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Detect BakkesMod updates in bakkes.sh #11

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@emilnymann

I want to start by saying thank you for this utility, it was 100% plug and play for me, and I have been using it for months now. However, when Bakkesmod has to update, it will ask me through its GUI if it should close Rocket League. If I let it do that, the bakkes.sh script will also kill bakkesmod, interrupting the update. If I don't let it, it will not update. My solution so far has been commenting out the part of the script that kills bakkesmod, and killing it manually after playing. I'm wondering if you or maybe someone else has found a more seamless solution to this issue?

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