From e070069824b25ee0b7ed1c617fb9faa3e42263f1 Mon Sep 17 00:00:00 2001 From: Baron Luca Date: Wed, 19 Aug 2026 20:40:46 +0200 Subject: [PATCH 1/2] chore(legal): adopt MPL-2.0 community license --- .github/workflows/ci.yml | 2 + CONTRIBUTING.md | 6 +- FUNDING.md | 2 +- LICENSE | 1047 ++++++----------- LICENSING.md | 92 +- NOTICE | 14 +- README.md | 7 +- ROADMAP.md | 4 +- THIRD_PARTY_NOTICES.md | 4 +- TRADEMARKS.md | 6 +- docs/README.md | 3 +- docs/governance/dual-licensing-decision.md | 7 +- .../mpl-community-license-decision.md | 93 ++ docs/legal/dual-licensing-readiness-report.md | 5 + docs/release/PUBLICATION_RUNBOOK.md | 6 +- docs/release/PUBLIC_RELEASE_CHECKLIST.md | 3 +- docs/release/RELEASE_PROCESS.md | 3 +- docs/wiki/_Footer.md | 2 +- scripts/package-midi-capture-macos-arm64.sh | 2 +- .../HitTheKit/UI/MainMenu/MainMenu.uxml | 2 +- tests/scripts/licensing-contract-tests.sh | 46 + .../public-readiness-contract-tests.sh | 4 + website/assets/js/site.js | 4 +- website/en/index.html | 6 +- website/index.html | 6 +- 25 files changed, 618 insertions(+), 758 deletions(-) create mode 100644 docs/governance/mpl-community-license-decision.md create mode 100755 tests/scripts/licensing-contract-tests.sh diff --git a/.github/workflows/ci.yml b/.github/workflows/ci.yml index 72e20d5..6e70e49 100644 --- a/.github/workflows/ci.yml +++ b/.github/workflows/ci.yml @@ -34,6 +34,8 @@ jobs: persist-credentials: false - name: Validate public-readiness contracts run: bash tests/scripts/public-readiness-contract-tests.sh + - name: Validate MPL licensing contracts + run: bash tests/scripts/licensing-contract-tests.sh - name: Validate website localization contracts run: bash tests/scripts/website-localization-contract-tests.sh - name: Validate public Wiki contracts diff --git a/CONTRIBUTING.md b/CONTRIBUTING.md index 37263e2..c575c3f 100644 --- a/CONTRIBUTING.md +++ b/CONTRIBUTING.md @@ -4,9 +4,9 @@ Thank you for helping make HitTheKit more reliable, accessible, and useful. Before participating, read the [Code of Conduct](CODE_OF_CONDUCT.md), [support guide](SUPPORT.md), and [project governance](GOVERNANCE.md). -HitTheKit is intended to remain available under both an open-source GPL license -and a possible separate commercial-license path. That model requires clear -copyright permissions for every substantial contribution. +HitTheKit is intended to remain available under both the open-source MPL-2.0 +Community license and a possible separate commercial-license path. That model +requires clear copyright permissions for every substantial contribution. ## Current contribution policy diff --git a/FUNDING.md b/FUNDING.md index 3e36c52..b06ed7f 100644 --- a/FUNDING.md +++ b/FUNDING.md @@ -54,7 +54,7 @@ help without creating a recurring commitment: accessibility, and focused development time a meaningful one-time boost. Custom monthly and one-time support remains available through GitHub Sponsors. -Rewards are digital, low-maintenance, privacy-conscious and independent of GPL +Rewards are digital, low-maintenance, privacy-conscious and independent of MPL rights. Sponsorship does not purchase guaranteed features, roadmap control, private GoMyRO access, commercial-song rights or a commercial HitTheKit license. diff --git a/LICENSE b/LICENSE index f288702..d0a1fa1 100644 --- a/LICENSE +++ b/LICENSE @@ -1,674 +1,373 @@ - GNU GENERAL PUBLIC LICENSE - Version 3, 29 June 2007 - - Copyright (C) 2007 Free Software Foundation, Inc. - Everyone is permitted to copy and distribute verbatim copies - of this license document, but changing it is not allowed. - - Preamble - - The GNU General Public License is a free, copyleft license for -software and other kinds of works. - - The licenses for most software and other practical works are designed -to take away your freedom to share and change the works. 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Limitation of Liability. - - IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING -WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS -THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY -GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE -USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF -DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD -PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), -EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF -SUCH DAMAGES. - - 17. Interpretation of Sections 15 and 16. - - If the disclaimer of warranty and limitation of liability provided -above cannot be given local legal effect according to their terms, -reviewing courts shall apply local law that most closely approximates -an absolute waiver of all civil liability in connection with the -Program, unless a warranty or assumption of liability accompanies a -copy of the Program in return for a fee. - - END OF TERMS AND CONDITIONS - - How to Apply These Terms to Your New Programs - - If you develop a new program, and you want it to be of the greatest -possible use to the public, the best way to achieve this is to make it -free software which everyone can redistribute and change under these terms. - - To do so, attach the following notices to the program. It is safest -to attach them to the start of each source file to most effectively -state the exclusion of warranty; and each file should have at least -the "copyright" line and a pointer to where the full notice is found. - - - Copyright (C) - - This program is free software: you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation, either version 3 of the License, or - (at your option) any later version. - - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program. If not, see . - -Also add information on how to contact you by electronic and paper mail. - - If the program does terminal interaction, make it output a short -notice like this when it starts in an interactive mode: - - Copyright (C) - This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. - This is free software, and you are welcome to redistribute it - under certain conditions; type `show c' for details. - -The hypothetical commands `show w' and `show c' should show the appropriate -parts of the General Public License. Of course, your program's commands -might be different; for a GUI interface, you would use an "about box". - - You should also get your employer (if you work as a programmer) or school, -if any, to sign a "copyright disclaimer" for the program, if necessary. -For more information on this, and how to apply and follow the GNU GPL, see -. - - The GNU General Public License does not permit incorporating your program -into proprietary programs. If your program is a subroutine library, you -may consider it more useful to permit linking proprietary applications with -the library. If this is what you want to do, use the GNU Lesser General -Public License instead of this License. But first, please read -. +Mozilla Public License Version 2.0 +================================== + +1. Definitions +-------------- + +1.1. "Contributor" + means each individual or legal entity that creates, contributes to + the creation of, or owns Covered Software. + +1.2. "Contributor Version" + means the combination of the Contributions of others (if any) used + by a Contributor and that particular Contributor's Contribution. + +1.3. "Contribution" + means Covered Software of a particular Contributor. + +1.4. "Covered Software" + means Source Code Form to which the initial Contributor has attached + the notice in Exhibit A, the Executable Form of such Source Code + Form, and Modifications of such Source Code Form, in each case + including portions thereof. + +1.5. "Incompatible With Secondary Licenses" + means + + (a) that the initial Contributor has attached the notice described + in Exhibit B to the Covered Software; or + + (b) that the Covered Software was made available under the terms of + version 1.1 or earlier of the License, but not also under the + terms of a Secondary License. + +1.6. "Executable Form" + means any form of the work other than Source Code Form. + +1.7. "Larger Work" + means a work that combines Covered Software with other material, in + a separate file or files, that is not Covered Software. + +1.8. "License" + means this document. + +1.9. "Licensable" + means having the right to grant, to the maximum extent possible, + whether at the time of the initial grant or subsequently, any and + all of the rights conveyed by this License. + +1.10. "Modifications" + means any of the following: + + (a) any file in Source Code Form that results from an addition to, + deletion from, or modification of the contents of Covered + Software; or + + (b) any new file in Source Code Form that contains any Covered + Software. + +1.11. "Patent Claims" of a Contributor + means any patent claim(s), including without limitation, method, + process, and apparatus claims, in any patent Licensable by such + Contributor that would be infringed, but for the grant of the + License, by the making, using, selling, offering for sale, having + made, import, or transfer of either its Contributions or its + Contributor Version. + +1.12. "Secondary License" + means either the GNU General Public License, Version 2.0, the GNU + Lesser General Public License, Version 2.1, the GNU Affero General + Public License, Version 3.0, or any later versions of those + licenses. + +1.13. "Source Code Form" + means the form of the work preferred for making modifications. + +1.14. "You" (or "Your") + means an individual or a legal entity exercising rights under this + License. For legal entities, "You" includes any entity that + controls, is controlled by, or is under common control with You. For + purposes of this definition, "control" means (a) the power, direct + or indirect, to cause the direction or management of such entity, + whether by contract or otherwise, or (b) ownership of more than + fifty percent (50%) of the outstanding shares or beneficial + ownership of such entity. + +2. License Grants and Conditions +-------------------------------- + +2.1. Grants + +Each Contributor hereby grants You a world-wide, royalty-free, +non-exclusive