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BWM Build (22-slot generalszh.exe) #1

BWM Build (22-slot generalszh.exe)

BWM Build (22-slot generalszh.exe) #1

Workflow file for this run

name: BWM Build (22-slot generalszh.exe)
# Builds a Zero Hour engine (generalszh.exe) carrying the BWM 22-slot sidebar
# patch, using the SAME vc6-weekly preset as TheSuperHackers official weekly
# release (x87-FPU / retail-faithful -> safe for multiplayer determinism).
# Run it manually from the Actions tab; download the artifact when it's green.
on:
workflow_dispatch:
permissions:
contents: read
jobs:
build-bwm-zerohour:

Check failure on line 15 in .github/workflows/bwm-build.yml

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GitHub Actions / BWM Build (22-slot generalszh.exe)

Invalid workflow file

The workflow is not valid. .github/workflows/bwm-build.yml (Line: 15, Col: 3): Error calling workflow 'Denkos-DS/GeneralsGameCode/.github/workflows/build-toolchain.yml@1a98f8d43b5b48d4f688ae665b45db4c9a276051'. The workflow is requesting 'pull-requests: write', but is only allowed 'pull-requests: none'.
uses: ./.github/workflows/build-toolchain.yml
with:
game: "GeneralsMD" # GeneralsMD = Zero Hour -> output is generalszh.exe
preset: "vc6-weekly" # identical compiler/flags to the official weekly build
tools: false # build only the game exe (skip WorldBuilder etc. = faster)
extras: false
secrets: inherit