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Fix focused Windows test after renderer split
Update the synthetic graphics/audio test include to the upstream renderer layout so Windows CI can build the complete focused suite. Co-authored-by: Cursor <cursoragent@cursor.com>
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tests/GraphicsAudioSemanticsTests.cpp

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#include "graphics/guest_gpu/gpu_defs.h"
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#include "graphics/guest_gpu/hardwareContext.h"
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#include "graphics/guest_gpu/pm4.h"
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#include "graphics/host_gpu/renderer/imageInfo.h"
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#include "graphics/host_gpu/renderer/image/imageInfo.h"
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#include "graphics/host_gpu/renderer/polyOffsetBias.h"
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#include "libs/ngs2_pcm.h"
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#include "libs/ngs2_vag_decoder.h"

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