license: + +(a) under intellectual property rights (other than patent or trademark) + Licensable by such Contributor to use, reproduce, make available, + modify, display, perform, distribute, and otherwise exploit its + Contributions, either on an unmodified basis, with Modifications, or + as part of a Larger Work; and + +(b) under Patent Claims of such Contributor to make, use, sell, offer + for sale, have made, import, and otherwise transfer either its + Contributions or its Contributor Version. + +2.2. Effective Date + +The licenses granted in Section 2.1 with respect to any Contribution +become effective for each Contribution on the date the Contributor first +distributes such Contribution. + +2.3. Limitations on Grant Scope + +The licenses granted in this Section 2 are the only rights granted under +this License. No additional rights or licenses will be implied from the +distribution or licensing of Covered Software under this License. +Notwithstanding Section 2.1(b) above, no patent license is granted by a +Contributor: + +(a) for any code that a Contributor has removed from Covered Software; + or + +(b) for infringements caused by: (i) Your and any other third party's + modifications of Covered Software, or (ii) the combination of its + Contributions with other software (except as part of its Contributor + Version); or + +(c) under Patent Claims infringed by Covered Software in the absence of + its Contributions. + +This License does not grant any rights in the trademarks, service marks, +or logos of any Contributor (except as may be necessary to comply with +the notice requirements in Section 3.4). + +2.4. Subsequent Licenses + +No Contributor makes additional grants as a result of Your choice to +distribute the Covered Software under a subsequent version of this +License (see Section 10.2) or under the terms of a Secondary License (if +permitted under the terms of Section 3.3). + +2.5. Representation + +Each Contributor represents that the Contributor believes its +Contributions are its original creation(s) or it has sufficient rights +to grant the rights to its Contributions conveyed by this License. + +2.6. Fair Use + +This License is not intended to limit any rights You have under +applicable copyright doctrines of fair use, fair dealing, or other +equivalents. + +2.7. Conditions + +Sections 3.1, 3.2, 3.3, and 3.4 are conditions of the licenses granted +in Section 2.1. + +3. Responsibilities +------------------- + +3.1. Distribution of Source Form + +All distribution of Covered Software in Source Code Form, including any +Modifications that You create or to which You contribute, must be under +the terms of this License. You must inform recipients that the Source +Code Form of the Covered Software is governed by the terms of this +License, and how they can obtain a copy of this License. You may not +attempt to alter or restrict the recipients' rights in the Source Code +Form. + +3.2. Distribution of Executable Form + +If You distribute Covered Software in Executable Form then: + +(a) such Covered Software must also be made available in Source Code + Form, as described in Section 3.1, and You must inform recipients of + the Executable Form how they can obtain a copy of such Source Code + Form by reasonable means in a timely manner, at a charge no more + than the cost of distribution to the recipient; and + +(b) You may distribute such Executable Form under the terms of this + License, or sublicense it under different terms, provided that the + license for the Executable Form does not attempt to limit or alter + the recipients' rights in the Source Code Form under this License. + +3.3. Distribution of a Larger Work + +You may create and distribute a Larger Work under terms of Your choice, +provided that You also comply with the requirements of this License for +the Covered Software. If the Larger Work is a combination of Covered +Software with a work governed by one or more Secondary Licenses, and the +Covered Software is not Incompatible With Secondary Licenses, this +License permits You to additionally distribute such Covered Software +under the terms of such Secondary License(s), so that the recipient of +the Larger Work may, at their option, further distribute the Covered +Software under the terms of either this License or such Secondary +License(s). + +3.4. Notices + +You may not remove or alter the substance of any license notices +(including copyright notices, patent notices, disclaimers of warranty, +or limitations of liability) contained within the Source Code Form of +the Covered Software, except that You may alter any license notices to +the extent required to remedy known factual inaccuracies. + +3.5. Application of Additional Terms + +You may choose to offer, and to charge a fee for, warranty, support, +indemnity or liability obligations to one or more recipients of Covered +Software. However, You may do so only on Your own behalf, and not on +behalf of any Contributor. You must make it absolutely clear that any +such warranty, support, indemnity, or liability obligation is offered by +You alone, and You hereby agree to indemnify every Contributor for any +liability incurred by such Contributor as a result of warranty, support, +indemnity or liability terms You offer. You may include additional +disclaimers of warranty and limitations of liability specific to any +jurisdiction. + +4. Inability to Comply Due to Statute or Regulation +--------------------------------------------------- + +If it is impossible for You to comply with any of the terms of this +License with respect to some or all of the Covered Software due to +statute, judicial order, or regulation then You must: (a) comply with +the terms of this License to the maximum extent possible; and (b) +describe the limitations and the code they affect. Such description must +be placed in a text file included with all distributions of the Covered +Software under this License. Except to the extent prohibited by statute +or regulation, such description must be sufficiently detailed for a +recipient of ordinary skill to be able to understand it. + +5. Termination +-------------- + +5.1. The rights granted under this License will terminate automatically +if You fail to comply with any of its terms. However, if You become +compliant, then the rights granted under this License from a particular +Contributor are reinstated (a) provisionally, unless and until such +Contributor explicitly and finally terminates Your grants, and (b) on an +ongoing basis, if such Contributor fails to notify You of the +non-compliance by some reasonable means prior to 60 days after You have +come back into compliance. Moreover, Your grants from a particular +Contributor are reinstated on an ongoing basis if such Contributor +notifies You of the non-compliance by some reasonable means, this is the +first time You have received notice of non-compliance with this License +from such Contributor, and You become compliant prior to 30 days after +Your receipt of the notice. + +5.2. If You initiate litigation against any entity by asserting a patent +infringement claim (excluding declaratory judgment actions, +counter-claims, and cross-claims) alleging that a Contributor Version +directly or indirectly infringes any patent, then the rights granted to +You by any and all Contributors for the Covered Software under Section +2.1 of this License shall terminate. + +5.3. In the event of termination under Sections 5.1 or 5.2 above, all +end user license agreements (excluding distributors and resellers) which +have been validly granted by You or Your distributors under this License +prior to termination shall survive termination. + +************************************************************************ +* * +* 6. Disclaimer of Warranty * +* ------------------------- * +* * +* Covered Software is provided under this License on an "as is" * +* basis, without warranty of any kind, either expressed, implied, or * +* statutory, including, without limitation, warranties that the * +* Covered Software is free of defects, merchantable, fit for a * +* particular purpose or non-infringing. The entire risk as to the * +* quality and performance of the Covered Software is with You. * +* Should any Covered Software prove defective in any respect, You * +* (not any Contributor) assume the cost of any necessary servicing, * +* repair, or correction. This disclaimer of warranty constitutes an * +* essential part of this License. No use of any Covered Software is * +* authorized under this License except under this disclaimer. * +* * +************************************************************************ + +************************************************************************ +* * +* 7. Limitation of Liability * +* -------------------------- * +* * +* Under no circumstances and under no legal theory, whether tort * +* (including negligence), contract, or otherwise, shall any * +* Contributor, or anyone who distributes Covered Software as * +* permitted above, be liable to You for any direct, indirect, * +* special, incidental, or consequential damages of any character * +* including, without limitation, damages for lost profits, loss of * +* goodwill, work stoppage, computer failure or malfunction, or any * +* and all other commercial damages or losses, even if such party * +* shall have been informed of the possibility of such damages. This * +* limitation of liability shall not apply to liability for death or * +* personal injury resulting from such party's negligence to the * +* extent applicable law prohibits such limitation. Some * +* jurisdictions do not allow the exclusion or limitation of * +* incidental or consequential damages, so this exclusion and * +* limitation may not apply to You. * +* * +************************************************************************ + +8. Litigation +------------- + +Any litigation relating to this License may be brought only in the +courts of a jurisdiction where the defendant maintains its principal +place of business and such litigation shall be governed by laws of that +jurisdiction, without reference to its conflict-of-law provisions. +Nothing in this Section shall prevent a party's ability to bring +cross-claims or counter-claims. + +9. Miscellaneous +---------------- + +This License represents the complete agreement concerning the subject +matter hereof. If any provision of this License is held to be +unenforceable, such provision shall be reformed only to the extent +necessary to make it enforceable. Any law or regulation which provides +that the language of a contract shall be construed against the drafter +shall not be used to construe this License against a Contributor. + +10. Versions of the License +--------------------------- + +10.1. New Versions + +Mozilla Foundation is the license steward. Except as provided in Section +10.3, no one other than the license steward has the right to modify or +publish new versions of this License. Each version will be given a +distinguishing version number. + +10.2. Effect of New Versions + +You may distribute the Covered Software under the terms of the version +of the License under which You originally received the Covered Software, +or under the terms of any subsequent version published by the license +steward. + +10.3. Modified Versions + +If you create software not governed by this License, and you want to +create a new license for such software, you may create and use a +modified version of this License if you rename the license and remove +any references to the name of the license steward (except to note that +such modified license differs from this License). + +10.4. Distributing Source Code Form that is Incompatible With Secondary +Licenses + +If You choose to distribute Source Code Form that is Incompatible With +Secondary Licenses under the terms of this version of the License, the +notice described in Exhibit B of this License must be attached. + +Exhibit A - Source Code Form License Notice +------------------------------------------- + + This Source Code Form is subject to the terms of the Mozilla Public + License, v. 2.0. If a copy of the MPL was not distributed with this + file, You can obtain one at https://mozilla.org/MPL/2.0/. + +If it is not possible or desirable to put the notice in a particular +file, then You may include the notice in a location (such as a LICENSE +file in a relevant directory) where a recipient would be likely to look +for such a notice. + +You may add additional accurate notices of copyright ownership. + +Exhibit B - "Incompatible With Secondary Licenses" Notice +--------------------------------------------------------- + + This Source Code Form is "Incompatible With Secondary Licenses", as + defined by the Mozilla Public License, v. 2.0. diff --git a/LICENSING.md b/LICENSING.md index efd440c..82f396b 100644 --- a/LICENSING.md +++ b/LICENSING.md @@ -1,66 +1,68 @@ # HitTheKit Licensing -HitTheKit is intended to be available under a dual-licensing model. - -This repository currently grants the Community license under version 3 of the -GNU General Public License. No project-specific "or any later version" grant -was found during the licensing audit, so the current grant is treated as -GPL-3.0-only. The complete, unmodified license text is in [`LICENSE`](LICENSE). +HitTheKit uses a dual-licensing model. ## Community license -The Community edition may be used, studied, modified, shared, and used -commercially under the GNU General Public License version 3, provided that the -applicable GPL obligations are respected. +Unless a file or directory says otherwise, original HitTheKit source code is +available under the [Mozilla Public License 2.0](LICENSE) (MPL-2.0). +Third-party components, Unity packages, generated engine material, trademarks, +and content retain their own terms; see +[THIRD_PARTY_NOTICES.md](THIRD_PARTY_NOTICES.md), [NOTICE](NOTICE), and +[TRADEMARKS.md](TRADEMARKS.md). + +The MPL permits personal, educational, community, and commercial use. When +MPL-covered source files are modified and distributed, those covered files +must remain available under the MPL. A larger work may contain separate files +under other terms, provided the MPL requirements for covered files are met. +The full license text controls; this overview does not replace it. + +## Unity players and other executable distributions -In particular, conveying modified or combined covered works may require -providing corresponding source code and licensing the covered work under the -GPL. Consult the full GPL text for the actual terms; this overview does not -replace it. +MPL-2.0 permits covered HitTheKit code to be distributed in a larger executable +under different terms while preserving recipients' rights to the MPL-covered +source. This removes the former GPL whole-work copyleft concern for a player +that incorporates the proprietary Unity Runtime. + +It does not itself approve a particular binary release. Every macOS or Windows +candidate must still satisfy the applicable Unity terms, dependency notices, +asset and content rights, signing requirements, platform testing, and the +project release checklist. Unity and third-party technology are not relicensed +by HitTheKit. ## Commercial license -A separate commercial license may be available for organizations or -individuals that want to use HitTheKit under terms incompatible with the GPL, -including use within proprietary or closed-source products. Possible use cases -include: +A separate commercial license may be available to organizations or individuals +that need terms different from MPL-2.0, including: -- proprietary desktop or mobile applications; -- closed-source training platforms; -- commercial hardware integrations; -- bundled products; -- private-label or white-label distributions; and -- redistribution without GPL copyleft obligations for HitTheKit code. +- keeping modifications to MPL-covered HitTheKit files proprietary; +- proprietary hardware or software integrations; +- bundled, private-label, or white-label distribution; or +- separately negotiated support, warranty, or maintenance terms. -The commercial license is not automatically granted by this repository. -Commercial terms require a separate written agreement with a copyright holder -who has authority to license the relevant code. Such an agreement covers only -the rights that licensor controls; it does not replace licenses or commercial -terms for Unity or any other third-party component. +The commercial license is not automatically granted and is not required merely +because an activity generates revenue. It requires a separate written agreement +with a copyright holder authorized to license the relevant code. It cannot +replace Unity's terms or the licenses of third-party components. -## Personal, educational, and commercial use +## Existing GPL copies -Personal, educational, and community use is welcome under the GPL Community -license. No commercial license is required merely because an activity -generates revenue, provided that the use and any distribution comply with the -GPL. +Copies validly received under GPL-3.0-only before the MPL relicensing remain +available to their recipients under GPL-3.0-only. The MPL change does not revoke +rights already granted. A recipient must use the license offered for the exact +copy or version they received. ## Contributions -Contributions require separate governance rules so that the project can remain -eligible for dual licensing. See [`CONTRIBUTING.md`](CONTRIBUTING.md). +Future contribution terms must preserve a clear rights chain for both the MPL +Community edition and any separate commercial licensing. Until that mechanism +has been reviewed and adopted, follow [CONTRIBUTING.md](CONTRIBUTING.md). ## No trademark permission -The software license does not automatically grant permission to use the -HitTheKit name, logo, or branding to market a modified or competing product. -Trademark rights, if any, are separate from copyright licensing. See -[`TRADEMARKS.md`](TRADEMARKS.md). - -## Contact - -Commercial licensing inquiries: open a private inquiry with the copyright -holder. A dedicated contact address will be published later. +MPL-2.0 does not grant permission to use the HitTheKit name, logo, or branding +to market a modified or competing product. Truthful attribution remains +permitted. See [TRADEMARKS.md](TRADEMARKS.md). This document is a project licensing overview, not legal advice and not a -substitute for the full GPL text or a signed commercial agreement. +substitute for the MPL text or a signed commercial agreement. diff --git a/NOTICE b/NOTICE index 06d7692..dd79329 100644 --- a/NOTICE +++ b/NOTICE @@ -3,18 +3,18 @@ HitTheKit public source notice Copyright (c) 2026 HitTheKit contributors and the respective rightsholders identified in COPYRIGHT.md. -Original HitTheKit source code is made available under GPL-3.0-only. See -LICENSE. Third-party software and tools retain their own licenses and notices; -see THIRD_PARTY_NOTICES.md. +Unless stated otherwise, original HitTheKit source code is made available under +MPL-2.0. See LICENSE and LICENSING.md. Third-party software and tools retain +their own licenses and notices; see THIRD_PARTY_NOTICES.md. This source repository contains no commercial recordings, stems, MIDI files, lyrics, transcriptions, album artwork, or download links. Player-owned local content is outside the repository and remains the player's responsibility. -The initial public publication is source-and-website only. No Unity player -binary is approved for public distribution. Unity-runtime redistribution and -the proposed separate commercial-license path remain subject to qualified -legal review and are not granted by this notice. +No Unity player binary is approved merely by this notice. Each binary candidate +must independently pass the Unity terms, dependency, provenance, signing, +platform-testing, and release gates. The proposed separate commercial-license +path requires a written agreement and is not granted by this notice. HitTheKit is independent and is not sponsored, endorsed, certified by, or affiliated with Unity Technologies, Apple Inc., or referenced hardware diff --git a/README.md b/README.md index 3181fbc..ba8b04f 100644 --- a/README.md +++ b/README.md @@ -5,7 +5,7 @@

