-
Albion Online Data Project -
https://www.albion-online-data.com/- Public API (CORS enabled)
- Ratelimit: ~60 requests/minute
- Response: JSON
-
GameInfo API -
https://gameinfo.albiononline.com/- Official Albion API
- Requires authentication for some endpoints
- Real-time events, kills, guilds
-
Server Status -
https://status.albiononline.com/- Server uptime
- Maintenance schedules
- Online player counts
West: https://west.albion-online-data.com/api/v2/stats
East: https://east.albion-online-data.com/api/v2/stats
Europe: https://europe.albion-online-data.com/api/v2/stats
Current Market Prices by City
Endpoint: /prices/T4_2HSWORD_CLARENT
Query Params:
- locations: Caerleon,Bridgewatch,FortSterling (comma-separated)
- qualities: 1,2,3,4,5 (optional, defaults to 1)
Response Example:
[
{
city: "Caerleon",
quality: 1,
sell_price_min: 45230,
sell_price_max: 48900,
buy_price_min: 43100,
buy_price_max: 46500,
sell_price_min_date: "2024-01-15T12:34:56Z",
buy_price_max_date: "2024-01-15T12:40:00Z"
}
]
Usage: Market pricing, arbitrage detection, sell price suggestions
Historical Price Data
Query Params:
- time-scale: 1 (daily) | 7 (weekly) | 24 (monthly)
- count: 100 (number of datapoints)
- locations: Caerleon (single or multiple)
Response Example:
[
{
location: "Caerleon",
data: [
{
timestamp: "2024-01-15T00:00:00Z",
avg_price: 45600,
min_price: 44200,
max_price: 47100,
volume: 1250
}
]
}
]
Usage: Price trends, market analysis, profit forecasting
Gold Price (Silver Conversion Rate)
Query Params:
- count: 168 (hours of data, default 7 days * 24)
Response Example:
[
{
price: 3250,
timestamp: "2024-01-15T12:00:00Z"
}
]
Usage: Premium cost calculations, gold trading
All Available Items
Response: Array of all items with:
- id: T4_2HSWORD_CLARENT
- name: Clarent Blade
- tier: 4
- enchantment: 0
- category: 2HSwords
- subcategory: Swords
- rarity: 0 (normal) to 5 (legendary)
Usage: Database building, autocomplete, item validation
Recent PvP Kill Events
Query Params:
- limit: 50
- offset: 0
- sortBy: EventId (default)
- sortDirection: Descending
Response Example:
[
{
EventId: 123456789,
TimeStamp: "2024-01-15T15:30:45Z",
Killer: {
Name: "PlayerName",
Id: 12345,
GuildName: "GuildTag",
GuildId: 999,
AllianceId: 0,
AllianceName: "",
Avatar: "url_to_image",
AvatarRing: "ring_image_url"
},
Victim: {
Name: "VictimName",
Id: 54321,
GuildName: "OtherGuild",
GuildId: 888,
AllianceId: 0
},
Location: "Blackpeak Strait",
Participants: [
{
Name: "Participant1",
Damage: 15000,
KilledCount: 0,
DeadCount: 0
}
],
TotalVictimKillFame: 450000,
TotalKillerKillFame: 450000,
TotalFame: 900000
}
]
Usage: Killboard, battle tracking, hot zone detection
Player Search
Query Params:
- name: PlayerName
Response Example:
[
{
Id: 12345,
Name: "PlayerName",
Guild: {
Id: 999,
Name: "GuildName",
AllianceId: 0
},
LifeTimeStatistics: {
PvpKills: 1250,
PvpDeaths: 340,
Fame: 12500000
}
}
]
Usage: Player lookup, stat tracking
Guild Search & Info
Query Params:
- name: GuildName
Response Example:
[
{
Id: 999,
Name: "GuildName",
AllianceId: 0,
AllianceName: "",
Leader: {
Id: 12345,
Name: "LeaderName"
},
Founded: "2022-06-15T10:30:00Z",
Members: [
{
Id: 12345,
Name: "MemberName",
JoinedAt: "2023-01-20T08:00:00Z",
Role: "officer"
}
]
}
]
Usage: Guild analytics, member tracking
