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124 lines (115 loc) · 3.9 KB
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Copy pathCompass.csproj
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124 lines (115 loc) · 3.9 KB
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Library</OutputType>
<Nullable>enable</Nullable>
<LangVersion>9</LangVersion>
<TargetFramework>net472</TargetFramework>
<Configurations>Debug;Release</Configurations>
<!--The file where mod information which is required for publishing mod on PDX mods are stored-->
<PublishConfigurationPath>Properties\PublishConfiguration.xml</PublishConfigurationPath>
<Version>1.1.3</Version>
</PropertyGroup>
<!--Imports must be after PropertyGroup block-->
<Import Project="$([System.Environment]::GetEnvironmentVariable('CSII_TOOLPATH', 'EnvironmentVariableTarget.User'))\Mod.props" />
<Import Project="$([System.Environment]::GetEnvironmentVariable('CSII_TOOLPATH', 'EnvironmentVariableTarget.User'))\Mod.targets" />
<ItemGroup>
<None Remove="l10n\de-DE.csv" />
<None Remove="l10n\en-US.csv" />
<None Remove="l10n\es-ES.csv" />
<None Remove="l10n\fr-FR.csv" />
<None Remove="l10n\ko-KR.csv" />
<None Remove="l10n\pl-PL.csv" />
<None Remove="l10n\pt-BR.csv" />
<None Remove="l10n\pt-PT.csv" />
<None Remove="l10n\ru-RU.csv" />
<None Remove="l10n\zh-HANS.csv" />
<None Remove="l10n\zh-HANT.csv" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="l10n\de-DE.csv" />
<EmbeddedResource Include="l10n\en-US.csv">
<CopyToOutputDirectory>Never</CopyToOutputDirectory>
</EmbeddedResource>
<EmbeddedResource Include="l10n\es-ES.csv" />
<EmbeddedResource Include="l10n\fr-FR.csv" />
<EmbeddedResource Include="l10n\ko-KR.csv">
<CopyToOutputDirectory>Never</CopyToOutputDirectory>
</EmbeddedResource>
<EmbeddedResource Include="l10n\pl-PL.csv" />
<EmbeddedResource Include="l10n\pt-BR.csv" />
<EmbeddedResource Include="l10n\pt-PT.csv" />
<EmbeddedResource Include="l10n\ru-RU.csv" />
<EmbeddedResource Include="l10n\zh-HANS.csv" />
<EmbeddedResource Include="l10n\zh-HANT.csv" />
</ItemGroup>
<ItemGroup>
<Reference Include="Cinemachine">
<Private>false</Private>
</Reference>
<Reference Include="Colossal.Localization">
<Private>false</Private>
</Reference>
<Reference Include="Colossal.UI">
<Private>false</Private>
</Reference>
<Reference Include="Colossal.UI.Binding">
<Private>false</Private>
</Reference>
<Reference Include="Game">
<Private>false</Private>
</Reference>
<Reference Include="Colossal.Core">
<Private>false</Private>
</Reference>
<Reference Include="Colossal.Logging">
<Private>false</Private>
</Reference>
<Reference Include="Colossal.IO.AssetDatabase">
<Private>false</Private>
</Reference>
<Reference Include="Unity.InputSystem">
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<Private>false</Private>
</Reference>
<Reference Include="Unity.Burst">
<Private>false</Private>
</Reference>
<Reference Include="Unity.Collections">
<Private>false</Private>
</Reference>
<Reference Include="Unity.Entities">
<Private>false</Private>
</Reference>
<Reference Include="Unity.Mathematics">
<Private>false</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<Reference Update="System">
<Private>false</Private>
</Reference>
<Reference Update="System.Core">
<Private>false</Private>
</Reference>
<Reference Update="System.Data">
<Private>false</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<None Include="$(ModPropsFile)" Link="Properties\Mod.props" />
<None Include="$(ModTargetsFile)" Link="Properties\Mod.targets" />
</ItemGroup>
<ItemGroup>
<None Update="Icons\CompassNeedle.svg">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="Icons\FrameCircle.svg">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
</ItemGroup>
<Target Name="BuildUI" AfterTargets="AfterBuild">
<Exec Command="npm run build" WorkingDirectory="$(ProjectDir)/UIMod" />
</Target>
</Project>