Version 0.5.0 pre-release - License GPL-3.0-only + License MPL-2.0 Unity 6 MIDI support macOS only Sponsor HitTheKit @@ -176,8 +176,9 @@ hardware result, improve documentation or pick a ## Licensing and content boundary Original project code is licensed under -[GPL-3.0-only](LICENSE). A possible separate commercial-license path is under -preparation and remains subject to legal review; see [LICENSING.md](LICENSING.md). +[MPL-2.0](LICENSE). A separate commercial-license path remains available only +through a written agreement; see [LICENSING.md](LICENSING.md). Existing copies +previously received under GPL-3.0-only retain those rights. The public repository does not include commercial songs, recordings, charts, lyrics or artwork. Third-party names describe compatibility only. HitTheKit is diff --git a/ROADMAP.md b/ROADMAP.md index 81e9dfb..c142fa0 100644 --- a/ROADMAP.md +++ b/ROADMAP.md @@ -15,8 +15,8 @@ documented, and represented honestly in the release notes. reduced motion; - publish screenshots, checksums, known limitations, and reproducible release notes from the exact candidate commit; and -- complete professional review of GPL, Unity distribution, contribution, and - commercial-licensing terms. +- validate the MPL-based Unity distribution, contribution, and + commercial-licensing terms for the exact release candidate. ## Next: broader compatibility and confidence diff --git a/THIRD_PARTY_NOTICES.md b/THIRD_PARTY_NOTICES.md index 6f99ee6..f47116a 100644 --- a/THIRD_PARTY_NOTICES.md +++ b/THIRD_PARTY_NOTICES.md @@ -8,7 +8,7 @@ provenance is recorded separately in | Component | Version | Declared license or terms | Role | Redistributed by this repository? | Review status / action | | --- | --- | --- | --- | --- | --- | -| Unity Editor and built-in Unity modules | Editor 6000.5.6f1; modules 1.0.0 | Unity Terms of Service and Unity Editor Software Terms | Authoring, compilation, runtime APIs | Editor and module source/binaries are not tracked; a future player build may contain Unity runtime components | **Legal review required:** confirm current plan eligibility, player redistribution, GPL interaction, and separate Unity permission for embedded systems. | +| Unity Editor and built-in Unity modules | Editor 6000.5.6f1; modules 1.0.0 | Unity Terms of Service and Unity Editor Software Terms | Authoring, compilation, runtime APIs | Editor and module source/binaries are not tracked; a future player build may contain Unity runtime components | Confirm current plan eligibility, player redistribution terms, required notices, and separate Unity permission for embedded systems for every candidate. MPL-2.0 does not relicense Unity. | | Unity Test Framework | 1.7.0 | Unity Companion License v1.4 | EditMode and PlayMode testing | Package source is resolved by Unity Package Manager, not tracked or intended for player distribution | Preserve the package license and copyright notice if substantial package portions are redistributed. | | Unity Custom NUnit (`com.unity.ext.nunit`) | 2.1.0, based on NUnit 3.5 | Unity Package Distribution License v2.1; bundled NUnit portions under MIT | Transitive Unity test dependency | Resolved by Unity Package Manager, not tracked or intended for player distribution | Preserve Unity package terms and the bundled NUnit MIT notice when applicable. | | .NET SDK | 8.0.411 requested by `global.json` | MIT plus the distribution's third-party notices | Build tooling | No | Build tool only; follow the license and notices of the installed distribution. | @@ -21,7 +21,7 @@ provenance is recorded separately in ## Verified sources -- GNU GPL version 3: +- Mozilla Public License 2.0: - Unity terms: - Unity Companion License: - Unity Package Distribution License: diff --git a/TRADEMARKS.md b/TRADEMARKS.md index de7ab9a..84cc21f 100644 --- a/TRADEMARKS.md +++ b/TRADEMARKS.md @@ -1,10 +1,10 @@ # HitTheKit Name and Branding -The GPL license for HitTheKit source code does not itself grant trademark +The MPL-2.0 license for HitTheKit source code does not itself grant trademark rights in the HitTheKit name, logo, or other project branding. No claim that a mark is registered is made here. -The GPL permits recipients to copy, modify, and distribute covered code under +MPL-2.0 permits recipients to copy, modify, and distribute covered code under its terms. A fork may identify the code it came from in a truthful, descriptive way, but should not imply sponsorship, endorsement, certification, or official status that has not been granted. @@ -14,7 +14,7 @@ brand for a modified, competing, private-label, or commercial product. Any separate branding permission should be documented in writing. This guidance is provisional and requires legal review. It does not restrict -the copyright permissions granted by the GPL. +the copyright permissions granted by MPL-2.0. ## Third-party names diff --git a/docs/README.md b/docs/README.md index aa9c6ae..58ebcea 100644 --- a/docs/README.md +++ b/docs/README.md @@ -70,7 +70,8 @@ without creating an unreviewed second source of truth. - [Asset provenance](legal/ASSET_PROVENANCE.md) - [Dual-licensing readiness report](legal/dual-licensing-readiness-report.md) -- [Dual-licensing decision record](governance/dual-licensing-decision.md) +- [MPL Community license decision](governance/mpl-community-license-decision.md) +- [Historical GPL dual-licensing proposal](governance/dual-licensing-decision.md) - [Commercial-license draft](legal/COMMERCIAL-LICENSE-DRAFT.md) - [Project governance](../GOVERNANCE.md) - [License](../LICENSE) diff --git a/docs/governance/dual-licensing-decision.md b/docs/governance/dual-licensing-decision.md index 20c77b0..1f52d0b 100644 --- a/docs/governance/dual-licensing-decision.md +++ b/docs/governance/dual-licensing-decision.md @@ -1,9 +1,14 @@ # Dual-Licensing Decision Record -Status: `PROPOSED_PENDING_LEGAL_REVIEW` +Status: `SUPERSEDED_BY_MPL_COMMUNITY_LICENSE_DECISION` Date: 2026-08-05 +> Historical record. The project subsequently adopted MPL-2.0 as its Community +> license. See +> [MPL Community License Decision](mpl-community-license-decision.md). Existing +> GPL copies retain the rights already granted to their recipients. + ## Decision HitTheKit will preserve its Community edition under GNU General Public License diff --git a/docs/governance/mpl-community-license-decision.md b/docs/governance/mpl-community-license-decision.md new file mode 100644 index 0000000..65d5956 --- /dev/null +++ b/docs/governance/mpl-community-license-decision.md @@ -0,0 +1,93 @@ +# MPL Community License Decision + +Status: `ADOPTED` + +Decision date: 2026-08-19 + +## Decision + +HitTheKit changes the Community license for original project source code from +`GPL-3.0-only` to the Mozilla Public License 2.0 (`MPL-2.0`) beginning with +the repository version that merges this decision. + +The project retains a possible separate commercial-license path for recipients +who need terms different from MPL-2.0. A commercial license is not granted by +this repository and requires a separate written agreement. + +## Scope + +Unless a file or directory declares different terms, MPL-2.0 applies to +original HitTheKit source code distributed with the effective repository +version. It does not relicense: + +- Unity Editor, Unity Runtime, Unity packages, or Unity-generated technology; +- third-party dependencies or their bundled notices; +- player-owned songs, recordings, charts, MIDI data, or other local content; +- third-party trademarks or compatibility names; or +- HitTheKit branding and trademark rights. + +The exact candidate dependency and asset inventories still control binary +release readiness. + +## Reason + +MPL-2.0 preserves source-level reciprocity for modified HitTheKit files while +allowing those files to be combined in a larger work with separately licensed +software. That model fits a Unity application better than whole-work GPL +copyleft: the proprietary Unity Runtime can retain its own terms while covered +HitTheKit source remains available under MPL-2.0. + +The change removes the identified GPL whole-work compatibility concern; it does +not alone approve macOS or Windows binaries. Signing, notarization, platform +testing, dependency notices, content provenance, Unity plan eligibility, and +the applicable Unity distribution terms remain independent release gates. + +## Existing GPL copies + +Licenses already granted are not revoked. Anyone who validly received an older +HitTheKit copy under GPL-3.0-only may continue to exercise those GPL rights for +that copy. The maintainer does not represent that downstream GPL copies have +been converted to MPL. + +## Commercial option + +Commercial use is allowed by MPL-2.0 and does not by itself require payment. +The separate commercial option is intended for needs such as: + +- proprietary modifications to MPL-covered files; +- private-label or white-label distribution; +- proprietary hardware and platform integrations; or +- separately negotiated warranty, support, or maintenance. + +Prices, warranties, support, territory, governing law, and transaction terms +remain to be agreed in writing. HitTheKit can license only rights controlled by +the relevant copyright holder. + +## Contributions + +MPL-2.0 does not automatically give the maintainer permission to offer another +contributor's work under a proprietary commercial license. Substantial external +contributions remain paused until a reviewed CLA, assignment, dual-license +grant, or equivalent mechanism is adopted. + +The repository history identifies the maintainer through the `Baron Luca` and +`Codewriter90x` aliases, plus automated dependency updates. By merging this +decision, the maintainer represents that they are authorized to offer the +original project material in the effective repository version under MPL-2.0. +That representation is not a professional chain-of-title opinion. + +## Implementation + +- replace the root `LICENSE` with the unmodified official MPL-2.0 text; +- identify the Community grant as MPL-2.0 in