Currently the mod lets you set up an exchange for receiving donations in exchange for giving nothing, but for some reason does not allow you to give things in exchange for getting nothing. I don't know why this is asymmetric like that, but both would be useful in different circumstances.
As an example, I wanted this feature while making a keycarded doorway. I wanted you to be able to "donate" a keycard, then a comparator sees this and opens the door now that the chest has enough items in it. Then once you're inside, being "gifted" your keycard back, which would also re-close the door.
But wasn't able to since you can't gift things. It doesn't even work if I make a regular exchange and then remove the cost button from the chest.
Implementation would be simple - either just another chat command added like /iecg that interprets one item in the chest as a gift instead of a donation. Or simply make it still work if/when I remove the cost button.
Currently the mod lets you set up an exchange for receiving donations in exchange for giving nothing, but for some reason does not allow you to give things in exchange for getting nothing. I don't know why this is asymmetric like that, but both would be useful in different circumstances.
As an example, I wanted this feature while making a keycarded doorway. I wanted you to be able to "donate" a keycard, then a comparator sees this and opens the door now that the chest has enough items in it. Then once you're inside, being "gifted" your keycard back, which would also re-close the door.
But wasn't able to since you can't gift things. It doesn't even work if I make a regular exchange and then remove the cost button from the chest.
Implementation would be simple - either just another chat command added like /iecg that interprets one item in the chest as a gift instead of a donation. Or simply make it still work if/when I remove the cost button.