From 93ab532184d16995c6fd23e07dde9ddba2dd88f9 Mon Sep 17 00:00:00 2001 From: k <127071388+kaylexis@users.noreply.github.com> Date: Sat, 25 Jul 2026 19:06:10 -0500 Subject: [PATCH 1/2] Update Iconoclast.dm --- .../adventurer/types/antag/Iconoclast.dm | 28 +++++++++++-------- 1 file changed, 16 insertions(+), 12 deletions(-) diff --git a/code/modules/jobs/job_types/roguetown/adventurer/types/antag/Iconoclast.dm b/code/modules/jobs/job_types/roguetown/adventurer/types/antag/Iconoclast.dm index 6ddf98b744f..1355e21dbc5 100644 --- a/code/modules/jobs/job_types/roguetown/adventurer/types/antag/Iconoclast.dm +++ b/code/modules/jobs/job_types/roguetown/adventurer/types/antag/Iconoclast.dm @@ -58,6 +58,7 @@ if("Chosen of Matthios") //Classic r_hand = /obj/item/rogueweapon/woodstaff head = /obj/item/clothing/head/roguetown/roguehood + neck = /obj/item/clothing/neck/roguetown/psicross/inhumen/matthios //cc edit, for some reason they didn't have it before?? without it they can't use freemans tools armor = /obj/item/clothing/suit/roguetown/armor/plate beltr = /obj/item/rogueweapon/katar shirt = /obj/item/clothing/suit/roguetown/shirt/undershirt/random @@ -71,30 +72,33 @@ H.adjust_skillrank_up_to(/datum/skill/combat/whipsflails, SKILL_LEVEL_EXPERT, TRUE) if("Golden Serpent") //Pugilist head = /obj/item/clothing/head/roguetown/headband/monk - mask = /obj/item/clothing/mask/rogue/eyepatch +// mask = /obj/item/clothing/mask/rogue/eyepatch //cc edit + neck = /obj/item/clothing/neck/roguetown/psicross/inhumen/matthios //cc edit, for some reason they didn't have it before?? without it they can't use freemans tools wrists = /obj/item/clothing/wrists/roguetown/bracers/cloth/monk gloves = /obj/item/clothing/gloves/roguetown/bandages/weighted armor = /obj/item/clothing/suit/roguetown/armor/regenerating/skin/iconoclast shirt = /obj/item/clothing/suit/roguetown/shirt/robe/monk/holy - ADD_TRAIT(H, TRAIT_GNARLYDIGITS, TRAIT_GENERIC) - ADD_TRAIT(H, TRAIT_CYCLOPS_RIGHT, TRAIT_GENERIC) +// ADD_TRAIT(H, TRAIT_GNARLYDIGITS, TRAIT_GENERIC) //cc edit +// ADD_TRAIT(H, TRAIT_CYCLOPS_RIGHT, TRAIT_GENERIC) //cc edit + ADD_TRAIT(H, TRAIT_WEAPONLESS, TRAIT_GENERIC) //cc edit | gnarlydigits sucks and it makes no sense as to why they would have it. weaponless oath is far better as it lets them use tools ADD_TRAIT(H, TRAIT_IGNOREDAMAGESLOWDOWN, TRAIT_GENERIC) H.adjust_skillrank_up_to(/datum/skill/combat/wrestling, SKILL_LEVEL_LEGENDARY, TRUE) H.adjust_skillrank_up_to(/datum/skill/combat/unarmed, SKILL_LEVEL_LEGENDARY, TRUE) H.change_stat(STATKEY_CON, 2) - H.change_stat(STATKEY_LCK, -2) - H.mind.AddSpell(new /datum/action/cooldown/spell/mending/lesser)//So he can fix his arm +// H.change_stat(STATKEY_LCK, -2) //cc edit +// H.mind.AddSpell(new /datum/action/cooldown/spell/mending/lesser)//So he can fix his arm //cc edit var/static/list/safe_bodyzones = list( BODY_ZONE_HEAD, BODY_ZONE_CHEST, + BODY_ZONE_L_ARM, //CC edit BODY_ZONE_R_ARM, BODY_ZONE_L_LEG, BODY_ZONE_R_LEG ) - for(var/obj/item/bodypart/limb in H.bodyparts) - if(limb.body_zone in safe_bodyzones) - continue - limb.drop_limb() - qdel(limb) - var/obj/item/bodypart/l_arm/prosthetic/bronzeleft/L = new() - L.attach_limb(H) +// for(var/obj/item/bodypart/limb in H.bodyparts) //cc edit start +// if(limb.body_zone in safe_bodyzones) +// continue +// limb.drop_limb() +// qdel(limb) +// var/obj/item/bodypart/l_arm/prosthetic/bronzeleft/L = new() +// L.attach_limb(H) //cc edit end From abe7b3444797eac1eca7697131cff4281e3c4166 Mon Sep 17 00:00:00 2001 From: k <127071388+kaylexis@users.noreply.github.com> Date: Sat, 25 Jul 2026 19:08:22 -0500 Subject: [PATCH 2/2] Update Iconoclast.dm --- .../job_types/roguetown/adventurer/types/antag/Iconoclast.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/jobs/job_types/roguetown/adventurer/types/antag/Iconoclast.dm b/code/modules/jobs/job_types/roguetown/adventurer/types/antag/Iconoclast.dm index 1355e21dbc5..f3bfd55ff7e 100644 --- a/code/modules/jobs/job_types/roguetown/adventurer/types/antag/Iconoclast.dm +++ b/code/modules/jobs/job_types/roguetown/adventurer/types/antag/Iconoclast.dm @@ -10,7 +10,7 @@ traits_applied = list(TRAIT_CIVILIZEDBARBARIAN, TRAIT_RITUALIST) subclass_stats = list( //Caustic edit - STATKEY_STR = 2, + STATKEY_STR = 3, STATKEY_WIL = 3, STATKEY_LCK = 1, STATKEY_CON = 2