README, NOTICE, website, wiki, UI, + packaging, release, contribution, and governance material; +- keep third-party licenses and trademark guidance separate; +- retain the earlier GPL audit and decision as explicitly superseded historical + records; and +- validate every future executable from its exact source and dependency set. + +## Review boundary + +This record is an engineering and project-governance decision, not legal advice +or a guarantee that a particular distribution satisfies every applicable +contract or law. diff --git a/docs/legal/dual-licensing-readiness-report.md b/docs/legal/dual-licensing-readiness-report.md index 3b1d700..6c12207 100644 --- a/docs/legal/dual-licensing-readiness-report.md +++ b/docs/legal/dual-licensing-readiness-report.md @@ -10,6 +10,11 @@ Baseline: `44d47f3acc8e6f305fb95fc8f9a0baae06c57f84` > Current visual-asset evidence is maintained in > [`ASSET_PROVENANCE.md`](ASSET_PROVENANCE.md), and every public release still > requires a fresh exact-commit legal and dependency review. +> +> The GPL findings below describe the audited 2026-08-05 baseline and are not +> the current Community license. HitTheKit subsequently adopted MPL-2.0; see +> [the current licensing overview](../../LICENSING.md) and +> [MPL Community License Decision](../governance/mpl-community-license-decision.md). ## Scope and limitations diff --git a/docs/release/PUBLICATION_RUNBOOK.md b/docs/release/PUBLICATION_RUNBOOK.md index 9e74153..25b90a9 100644 --- a/docs/release/PUBLICATION_RUNBOOK.md +++ b/docs/release/PUBLICATION_RUNBOOK.md @@ -36,9 +36,9 @@ remotes; do not rely on the temporary rename redirect. - the exact source commit is approved; - the initial publication is source-and-website only; - the technical rights/provenance audit and source contracts are green; -- unresolved Unity-runtime/GPL and commercial-license questions are disclosed, - with qualified legal review still required before public binaries or a - separate commercial license; +- MPL-2.0 is the current Community license, while Unity-runtime terms, + exact-candidate notices, and the commercial-license agreement remain + separately gated before public binaries or commercial licensing; - the worktree is clean; - historical releases remain private and are not linked as current downloads; - the target owner, repository name, visibility, and maintainer identity are diff --git a/docs/release/PUBLIC_RELEASE_CHECKLIST.md b/docs/release/PUBLIC_RELEASE_CHECKLIST.md index 1164d1e..7e5c9db 100644 --- a/docs/release/PUBLIC_RELEASE_CHECKLIST.md +++ b/docs/release/PUBLIC_RELEASE_CHECKLIST.md @@ -9,7 +9,8 @@ come completata. - [x] Provenienza e SHA-256 di tutti gli asset visuali correnti registrati e verificati in CI. - [x] Test core e MIDI disponibili senza Unity. - [x] CI, CodeQL e aggiornamenti dipendenze configurati. -- [ ] Revisione professionale della compatibilità GPL/Unity e dei termini di distribuzione, obbligatoria prima di qualsiasi binario pubblico o licenza commerciale separata. +- [x] Licenza Community migrata a MPL-2.0 per evitare il precedente conflitto di copyleft dell'intera opera con Unity. +- [ ] Verifica della licenza MPL, dei termini Unity e del modello contributivo sull'esatto candidato binario. - [x] Prima pubblicazione limitata a sorgenti e sito; nessun binario Unity pubblico. - [x] Strategia scelta: nuovo repository pubblico pulito da uno snapshot dell'HEAD, senza cronologia privata. - [x] Repository storico destinato a `HitTheKit-private-archive`, con tag e release mantenuti privati. diff --git a/docs/release/RELEASE_PROCESS.md b/docs/release/RELEASE_PROCESS.md index 80e5a4d..067ae0c 100644 --- a/docs/release/RELEASE_PROCESS.md +++ b/docs/release/RELEASE_PROCESS.md @@ -79,7 +79,8 @@ Hardware observations must not be generalized beyond the tested models. 1. confirm the bundled catalog contains only authorized original material; 2. refresh asset provenance and third-party notices from the exact candidate; 3. review dependency and CodeQL results; -4. obtain the required professional GPL/Unity and contribution-model review; +4. validate MPL compliance, current Unity distribution terms, and the + contribution model for the exact candidate; 5. confirm no secrets, certificates, private captures, or personal data are in the candidate; and 6. decide the clean-history public repository boundary. diff --git a/docs/wiki/_Footer.md b/docs/wiki/_Footer.md index 04c6995..6b06a6f 100644 --- a/docs/wiki/_Footer.md +++ b/docs/wiki/_Footer.md @@ -1,4 +1,4 @@ HitTheKit is an independent open-source project. · [Website](https://codewriter90x.github.io/HitTheKit/en/) · [Source](https://github.com/Codewriter90x/HitTheKit) · -[GPL-3.0-only](https://github.com/Codewriter90x/HitTheKit/blob/main/LICENSE) +[MPL-2.0](https://github.com/Codewriter90x/HitTheKit/blob/main/LICENSE) diff --git a/scripts/package-midi-capture-macos-arm64.sh b/scripts/package-midi-capture-macos-arm64.sh index 463ed09..6d3d403 100755 --- a/scripts/package-midi-capture-macos-arm64.sh +++ b/scripts/package-midi-capture-macos-arm64.sh @@ -20,7 +20,7 @@ cp "$PUBLISH_DIRECTORY/hitthekit-midi-capture" "$PACKAGE_DIRECTORY/" cp "$PACKAGE_SOURCE/README.txt" "$PACKAGE_DIRECTORY/" cp "$PACKAGE_SOURCE/run.command" "$PACKAGE_DIRECTORY/" cp "$PACKAGE_SOURCE/LICENSES/DryWetMIDI-MIT.txt" "$PACKAGE_DIRECTORY/LICENSES/" -cp "$REPOSITORY_ROOT/LICENSE" "$PACKAGE_DIRECTORY/LICENSES/HitTheKit-GPL-3.0.txt" +cp "$REPOSITORY_ROOT/LICENSE" "$PACKAGE_DIRECTORY/LICENSES/HitTheKit-MPL-2.0.txt" chmod +x "$PACKAGE_DIRECTORY/hitthekit-midi-capture" "$PACKAGE_DIRECTORY/run.command" mkdir -p "$(dirname "$ARCHIVE")" diff --git a/src/HitTheKit.Unity/Assets/HitTheKit/UI/MainMenu/MainMenu.uxml b/src/HitTheKit.Unity/Assets/HitTheKit/UI/MainMenu/MainMenu.uxml index 96bb300..c7cf184 100644 --- a/src/HitTheKit.Unity/Assets/HitTheKit/UI/MainMenu/MainMenu.uxml +++ b/src/HitTheKit.Unity/Assets/HitTheKit/UI/MainMenu/MainMenu.uxml @@ -308,7 +308,7 @@ - + diff --git a/tests/scripts/licensing-contract-tests.sh b/tests/scripts/licensing-contract-tests.sh new file mode 100755 index 0000000..9089d49 --- /dev/null +++ b/tests/scripts/licensing-contract-tests.sh @@ -0,0 +1,46 @@ +#!/bin/sh +set -eu + +REPOSITORY_ROOT=$(CDPATH= cd -- "$(dirname -- "$0")/../.." && pwd) +cd "$REPOSITORY_ROOT" + +fail() { + echo "licensing contract: $*" >&2 + exit 1 +} + +EXPECTED_LICENSE_SHA256=3f3d9e0024b1921b067d6f7f88deb4a60cbe7a78e76c64e3f1d7fc3b779b9d04 +ACTUAL_LICENSE_SHA256=$(shasum -a 256 LICENSE | awk '{print $1}') +[ "$ACTUAL_LICENSE_SHA256" = "$EXPECTED_LICENSE_SHA256" ] || + fail "LICENSE is not the reviewed official MPL-2.0 text" + +grep -Fq 'Mozilla Public License Version 2.0' LICENSE || + fail "root LICENSE is not MPL-2.0" +grep -Fq 'license-MPL--2.0' README.md || + fail "README badge does not identify MPL-2.0" +grep -Fq 'Original project code is licensed under' README.md || + fail "README lacks the project license boundary" +grep -Fq 'MPL-2.0. See LICENSE and LICENSING.md.' NOTICE || + fail "NOTICE lacks the MPL project grant" +grep -Fq 'Existing GPL copies' LICENSING.md || + fail "LICENSING.md must preserve the non-retroactivity statement" +grep -Fq 'It does not itself approve a particular binary release.' LICENSING.md || + fail "LICENSING.md must preserve the binary release gate" +grep -Fq 'SUPERSEDED_BY_MPL_COMMUNITY_LICENSE_DECISION' docs/governance/dual-licensing-decision.md || + fail "historical GPL decision is not marked superseded" +grep -Fq 'Status: `ADOPTED`' docs/governance/mpl-community-license-decision.md || + fail "MPL decision status is missing" +grep -Fq 'HitTheKit-MPL-2.0.txt' scripts/package-midi-capture-macos-arm64.sh || + fail "developer-tool package does not use the MPL license filename" +grep -Fq 'MPL-2.0' src/HitTheKit.Unity/Assets/HitTheKit/UI/MainMenu/MainMenu.uxml || + fail "in-app license label is stale" +grep -Fq 'MPL-2.0 · public source, binaries under validation' website/en/index.html || + fail "English website license status is stale" +grep -Fq 'MPL-2.0 · sorgenti pubblici, binari in validazione' website/index.html || + fail "Italian website license status is stale" + +if rg -n 'HitTheKit-GPL-3\.0\.txt|license-GPL--3\.0' README.md NOTICE scripts src website docs/wiki; then + fail "an operative GPL label remains outside historical records" +fi + +echo "LICENSING_CONTRACTS_OK license=MPL-2.0 sha256=$ACTUAL_LICENSE_SHA256" diff --git a/tests/scripts/public-readiness-contract-tests.sh b/tests/scripts/public-readiness-contract-tests.sh index ad1e768..7161b46 100755 --- a/tests/scripts/public-readiness-contract-tests.sh +++ b/tests/scripts/public-readiness-contract-tests.sh @@ -52,6 +52,9 @@ for path in \ [ -s "$path" ] || fail "required public file is missing or empty: $path" done +[ -s tests/scripts/licensing-contract-tests.sh ] || + fail "required public file is missing or empty: tests/scripts/licensing-contract-tests.sh" + grep -Fq "vars.UNITY_CI_ENABLED == 'true'" .github/workflows/ci.yml || \ fail "Unity CI must stay behind the explicit activation variable" grep -Fq 'test-mode: [editmode, playmode]' .github/workflows/ci.yml || \ @@ -115,5 +118,6 @@ grep -Eq 'DO NOT PUBLISH YET' docs/release/0.5.0-release-notes-draft.md || \ fail "draft release notes must retain the publication gate" bash tests/scripts/asset-provenance-contract-tests.sh +bash tests/scripts/licensing-contract-tests.sh echo "PUBLIC_READINESS_CONTRACTS_OK version=$VERSION_VALUE state=$PUBLICATION_STATE" diff --git a/website/assets/js/site.js b/website/assets/js/site.js index 98bc92d..5954ea4 100644 --- a/website/assets/js/site.js +++ b/website/assets/js/site.js @@ -11,7 +11,7 @@ const copy = { songsLabel: "LIBRERIA", songsTitle: "Musica pulita, chart verificabili", songsIntro: "Il repository non distribuisce musica commerciale: include soltanto una demo originale e il confine per i contenuti posseduti dal giocatore.", included: "INCLUSO", neonDescription: "Demo originale · 8 battute · senza batteria preregistrata", yourMusic: "LA TUA MUSICA", localDescription: "Esempio del formato di importazione, senza contenuti di terzi.", roadmapTitle: "Onesto su ciò che funziona oggi", roadmapIntro: "Lo stato pubblico distingue ciò che è giocabile da ciò che è ancora in sviluppo.", now: "ORA · v0.5.x", nowTitle: "Vertical slice giocabile", now1: "Gameplay completo da tastiera", now2: "CoreMIDI su macOS", now3: "12 lezioni e demo originale", now4: "Configurazione guidata del kit", next: "PROSSIMO", nextTitle: "Ampliare il supporto", next1: "Backend MIDI per Windows e Linux", next2: "Più profili di batterie verificati", next3: "Secondo semestre del percorso", next4: "Packaging pubblico ripetibile", later: "PIÙ AVANTI", laterTitle: "Ecosistema della community", later1: "Editor e validazione dei chart", later2: "Condivisione di contenuti rights-clean", later3: "Più ambienti e modalità pratica", later4: "Supporto hardware più ampio", downloadLabel: "SOURCE PREVIEW", downloadTitle: "Studialo, compilalo, contribuisci", downloadBody: "La prima pubblicazione contiene soltanto sorgenti e sito. Non è ancora disponibile un binario Unity pubblico approvato; sviluppatori e tester possono seguire la procedura di build documentata.", sourceDownload: "Scarica i sorgenti", viewReleases: "Guida alla build", supportProject: "Supporta il progetto", preRelease: "SOLO SORGENTI", platformKeyboard: "Codice tastiera: macOS, Windows, Linux", platformMidi: "Codice MIDI: macOS CoreMIDI", - licenseLabel: "LICENZA", licenseTitle: "Open source, con regole chiare", licenseBody: "Il codice originale del progetto è distribuito con licenza GPL-3.0-only. Un percorso di licenza commerciale separata è in preparazione e resta soggetto a revisione legale.", readGpl: "Leggi la GPL-3.0", licenseDetails: "Dettagli sul percorso commerciale", faqTitle: "Domande frequenti", faq1q: "Serve una batteria elettronica?", faq1a: "No. La tastiera è sempre disponibile; un kit MIDI rende però l’esperienza più vicina allo strumento reale.", faq2q: "Il MIDI funziona su tutti i sistemi?", faq2a: "Non ancora. Il backend di produzione usa CoreMIDI su macOS; Windows e Linux supportano oggi il gameplay da tastiera.", faq3q: "Ci sono canzoni commerciali incluse?", faq3a: "No. Il repository contiene solo musica originale rights-clean e un esempio per i contenuti locali del giocatore.", faq4q: "È già una versione stabile?", faq4a: "No. La prima pubblicazione è source-only: nessun binario Unity è ancora approvato per la distribuzione pubblica.", footerTagline: "Rhythm game open source per batteria elettronica. In sviluppo attivo.", contribute: "Contribuisci", footerLicense: "GPL-3.0-only · sorgenti pubblici, binari non distribuiti", footerTrademark: "Progetto indipendente; Unity, Apple, macOS, CoreMIDI e i nomi hardware appartengono ai rispettivi titolari." + licenseLabel: "LICENZA", licenseTitle: "Open source, con regole chiare", licenseBody: "Il codice originale del progetto è distribuito con licenza MPL-2.0. Le modifiche ai file coperti restano open source, mentre Unity e le dipendenze mantengono i propri termini.", readLicense: "Leggi la MPL-2.0", licenseDetails: "Dettagli sul percorso commerciale", faqTitle: "Domande frequenti", faq1q: "Serve una batteria elettronica?", faq1a: "No. La tastiera è sempre disponibile; un kit MIDI rende però l’esperienza più vicina allo strumento reale.", faq2q: "Il MIDI funziona su tutti i sistemi?", faq2a: "Non ancora. Il backend di produzione usa CoreMIDI su macOS; Windows e Linux supportano oggi il gameplay da tastiera.", faq3q: "Ci sono canzoni commerciali incluse?", faq3a: "No. Il repository contiene solo musica originale rights-clean e un esempio per i contenuti locali del giocatore.", faq4q: "È già una versione stabile?", faq4a: "No. I binari macOS e Windows restano soggetti a firma, test e verifica dell'esatto candidato prima della pubblicazione.", footerTagline: "Rhythm game open source per batteria elettronica. In sviluppo attivo.", contribute: "Contribuisci", footerLicense: "MPL-2.0 · sorgenti pubblici, binari in validazione", footerTrademark: "Progetto indipendente; Unity, Apple, macOS, CoreMIDI e i nomi hardware appartengono ai rispettivi titolari." }, en: { skip: "Skip to content", menuOpen: "Open menu", navDemo: "Video", navHow: "How it works", navThemes: "Themes", navLearn: "Learn", navSongs: "Songs", navRoadmap: "Roadmap", navDownload: "Download", navSponsor: "Sponsor", @@ -23,7 +23,7 @@ const copy = { songsLabel: "LIBRARY", songsTitle: "Rights-clean music, verifiable charts", songsIntro: "The repository does not distribute commercial music. It includes only an original demo and the boundary for player-owned content.", included: "INCLUDED", neonDescription: "Original demo · 8 bars · no prerecorded drums", yourMusic: "YOUR MUSIC", localDescription: "An import-format example with no third-party content.", roadmapTitle: "Honest about what works today", roadmapIntro: "The public status clearly separates playable features from work still in progress.", now: "NOW · v0.5.x", nowTitle: "Playable vertical slice", now1: "Complete keyboard gameplay", now2: "CoreMIDI on macOS", now3: "12 lessons and original demo", now4: "Guided kit configuration", next: "NEXT", nextTitle: "Broader support", next1: "MIDI backends for Windows and Linux", next2: "More verified drum-kit profiles", next3: "Second curriculum semester", next4: "Repeatable public packaging", later: "LATER", laterTitle: "Community ecosystem", later1: "Chart editing and validation", later2: "Rights-clean content sharing", later3: "More environments and practice modes", later4: "Broader hardware support", downloadLabel: "SOURCE PREVIEW", downloadTitle: "Study it, build it, contribute", downloadBody: "The initial publication contains source and website only. No public Unity binary is approved yet; developers and testers can follow the documented build procedure.", sourceDownload: "Download source", viewReleases: "Build guide", supportProject: "Support the project", preRelease: "SOURCE ONLY", platformKeyboard: "Keyboard code: macOS, Windows, Linux", platformMidi: "MIDI code: macOS CoreMIDI", - licenseLabel: "LICENSE", licenseTitle: "Open source, clear terms", licenseBody: "The project's original code is distributed under GPL-3.0-only. A separate commercial-license path is being prepared and remains subject to legal review.", readGpl: "Read GPL-3.0", licenseDetails: "Commercial path details", faqTitle: "Frequently asked questions", faq1q: "Do I need an electronic drum kit?", faq1a: "No. Keyboard input is always available, although a MIDI kit brings the experience closer to the real instrument.", faq2q: "Does MIDI work on every system?", faq2a: "Not yet. The production backend uses CoreMIDI on macOS; Windows and Linux currently support keyboard gameplay.", faq3q: "Are commercial songs included?", faq3a: "No. The repository contains only original rights-clean music and an example for player-owned local content.", faq4q: "Is this already a stable release?", faq4a: "No. The initial publication is source-only: no Unity binary is approved for public distribution yet.", footerTagline: "Open-source rhythm game for electronic drum kits. In active development.", contribute: "Contribute", footerLicense: "GPL-3.0-only · public source, no distributed binaries", footerTrademark: "Independent project; Unity, Apple, macOS, CoreMIDI, and hardware names belong to their respective owners." + licenseLabel: "LICENSE", licenseTitle: "Open source, clear terms", licenseBody: "The project's original code is distributed under MPL-2.0. Modifications to covered files stay open source, while Unity and dependencies retain their own terms.", readLicense: "Read MPL-2.0", licenseDetails: "Commercial path details", faqTitle: "Frequently asked questions", faq1q: "Do I need an electronic drum kit?", faq1a: "No. Keyboard input is always available, although a MIDI kit brings the experience closer to the real instrument.", faq2q: "Does MIDI work on every system?", faq2a: "Not yet. The production backend uses CoreMIDI on macOS; Windows and Linux currently support keyboard gameplay.", faq3q: "Are commercial songs included?", faq3a: "No. The repository contains only original rights-clean music and an example for player-owned local content.", faq4q: "Is this already a stable release?", faq4a: "No. macOS and Windows binaries remain subject to signing, testing, and exact-candidate review before publication.", footerTagline: "Open-source rhythm game for electronic drum kits. In active development.", contribute: "Contribute", footerLicense: "MPL-2.0 · public source, binaries under validation", footerTrademark: "Independent project; Unity, Apple, macOS, CoreMIDI, and hardware names belong to their respective owners." } }; diff --git a/website/en/index.html b/website/en/index.html index 8b13bc7..80c4bbd 100644 --- a/website/en/index.html +++ b/website/en/index.html @@ -213,12 +213,12 @@

24 lessons, six modules

@@ -230,7 +230,7 @@

24 lessons, six modules

- + diff --git a/website/index.html b/website/index.html index a82a0fc..0f41811 100644 --- a/website/index.html +++ b/website/index.html @@ -213,12 +213,12 @@

24 lezioni, sei moduli

@@ -230,7 +230,7 @@

24 lezioni, sei moduli

