BWM Build (22-slot generalszh.exe) #1
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| name: BWM Build (22-slot generalszh.exe) | ||
| # Builds a Zero Hour engine (generalszh.exe) carrying the BWM 22-slot sidebar | ||
| # patch, using the SAME vc6-weekly preset as TheSuperHackers official weekly | ||
| # release (x87-FPU / retail-faithful -> safe for multiplayer determinism). | ||
| # Run it manually from the Actions tab; download the artifact when it's green. | ||
| on: | ||
| workflow_dispatch: | ||
| permissions: | ||
| contents: read | ||
| jobs: | ||
| build-bwm-zerohour: | ||
|
Check failure on line 15 in .github/workflows/bwm-build.yml
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| uses: ./.github/workflows/build-toolchain.yml | ||
| with: | ||
| game: "GeneralsMD" # GeneralsMD = Zero Hour -> output is generalszh.exe | ||
| preset: "vc6-weekly" # identical compiler/flags to the official weekly build | ||
| tools: false # build only the game exe (skip WorldBuilder etc. = faster) | ||
| extras: false | ||
| secrets: inherit | ||