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Match End-to-End Loop & Win Condition #6

Description

@MeriAlguero

[Core] Match End-to-End Loop & Win Condition

Priority: Core
Labels: gameplay, systems, core

Summary

Connect player health depletion to a game-over screen and validate the end-to-end playable prototype loop.

Tasks

  • Add health check triggers to detect when a player drops to 0 HP.
  • Display a simple "Player X Wins!" UI overlay when match ends.
  • Add a "Restart Match" button to reset the grid, player positions, HP, decks, and turn states.
  • Playtest full 2-player local match from start to victory.

Acceptance Criteria

  • Match terminates immediately when a player reaches 0 HP.
  • Win overlay indicates the correct winner.
  • Restart button completely clears previous game state and starts a fresh match.

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