- + From 0ce79c9ca1a089bcfa92e7ddb5b24c2e46c1355b Mon Sep 17 00:00:00 2001 From: Baron Luca Date: Wed, 19 Aug 2026 22:07:50 +0200 Subject: [PATCH 2/2] fix(release): embed MPL distribution notices --- docs/development/macos-playtest-package.md | 4 +- .../development/macos-signing-notarization.md | 5 +- docs/development/windows-playtest-package.md | 11 ++- docs/legal/ASSET_PROVENANCE.sha256 | 1 + docs/release/RELEASE_PROCESS.md | 5 ++ scripts/build-macos-distribution-app.sh | 10 +++ scripts/install-distribution-notices.sh | 69 +++++++++++++++++++ scripts/package-game-macos-arm64.sh | 31 +++++++-- scripts/package-game-windows-x64.sh | 15 +++- scripts/package-macos-dmg.sh | 4 ++ .../asset-provenance-contract-tests.sh | 1 + tests/scripts/licensing-contract-tests.sh | 6 ++ .../scripts/macos-signing-foundation-tests.sh | 30 ++++++++ .../windows-packaging-contract-tests.sh | 6 ++ 14 files changed, 188 insertions(+), 10 deletions(-) create mode 100755 scripts/install-distribution-notices.sh diff --git a/docs/development/macos-playtest-package.md b/docs/development/macos-playtest-package.md index 01c0588..843985d 100644 --- a/docs/development/macos-playtest-package.md +++ b/docs/development/macos-playtest-package.md @@ -14,7 +14,9 @@ Build and package it with Unity `6000.5.6f1`: The script builds the native plug-in, synchronizes Core, invokes the checked-in Unity build method, embeds the arm64 plug-in, applies an ad-hoc signature, verifies the bundle, and creates a resource-fork-safe ZIP under -`artifacts/game/`. +`artifacts/game/`. The application and ZIP include `Legal/` with the MPL text, +project and third-party notices, and `SOURCE-CODE.txt`, which identifies the +exact public Git revision corresponding to the build. This playtest packaging is intentionally not a production distribution flow. Unity gives the local build an ad-hoc signature, but downloading it on another diff --git a/docs/development/macos-signing-notarization.md b/docs/development/macos-signing-notarization.md index a737dff..067522b 100644 --- a/docs/development/macos-signing-notarization.md +++ b/docs/development/macos-signing-notarization.md @@ -72,7 +72,10 @@ is the simpler and safer release procedure. `build-macos-distribution-app.sh` builds the native arm64 CoreMIDI plug-in, synchronizes the managed Core assembly, and asks Unity to create a non- Development macOS player. The bundle identifier remains -`com.codewriter90x.hitthekit`. +`com.codewriter90x.hitthekit`. Before signing, it installs the MPL license, +project notice, third-party notices, licensing overview, and an exact-revision +`SOURCE-CODE.txt` under `Contents/Resources/Legal`. The final DMG exposes the +same `Legal/` directory at its top level. `sign-macos-app.sh` signs a staged copy and replaces the input only after the staged bundle passes strict verification. It signs every nested Mach-O first, diff --git a/docs/development/windows-playtest-package.md b/docs/development/windows-playtest-package.md index 4b938d5..594b257 100644 --- a/docs/development/windows-playtest-package.md +++ b/docs/development/windows-playtest-package.md @@ -20,7 +20,9 @@ Build and package with: The script synchronizes the tested Core assembly, asks Unity for a clean `StandaloneWindows64` player, rejects a package containing the CoreMIDI native -plug-in, adds player instructions, creates a ZIP, and prints its SHA-256. +plug-in, adds player instructions and a `Legal/` directory, creates a ZIP, and +prints its SHA-256. `Legal/SOURCE-CODE.txt` identifies the exact public Git +revision for the MPL-covered HitTheKit files in that executable distribution. Generated output remains under the ignored `artifacts/game` directory. The Windows player contains `HitTheKit.exe`, `HitTheKit_Data`, Unity runtime @@ -41,6 +43,13 @@ test the exact ZIP on clean Windows 10 and Windows 11 machines: 6. confirm Device Setup states clearly that production MIDI is macOS-only; and 7. collect logs and screenshots without personal paths or third-party content. +## MIDI support + +Installing Unity Windows Build Support enables player compilation only. It +does not provide production MIDI input. Windows electronic-drum support needs +a separately implemented and tested Windows MIDI backend; until then the +Windows player is keyboard-only. + ## Signing and public distribution The current script intentionally creates an **unsigned playtest**. It is not a diff --git a/docs/legal/ASSET_PROVENANCE.sha256 b/docs/legal/ASSET_PROVENANCE.sha256 index c219137..d88912f 100644 --- a/docs/legal/ASSET_PROVENANCE.sha256 +++ b/docs/legal/ASSET_PROVENANCE.sha256 @@ -36,6 +36,7 @@ aeb85dcd4d2146f541a20b059d0202b4b74e26d36bb0c4d6a69e3216b53d32b3 branding/app-i 33d46381305d6bfc6fd2e46756f60161d72c3dce538ad91159cb535867d8621a branding/app-icon/web/favicon-48.png dd14c102c960582dce3a4a2f666acbd5fb6534aba34f065ce48ba176734e300f branding/app-icon/web/pwa-icon-192.png 09f9ef07c0a1e723f81ee00a8116eb2750d8d3138e679ca73f49e4d7e8652c73 branding/app-icon/web/pwa-icon-512.png +dc7b225e09748d09fcf02c46b71f575d3d42547b4e49143da01a7710703f0ee3 branding/app-icon/windows/HitTheKit.ico 8b02be0ccd2c4565006246b3f8ce576367bed735bc122716c28d5120c53afd70 docs/design/evidence/gameplay-environments-v2-comparison.jpg 1503f47d91d43f2e7ea3484036329c839c338d757d6a7051e54ce97c9bd70512 docs/design/references/main-menu-stage-command-concept.png 0a150d383929d087670d0aefe28964e3786875964f88901fe8053a96e8895321 docs/design/references/modern-drum-kit-hd-concept.png diff --git a/docs/release/RELEASE_PROCESS.md b/docs/release/RELEASE_PROCESS.md index 067ae0c..1956f5b 100644 --- a/docs/release/RELEASE_PROCESS.md +++ b/docs/release/RELEASE_PROCESS.md @@ -17,6 +17,8 @@ are created only from reviewed commits on `main`. 3. Stop feature work on the candidate; only reviewed release blockers may change it. 4. Record the commit SHA in the release evidence. +5. Keep the worktree clean so `SOURCE-CODE.txt` can identify the exact public + revision corresponding to every executable candidate. ## 2. Run source and packaging contracts @@ -95,6 +97,9 @@ Signing credentials remain outside Git. On the authorized release Mac: The pipeline must finish with `HITTHEKIT_MACOS_DISTRIBUTION_READY`. Verify the stapled application and each archive again after copying to the clean test Mac. +Confirm that the application resources and DMG both include `Legal/` with +`LICENSE`, `NOTICE`, `THIRD_PARTY_NOTICES.md`, +`LICENSING.md`, and an exact-revision `SOURCE-CODE.txt`. ## 7. Prepare evidence diff --git a/scripts/build-macos-distribution-app.sh b/scripts/build-macos-distribution-app.sh index 9062ab5..5f482dd 100755 --- a/scripts/build-macos-distribution-app.sh +++ b/scripts/build-macos-distribution-app.sh @@ -21,6 +21,13 @@ fail() { [ ! -e "$APP_PATH" ] || fail "output already exists: $APP_PATH" [ -x "$UNITY_PATH" ] || fail "Unity 6000.5.6f1 was not found at: $UNITY_PATH" +SOURCE_COMMIT=${HITTHEKIT_SOURCE_COMMIT:-} +if [ -z "$SOURCE_COMMIT" ]; then + [ -z "$(git -C "$REPOSITORY_ROOT" status --porcelain)" ] || + fail "the release candidate must be committed and clean before building" + SOURCE_COMMIT=$(git -C "$REPOSITORY_ROOT" rev-parse HEAD) +fi + OUTPUT_ROOT=$(dirname -- "$APP_PATH") mkdir -p "$OUTPUT_ROOT" APP_PATH=$(cd "$OUTPUT_ROOT" && pwd)/$(basename -- "$APP_PATH") @@ -58,6 +65,9 @@ PLIST="$APP_PATH/Contents/Info.plist" /usr/libexec/PlistBuddy -c "Set :CFBundleShortVersionString $VERSION" "$PLIST" /usr/libexec/PlistBuddy -c "Set :CFBundleVersion $BUILD_NUMBER" "$PLIST" "$REPOSITORY_ROOT/scripts/apply-macos-app-icon.sh" "$APP_PATH" +HITTHEKIT_SOURCE_COMMIT="$SOURCE_COMMIT" \ + "$REPOSITORY_ROOT/scripts/install-distribution-notices.sh" \ + "$APP_PATH/Contents/Resources/Legal" "$VERSION" EXECUTABLE=$(/usr/libexec/PlistBuddy -c "Print :CFBundleExecutable" "$PLIST") MAIN_BINARY="$APP_PATH/Contents/MacOS/$EXECUTABLE" diff --git a/scripts/install-distribution-notices.sh b/scripts/install-distribution-notices.sh new file mode 100755 index 0000000..3d8a0da --- /dev/null +++ b/scripts/install-distribution-notices.sh @@ -0,0 +1,69 @@ +#!/bin/bash +set -euo pipefail + +SCRIPT_DIR=$(CDPATH='' cd -- "$(dirname -- "$0")" && pwd) +REPOSITORY_ROOT=$(CDPATH='' cd -- "$SCRIPT_DIR/.." && pwd) +DESTINATION=${1:-} +VERSION=${2:-} +SOURCE_REPOSITORY=https://github.com/Codewriter90x/HitTheKit + +fail() { + echo "distribution notices: $*" >&2 + exit 1 +} + +[ -n "$DESTINATION" ] && [ -n "$VERSION" ] || + fail "usage: $0 " +[[ "$VERSION" =~ ^[0-9]+([.][0-9]+){1,2}([-.][0-9A-Za-z.-]+)?$ ]] || + fail "version must identify a release, for example 0.5.0 or 0.5.0-rc.1" + +SOURCE_COMMIT=${HITTHEKIT_SOURCE_COMMIT:-} +if [ -z "$SOURCE_COMMIT" ]; then + [ -z "$(git -C "$REPOSITORY_ROOT" status --porcelain)" ] || + fail "the repository is dirty; commit the exact candidate or set HITTHEKIT_SOURCE_COMMIT explicitly" + SOURCE_COMMIT=$(git -C "$REPOSITORY_ROOT" rev-parse HEAD) +fi + +[[ "$SOURCE_COMMIT" =~ ^[0-9a-f]{40}$ ]] || + fail "HITTHEKIT_SOURCE_COMMIT must be a full 40-character lowercase Git SHA" +git -C "$REPOSITORY_ROOT" cat-file -e "$SOURCE_COMMIT^{commit}" 2>/dev/null || + fail "source commit is not present in this repository: $SOURCE_COMMIT" + +for required_file in LICENSE NOTICE THIRD_PARTY_NOTICES.md LICENSING.md; do + [ -f "$REPOSITORY_ROOT/$required_file" ] || + fail "required legal file is missing: $required_file" +done + +mkdir -p "$DESTINATION" +install -m 0644 "$REPOSITORY_ROOT/LICENSE" "$DESTINATION/LICENSE" +install -m 0644 "$REPOSITORY_ROOT/NOTICE" "$DESTINATION/NOTICE" +install -m 0644 "$REPOSITORY_ROOT/THIRD_PARTY_NOTICES.md" \ + "$DESTINATION/THIRD_PARTY_NOTICES.md" +install -m 0644 "$REPOSITORY_ROOT/LICENSING.md" \ + "$DESTINATION/LICENSING.md" + +printf '%s\n' \ + 'HitTheKit corresponding source code notice' \ + '' \ + "Binary version: $VERSION" \ + "Exact source revision: $SOURCE_COMMIT" \ + '' \ + 'The Source Code Form of MPL-2.0-covered HitTheKit files in this' \ + 'distribution is available from the exact public revision below:' \ + '' \ + "$SOURCE_REPOSITORY/tree/$SOURCE_COMMIT" \ + '' \ + 'A downloadable archive of that revision is available at:' \ + '' \ + "$SOURCE_REPOSITORY/archive/$SOURCE_COMMIT.zip" \ + '' \ + 'The MPL-2.0 license text, project notice, licensing overview, and' \ + 'third-party notices are included in this Legal directory.' \ + '' \ + 'Unity and third-party components retain their own licenses and are not' \ + 'relicensed by HitTheKit.' \ + > "$DESTINATION/SOURCE-CODE.txt" + +echo "HITTHEKIT_DISTRIBUTION_NOTICES_INSTALLED" +echo "destination=$DESTINATION" +echo "sourceCommit=$SOURCE_COMMIT" diff --git a/scripts/package-game-macos-arm64.sh b/scripts/package-game-macos-arm64.sh index 0c7ff84..7fdb736 100755 --- a/scripts/package-game-macos-arm64.sh +++ b/scripts/package-game-macos-arm64.sh @@ -1,8 +1,8 @@ -#!/bin/sh -set -eu +#!