Territory Wars (If Available)
Potential Response:
[
{
WarId: 555,
AttackerGuild: "Attacker Guild",
DefenderGuild: "Defender Guild",
Territory: "Avermere",
StartTime: "2024-01-20T15:00:00Z",
EndTime: "2024-01-20T16:00:00Z",
Status: "Active" | "Scheduled" | "Completed",
AttackerScore: 5,
DefenderScore: 3
}
]
Usage: Territory tracking, war scheduling
GET /api/gameinfo/territories
- Returns all territories with current owners
- Fields: id, name, zone, owner (guild), status
GET /api/gameinfo/territories/{territory_id}
- Detailed territory info
- Historical ownership
- War schedules
Server Status
Response:
{
serverId: 1,
name: "Europe",
status: "Online" | "Maintenance",
currentPlayers: 2500,
maxPlayers: 5000,
region: "EU",
lastUpdated: "2024-01-15T15:30:00Z"
}
Usage: Server selection, queue monitoring
Online Player Count
Response:
{
totalOnline: 12500,
byServer: {
west: 4000,
east: 3500,
europe: 5000
},
timestamp: "2024-01-15T15:30:00Z"
}
Usage: Peak time detection, activity monitoring
-
Wiki Community Data -
https://wiki.albiononline.com/- Manually curated loot tables
- Mob drop rates
- Dungeon boss drops
-
Player-Collected Data - Third-party APIs
- Drop rate statistics
- Farming efficiency reports
{
mobId: "MOB_T4_ELEMENTALGOLEM",
mobName: "Elemental Golem",
drops: [
{
itemId: "T4_CLOTH_CLOTH_STARTER",
itemName: "Starter Cloth",
dropRate: 0.15, // 15%
quantity: "1-3",
rarity: "common"
}
],
location: "Royal Valleys",
tier: 4,
difficulty: "medium",
avgKillTime: 45, // seconds
lootPerKill: 5000 // silver value
}- Albion Data Project: ~60 requests/minute
- GameInfo API: ~100 requests/minute
- Recommended: Implement exponential backoff
// Cache durations (recommended)
prices: 5 minutes
history: 1 hour
events: 30 seconds (real-time feel)
guilds: 24 hours
players: 12 hoursUser-Agent: AlbionTools/2.0 (Discord: AlbionTools#1234)
Accept: application/json
Accept-Encoding: gzip
GET /api/prices/{item_id}
โ Proxy to: https://west.albion-online-data.com/api/v2/stats/prices/{item_id}
GET /api/history/{item_id}
โ Proxy to: https://west.albion-online-data.com/api/v2/stats/history/{item_id}
GET /api/gold
โ Proxy to: https://west.albion-online-data.com/api/v2/stats/gold
GET /api/events
โ Proxy to: https://gameinfo.albiononline.com/api/gameinfo/events
GET /api/players/:name
โ Proxy to: https://gameinfo.albiononline.com/api/gameinfo/players?name={name}
GET /api/guilds/:name
โ Proxy to: https://gameinfo.albiononline.com/api/gameinfo/guilds?name={name}- Leaderboards - Top players, guilds, alliances
- Achievement System - Player accomplishments
- Trading Post - Historical sales data
- Crafting Recipes - Material requirements (from wiki)
- Server Queues - Queue times by time of day
- Seasonal Events - Event schedules, rewards
- Patch Notes - Balance changes, updates
- Item Rarity - Drop rate statistics
- No Official Authentication: Most endpoints are public
- CORS Enabled: Can call from frontend with proxy
- Rate Limiting: Respectful usage recommended
- Data Freshness: Updates every 30 min to 1 hour
- Timezone: All times in UTC
- Encoding: UTF-8 JSON responses
- Albion Online Data Project: https://www.albion-online-data.com/
- GameInfo API: https://gameinfo.albiononline.com/
- Albion Wiki: https://wiki.albiononline.com/
- Server Status: https://status.albiononline.com/