The 3DTILES_content_vector extension defines a mechanism for encoding vector point, line, and polygon data in 3D Tiles using glTF content, distinguishing vector data from general glTF content. Unlike typical glTF geometries, vector data comprises geometries with semantic and topological meaning but without intrinsic rendering intent (such as rendering lines, outlines, extrusions, outlines, or labels). It provides a vehicle for encoding topology or properties, and refines tile and content bounding volumes to support seamless tiled vector rendering under diverse visual styles.
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The
3DTILES_content_vectorextension defines a mechanism for encoding vector point, line, and polygon data in 3D Tiles using glTF content, distinguishing vector data from general glTF content. Unlike typical glTF geometries, vector data comprises geometries with semantic and topological meaning but without intrinsic rendering intent (such as rendering lines, outlines, extrusions, outlines, or labels). It provides a vehicle for encoding topology or properties, and refines tile and content bounding volumes to support seamless tiled vector rendering under diverse visual styles.TODO
3DTILES_content_gltf_vector#838