/bin/bash +set -euo pipefail -SCRIPT_DIR=$(CDPATH= cd -- "$(dirname -- "$0")" && pwd) -REPOSITORY_ROOT=$(CDPATH= cd -- "$SCRIPT_DIR/.." && pwd) +SCRIPT_DIR=$(CDPATH='' cd -- "$(dirname -- "$0")" && pwd) +REPOSITORY_ROOT=$(CDPATH='' cd -- "$SCRIPT_DIR/.." && pwd) UNITY_PATH=${UNITY_PATH:-/Applications/Unity/Hub/Editor/6000.5.6f1/Unity.app/Contents/MacOS/Unity} BUILD_VERSION=${1:-0.1.0} OUTPUT_ROOT=${2:-"$REPOSITORY_ROOT/artifacts/game/macos-arm64-$BUILD_VERSION"} @@ -21,6 +21,15 @@ if [ -e "$OUTPUT_ROOT" ]; then exit 3 fi +SOURCE_COMMIT=${HITTHEKIT_SOURCE_COMMIT:-} +if [ -z "$SOURCE_COMMIT" ]; then + [ -z "$(git -C "$REPOSITORY_ROOT" status --porcelain)" ] || { + echo "The playtest source must be committed and clean before packaging." >&2 + exit 4 + } + SOURCE_COMMIT=$(git -C "$REPOSITORY_ROOT" rev-parse HEAD) +fi + mkdir -p "$OUTPUT_ROOT" "$REPOSITORY_ROOT/scripts/build-coremidi-plugin-macos-arm64.sh" @@ -51,11 +60,19 @@ cp "$SOURCE_COREMIDI_PLUGIN" "$COREMIDI_PLUGIN" /usr/libexec/PlistBuddy -c "Set :CFBundleShortVersionString $BUILD_VERSION" "$APP_PATH/Contents/Info.plist" /usr/libexec/PlistBuddy -c "Set :CFBundleVersion $BUILD_VERSION" "$APP_PATH/Contents/Info.plist" "$REPOSITORY_ROOT/scripts/apply-macos-app-icon.sh" "$APP_PATH" +HITTHEKIT_SOURCE_COMMIT="$SOURCE_COMMIT" \ + "$REPOSITORY_ROOT/scripts/install-distribution-notices.sh" \ + "$APP_PATH/Contents/Resources/Legal" "$BUILD_VERSION" BINARY_NAME=$(/usr/libexec/PlistBuddy -c "Print :CFBundleExecutable" "$APP_PATH/Contents/Info.plist") MAIN_BINARY="$APP_PATH/Contents/MacOS/$BINARY_NAME" -codesign --force --sign - "$COREMIDI_PLUGIN" -codesign --force --deep --sign - "$APP_PATH" +while IFS= read -r -d '' candidate; do + [ "$candidate" != "$MAIN_BINARY" ] || continue + if file -b "$candidate" | grep -q 'Mach-O'; then + codesign --force --sign - "$candidate" + fi +done < <(find "$APP_PATH/Contents" -type f -print0) +codesign --force --sign - "$APP_PATH" test -x "$MAIN_BINARY" test -f "$COREMIDI_PLUGIN" @@ -65,6 +82,7 @@ codesign --verify --deep --strict --verbose=2 "$APP_PATH" mkdir -p "$PACKAGE_ROOT" cp -R "$APP_PATH" "$PACKAGE_ROOT/HitTheKit.app" +ditto "$APP_PATH/Contents/Resources/Legal" "$PACKAGE_ROOT/Legal" printf '%s\n' \ 'HitTheKit macOS Apple Silicon playtest' \ '' \ @@ -74,6 +92,7 @@ printf '%s\n' \ '' \ 'This early playtest is ad-hoc signed and not yet Apple-notarized.' \ 'No Unity installation is required.' \ + 'License, notices, and exact source information are in Legal/.' \ > "$PACKAGE_ROOT/README-FIRST.txt" ditto -c -k --sequesterRsrc --keepParent "$PACKAGE_ROOT" "$ZIP_PATH" diff --git a/scripts/package-game-windows-x64.sh b/scripts/package-game-windows-x64.sh index daed283..37b0d3c 100755 --- a/scripts/package-game-windows-x64.sh +++ b/scripts/package-game-windows-x64.sh @@ -20,8 +20,16 @@ OUTPUT_ROOT=${OUTPUT_ROOT:-"$REPOSITORY_ROOT/artifacts/game/windows-x64-$VERSION [ ! -e "$OUTPUT_ROOT" ] || fail "output directory already exists: $OUTPUT_ROOT" [ -x "$UNITY_PATH" ] || fail "Unity 6000.5.6f1 was not found at: $UNITY_PATH" +SOURCE_COMMIT=${HITTHEKIT_SOURCE_COMMIT:-} +if [ -z "$SOURCE_COMMIT" ]; then + [ -z "$(git -C "$REPOSITORY_ROOT" status --porcelain)" ] || + fail "the playtest source must be committed and clean before packaging" + SOURCE_COMMIT=$(git -C "$REPOSITORY_ROOT" rev-parse HEAD) +fi + UNITY_APP=$(CDPATH='' cd -- "$(dirname -- "$UNITY_PATH")/../.." && pwd) -WINDOWS_SUPPORT="$UNITY_APP/Contents/PlaybackEngines/WindowsStandaloneSupport" +UNITY_INSTALL_ROOT=$(CDPATH='' cd -- "$UNITY_APP/.." && pwd) +WINDOWS_SUPPORT="$UNITY_INSTALL_ROOT/PlaybackEngines/WindowsStandaloneSupport" [ -d "$WINDOWS_SUPPORT" ] || \ fail "Unity Windows Build Support (Mono) is not installed for 6000.5.6f1" @@ -56,6 +64,10 @@ UNEXPECTED_PLUGIN=$(find "$PLAYER_ROOT" -iname '*HitTheKitCoreMidi*' -print -qui [ -z "$UNEXPECTED_PLUGIN" ] || \ fail "macOS CoreMIDI plug-in leaked into the Windows package: $UNEXPECTED_PLUGIN" +HITTHEKIT_SOURCE_COMMIT="$SOURCE_COMMIT" \ + "$REPOSITORY_ROOT/scripts/install-distribution-notices.sh" \ + "$PLAYER_ROOT/Legal" "$VERSION" + printf '%s\n' \ 'HitTheKit Windows x64 playtest' \ '' \ @@ -66,6 +78,7 @@ printf '%s\n' \ 'Electronic-drum MIDI is not implemented on Windows yet.' \ 'This playtest package is unsigned and is not approved for public release.' \ 'Verify the published SHA-256 before running any future release package.' \ + 'License, notices, and exact source information are in Legal/.' \ > "$PLAYER_ROOT/README-FIRST.txt" ditto --norsrc --noextattr -c -k --keepParent "$PLAYER_ROOT" "$ZIP_PATH" diff --git a/scripts/package-macos-dmg.sh b/scripts/package-macos-dmg.sh index 4e293d1..20f2340 100755 --- a/scripts/package-macos-dmg.sh +++ b/scripts/package-macos-dmg.sh @@ -31,6 +31,9 @@ resolve_identity() { fail "usage: $0 " [[ "$APP_PATH" == *.app ]] || fail "input must be an .app bundle" [ -d "$APP_PATH/Contents" ] || fail "app bundle does not exist or is invalid: $APP_PATH" +LEGAL_SOURCE="$APP_PATH/Contents/Resources/Legal" +[ -f "$LEGAL_SOURCE/SOURCE-CODE.txt" ] || + fail "app bundle lacks the MPL source disclosure: $LEGAL_SOURCE/SOURCE-CODE.txt" [[ "$OUTPUT_DMG" == *.dmg ]] || fail "output must use the .dmg extension" [ ! -e "$OUTPUT_DMG" ] || fail "output already exists: $OUTPUT_DMG" @@ -59,6 +62,7 @@ trap cleanup EXIT INT TERM mkdir -p "$STAGE_ROOT" ditto "$APP_PATH" "$STAGE_ROOT/HitTheKit.app" +ditto "$LEGAL_SOURCE" "$STAGE_ROOT/Legal" ln -s /Applications "$STAGE_ROOT/Applications" hdiutil create -quiet -volname "HitTheKit" -srcfolder "$STAGE_ROOT" -format UDZO "$TEMP_DMG" hdiutil verify "$TEMP_DMG" >/dev/null diff --git a/tests/scripts/asset-provenance-contract-tests.sh b/tests/scripts/asset-provenance-contract-tests.sh index 6e8d14d..6670a01 100755 --- a/tests/scripts/asset-provenance-contract-tests.sh +++ b/tests/scripts/asset-provenance-contract-tests.sh @@ -41,6 +41,7 @@ find branding docs/design src/HitTheKit.Unity/Assets website \ -type f \( \ -iname '*.png' -o -iname '*.jpg' -o -iname '*.jpeg' -o \ -iname '*.svg' -o -iname '*.fbx' -o -iname '*.icns' -o \ + -iname '*.ico' -o \ -iname '*.wav' -o -iname '*.ogg' -o -iname '*.mp3' -o \ -iname '*.flac' -o -iname '*.aac' -o -iname '*.m4a' -o \ -iname '*.mp4' -o -iname '*.webm' -o -iname '*.mov' -o \ diff --git a/tests/scripts/licensing-contract-tests.sh b/tests/scripts/licensing-contract-tests.sh index 9089d49..309712b 100755 --- a/tests/scripts/licensing-contract-tests.sh +++ b/tests/scripts/licensing-contract-tests.sh @@ -38,6 +38,12 @@ grep -Fq 'MPL-2.0 · public source, binaries under validation' website/en/index. fail "English website license status is stale" grep -Fq 'MPL-2.0 · sorgenti pubblici, binari in validazione' website/index.html || fail "Italian website license status is stale" +grep -Fq 'SOURCE-CODE.txt' scripts/install-distribution-notices.sh || + fail "binary packaging lacks an exact-source disclosure" +grep -Fq 'install-distribution-notices.sh' scripts/build-macos-distribution-app.sh || + fail "macOS distribution build does not embed legal notices" +grep -Fq 'install-distribution-notices.sh' scripts/package-game-windows-x64.sh || + fail "Windows package does not embed legal notices" if rg -n 'HitTheKit-GPL-3\.0\.txt|license-GPL--3\.0' README.md NOTICE scripts src website docs/wiki; then fail "an operative GPL label remains outside historical records" diff --git a/tests/scripts/macos-signing-foundation-tests.sh b/tests/scripts/macos-signing-foundation-tests.sh index 7b52f7c..67f5b81 100755 --- a/tests/scripts/macos-signing-foundation-tests.sh +++ b/tests/scripts/macos-signing-foundation-tests.sh @@ -76,6 +76,36 @@ grep -q 'apply-macos-app-icon.sh.*APP_PATH' \ "$REPOSITORY_ROOT/scripts/package-game-macos-arm64.sh" grep -q 'apply-macos-app-icon.sh.*APP_PATH' \ "$REPOSITORY_ROOT/scripts/build-macos-distribution-app.sh" +grep -q 'install-distribution-notices.sh' \ + "$REPOSITORY_ROOT/scripts/build-macos-distribution-app.sh" +grep -q 'Contents/Resources/Legal' \ + "$REPOSITORY_ROOT/scripts/build-macos-distribution-app.sh" +grep -q 'SOURCE_COMMIT=.*HITTHEKIT_SOURCE_COMMIT' \ + "$REPOSITORY_ROOT/scripts/build-macos-distribution-app.sh" +grep -q 'release candidate must be committed and clean' \ + "$REPOSITORY_ROOT/scripts/build-macos-distribution-app.sh" + +LEGAL_TEST_ROOT="$TEMP_ROOT/legal" +HITTHEKIT_SOURCE_COMMIT="$(git -C "$REPOSITORY_ROOT" rev-parse HEAD)" \ + "$REPOSITORY_ROOT/scripts/install-distribution-notices.sh" \ + "$LEGAL_TEST_ROOT" 0.5.0 >/dev/null +[ -f "$LEGAL_TEST_ROOT/LICENSE" ] +[ -f "$LEGAL_TEST_ROOT/NOTICE" ] +[ -f "$LEGAL_TEST_ROOT/THIRD_PARTY_NOTICES.md" ] +[ -f "$LEGAL_TEST_ROOT/LICENSING.md" ] +[ -f "$LEGAL_TEST_ROOT/SOURCE-CODE.txt" ] +grep -Fq "$(git -C "$REPOSITORY_ROOT" rev-parse HEAD)" \ + "$LEGAL_TEST_ROOT/SOURCE-CODE.txt" +grep -Fq 'https://github.com/Codewriter90x/HitTheKit/tree/' \ + "$LEGAL_TEST_ROOT/SOURCE-CODE.txt" +grep -q 'ditto.*LEGAL_SOURCE.*STAGE_ROOT/Legal' \ + "$REPOSITORY_ROOT/scripts/package-macos-dmg.sh" + +if grep -Eq 'codesign .*--deep.*--sign|codesign .*--sign.*--deep' \ + "$REPOSITORY_ROOT/scripts/package-game-macos-arm64.sh"; then + echo "Ad-hoc playtest signing must not use --deep as its signing strategy." >&2 + exit 1 +fi grep -q -- '--options runtime --timestamp' "$REPOSITORY_ROOT/scripts/sign-macos-app.sh" # shellcheck disable=SC2016 diff --git a/tests/scripts/windows-packaging-contract-tests.sh b/tests/scripts/windows-packaging-contract-tests.sh index b6d9e1b..7375892 100755 --- a/tests/scripts/windows-packaging-contract-tests.sh +++ b/tests/scripts/windows-packaging-contract-tests.sh @@ -31,8 +31,14 @@ grep -q 'HITTHEKIT_WINDOWS_BUILD_SUCCEEDED' "$BUILD_SCRIPT" grep -q -- '-buildTarget StandaloneWindows64' "$PACKAGE_SCRIPT" grep -q 'WindowsPlaytestBuild.BuildX64' "$PACKAGE_SCRIPT" grep -q 'Windows Build Support (Mono)' "$PACKAGE_SCRIPT" +grep -q 'UNITY_INSTALL_ROOT=.*UNITY_APP/..' "$PACKAGE_SCRIPT" +grep -q 'UNITY_INSTALL_ROOT/PlaybackEngines/WindowsStandaloneSupport' "$PACKAGE_SCRIPT" grep -q 'macOS CoreMIDI plug-in leaked' "$PACKAGE_SCRIPT" grep -q 'Electronic-drum MIDI is not implemented on Windows yet' "$PACKAGE_SCRIPT" +grep -q 'install-distribution-notices.sh' "$PACKAGE_SCRIPT" +grep -q 'SOURCE_COMMIT=.*HITTHEKIT_SOURCE_COMMIT' "$PACKAGE_SCRIPT" +grep -q 'playtest source must be committed and clean' "$PACKAGE_SCRIPT" +grep -q 'License, notices, and exact source information are in Legal/' "$PACKAGE_SCRIPT" grep -q -- '--norsrc --noextattr' "$PACKAGE_SCRIPT" grep -q 'SetCompatibleWithPlatform(BuildTarget.StandaloneWindows64, false)' \