURE_INVENTORY_BUTTONS = 10 }; // there are this many physical buttons in "inventory" windows for structures
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enum { MAX_BUILD_QUEUE_BUTTONS = 9 };// physical button count for the build queue
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-enum { MAX_SPECIAL_POWER_SHORTCUTS = 11};
+enum { MAX_SPECIAL_POWER_SHORTCUTS = 22};
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class CommandSet : public Overridable
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{
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