diff --git a/PROJ0_WIN/CUDATEST/CUDATEST.vcxproj b/PROJ0_WIN/CUDATEST/CUDATEST.vcxproj index d04d1a7..cefa704 100644 --- a/PROJ0_WIN/CUDATEST/CUDATEST.vcxproj +++ b/PROJ0_WIN/CUDATEST/CUDATEST.vcxproj @@ -42,7 +42,7 @@ - + @@ -64,7 +64,7 @@ Level3 Disabled WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions) - C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v4.0\include;C:\ProgramData\NVIDIA Corporation\NVIDIA GPU Computing SDK 4.0\C\common\inc;../shared/glew/include;../shared/freeglut/include;%(AdditionalIncludeDirectories) + C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v4.2\include;C:\ProgramData\NVIDIA Corporation\NVIDIA GPU Computing SDK 4.2\C\common\inc;../shared/glew/include;../shared/freeglut/include;%(AdditionalIncludeDirectories) Console @@ -77,7 +77,7 @@ $(ProjectDir)$(Platform)/$(Configuration)/%(Filename)%(Extension).obj - C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v4.0\include;C:/ProgramData/NVIDIA Corporation/NVIDIA GPU Computing SDK 4.0/C/common/inc;../shared/glew/includes;../shared/freeglut/includes + C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v4.2\include;C:/ProgramData/NVIDIA Corporation/NVIDIA GPU Computing SDK 4.2/C/common/inc;../shared/glew/includes;../shared/freeglut/includes @@ -107,6 +107,6 @@ - + \ No newline at end of file diff --git a/PROJ0_WIN/CUDATEST/main.cpp b/PROJ0_WIN/CUDATEST/main.cpp index dbb520b..4b79e8a 100644 --- a/PROJ0_WIN/CUDATEST/main.cpp +++ b/PROJ0_WIN/CUDATEST/main.cpp @@ -12,7 +12,7 @@ int main(int argc, char* argv[]){ //Change this line to use your name! - yourName = "[YOUR NAME HERE]"; + yourName = "Ishaan Singh"; init(argc, argv); initVAO(); diff --git a/PROJ0_WIN/shared/glew/bin/glewinfo.txt b/PROJ0_WIN/shared/glew/bin/glewinfo.txt index ad2b8e0..71ef2e3 100644 --- a/PROJ0_WIN/shared/glew/bin/glewinfo.txt +++ b/PROJ0_WIN/shared/glew/bin/glewinfo.txt @@ -3,9 +3,9 @@ --------------------------- GLEW version 1.5.7 -Reporting capabilities of pixelformat 1 -Running on a GeForce 8800 GTS/PCI/SSE2 from NVIDIA Corporation -OpenGL version 3.1.0 is supported +Reporting capabilities of pixelformat 3 +Running on a Intel(R) HD Graphics 4000 from Intel +OpenGL version 3.3.0 - Build 8.15.10.2712 is supported GL_VERSION_1_1: OK --------------- @@ -311,22 +311,22 @@ GL_VERSION_3_1: OK glPrimitiveRestartIndex: OK glTexBuffer: OK -GL_VERSION_3_2: MISSING +GL_VERSION_3_2: OK --------------- - glFramebufferTexture: MISSING - glGetBufferParameteri64v: MISSING - glGetInteger64i_v: MISSING + glFramebufferTexture: OK + glGetBufferParameteri64v: OK + glGetInteger64i_v: OK -GL_VERSION_3_3: MISSING +GL_VERSION_3_3: OK --------------- - glVertexAttribDivisor: MISSING + glVertexAttribDivisor: OK GL_VERSION_4_0: MISSING --------------- - glBlendEquationSeparatei: MISSING - glBlendEquationi: MISSING - glBlendFuncSeparatei: MISSING - glBlendFunci: MISSING + glBlendEquationSeparatei: OK + glBlendEquationi: OK + glBlendFuncSeparatei: OK + glBlendFunci: OK glMinSampleShading: MISSING GL_VERSION_4_1: MISSING @@ -339,7 +339,7 @@ GL_3DFX_tbuffer: MISSING ---------------- glTbufferMask3DFX: MISSING -GL_3DFX_texture_compression_FXT1: MISSING +GL_3DFX_texture_compression_FXT1: OK --------------------------------- GL_AMD_conservative_depth: MISSING @@ -481,18 +481,18 @@ GL_APPLE_vertex_program_evaluators: MISSING GL_APPLE_ycbcr_422: MISSING ------------------- -GL_ARB_ES2_compatibility: MISSING +GL_ARB_ES2_compatibility: OK [MISSING] ------------------------- - glClearDepthf: MISSING - glDepthRangef: MISSING - glGetShaderPrecisionFormat: MISSING - glReleaseShaderCompiler: MISSING - glShaderBinary: MISSING + glClearDepthf: OK + glDepthRangef: OK + glGetShaderPrecisionFormat: OK + glReleaseShaderCompiler: OK + glShaderBinary: OK -GL_ARB_blend_func_extended: MISSING +GL_ARB_blend_func_extended: OK --------------------------- - glBindFragDataLocationIndexed: MISSING - glGetFragDataIndex: MISSING + glBindFragDataLocationIndexed: OK + glGetFragDataIndex: OK GL_ARB_cl_event: MISSING ---------------- @@ -519,7 +519,7 @@ GL_ARB_debug_output: MISSING GL_ARB_depth_buffer_float: OK -------------------------- -GL_ARB_depth_clamp: MISSING +GL_ARB_depth_clamp: OK ------------------- GL_ARB_depth_texture: OK @@ -529,19 +529,19 @@ GL_ARB_draw_buffers: OK -------------------- glDrawBuffersARB: OK -GL_ARB_draw_buffers_blend: MISSING +GL_ARB_draw_buffers_blend: OK -------------------------- - glBlendEquationSeparateiARB: MISSING - glBlendEquationiARB: MISSING - glBlendFuncSeparateiARB: MISSING - glBlendFunciARB: MISSING + glBlendEquationSeparateiARB: OK + glBlendEquationiARB: OK + glBlendFuncSeparateiARB: OK + glBlendFunciARB: OK -GL_ARB_draw_elements_base_vertex: MISSING +GL_ARB_draw_elements_base_vertex: OK --------------------------------- - glDrawElementsBaseVertex: MISSING - glDrawElementsInstancedBaseVertex: MISSING - glDrawRangeElementsBaseVertex: MISSING - glMultiDrawElementsBaseVertex: MISSING + glDrawElementsBaseVertex: OK + glDrawElementsInstancedBaseVertex: OK + glDrawRangeElementsBaseVertex: OK + glMultiDrawElementsBaseVertex: OK GL_ARB_draw_indirect: MISSING --------------------- @@ -553,10 +553,10 @@ GL_ARB_draw_instanced: OK glDrawArraysInstancedARB: OK glDrawElementsInstancedARB: OK -GL_ARB_explicit_attrib_location: MISSING +GL_ARB_explicit_attrib_location: OK -------------------------------- -GL_ARB_fragment_coord_conventions: MISSING +GL_ARB_fragment_coord_conventions: OK ---------------------------------- GL_ARB_fragment_program: OK @@ -591,7 +591,7 @@ GL_ARB_framebuffer_object: OK glRenderbufferStorage: OK glRenderbufferStorageMultisample: OK -GL_ARB_framebuffer_sRGB: MISSING +GL_ARB_framebuffer_sRGB: OK ------------------------ GL_ARB_geometry_shader4: OK @@ -654,45 +654,45 @@ GL_ARB_half_float_pixel: OK GL_ARB_half_float_vertex: OK ------------------------- -GL_ARB_imaging: OK +GL_ARB_imaging: MISSING --------------- glBlendEquation: OK - glColorSubTable: OK - glColorTable: OK - glColorTableParameterfv: OK - glColorTableParameteriv: OK - glConvolutionFilter1D: OK - glConvolutionFilter2D: OK - glConvolutionParameterf: OK - glConvolutionParameterfv: OK - glConvolutionParameteri: OK - glConvolutionParameteriv: OK - glCopyColorSubTable: OK - glCopyColorTable: OK - glCopyConvolutionFilter1D: OK - glCopyConvolutionFilter2D: OK - glGetColorTable: OK - glGetColorTableParameterfv: OK - glGetColorTableParameteriv: OK - glGetConvolutionFilter: OK - glGetConvolutionParameterfv: OK - glGetConvolutionParameteriv: OK - glGetHistogram: OK - glGetHistogramParameterfv: OK - glGetHistogramParameteriv: OK - glGetMinmax: OK - glGetMinmaxParameterfv: OK - glGetMinmaxParameteriv: OK - glGetSeparableFilter: OK - glHistogram: OK - glMinmax: OK - glResetHistogram: OK - glResetMinmax: OK - glSeparableFilter2D: OK - -GL_ARB_instanced_arrays: MISSING + glColorSubTable: MISSING + glColorTable: MISSING + glColorTableParameterfv: MISSING + glColorTableParameteriv: MISSING + glConvolutionFilter1D: MISSING + glConvolutionFilter2D: MISSING + glConvolutionParameterf: MISSING + glConvolutionParameterfv: MISSING + glConvolutionParameteri: MISSING + glConvolutionParameteriv: MISSING + glCopyColorSubTable: MISSING + glCopyColorTable: MISSING + glCopyConvolutionFilter1D: MISSING + glCopyConvolutionFilter2D: MISSING + glGetColorTable: MISSING + glGetColorTableParameterfv: MISSING + glGetColorTableParameteriv: MISSING + glGetConvolutionFilter: MISSING + glGetConvolutionParameterfv: MISSING + glGetConvolutionParameteriv: MISSING + glGetHistogram: MISSING + glGetHistogramParameterfv: MISSING + glGetHistogramParameteriv: MISSING + glGetMinmax: MISSING + glGetMinmaxParameterfv: MISSING + glGetMinmaxParameteriv: MISSING + glGetSeparableFilter: MISSING + glHistogram: MISSING + glMinmax: MISSING + glResetHistogram: MISSING + glResetMinmax: MISSING + glSeparableFilter2D: MISSING + +GL_ARB_instanced_arrays: OK ------------------------ - glVertexAttribDivisorARB: MISSING + glVertexAttribDivisorARB: OK GL_ARB_map_buffer_range: OK ------------------------ @@ -759,7 +759,7 @@ GL_ARB_occlusion_query: OK glGetQueryivARB: OK glIsQueryARB: OK -GL_ARB_occlusion_query2: MISSING +GL_ARB_occlusion_query2: OK ------------------------ GL_ARB_pixel_buffer_object: OK @@ -773,9 +773,9 @@ GL_ARB_point_parameters: OK GL_ARB_point_sprite: OK -------------------- -GL_ARB_provoking_vertex: MISSING +GL_ARB_provoking_vertex: OK ------------------------ - glProvokingVertex: MISSING + glProvokingVertex: OK GL_ARB_robustness: MISSING ------------------ @@ -803,24 +803,24 @@ GL_ARB_sample_shading: MISSING ---------------------- glMinSampleShadingARB: MISSING -GL_ARB_sampler_objects: MISSING +GL_ARB_sampler_objects: OK ----------------------- - glBindSampler: MISSING - glDeleteSamplers: MISSING - glGenSamplers: MISSING - glGetSamplerParameterIiv: MISSING - glGetSamplerParameterIuiv: MISSING - glGetSamplerParameterfv: MISSING - glGetSamplerParameteriv: MISSING - glIsSampler: MISSING - glSamplerParameterIiv: MISSING - glSamplerParameterIuiv: MISSING - glSamplerParameterf: MISSING - glSamplerParameterfv: MISSING - glSamplerParameteri: MISSING - glSamplerParameteriv: MISSING - -GL_ARB_seamless_cube_map: MISSING + glBindSampler: OK + glDeleteSamplers: OK + glGenSamplers: OK + glGetSamplerParameterIiv: OK + glGetSamplerParameterIuiv: OK + glGetSamplerParameterfv: OK + glGetSamplerParameteriv: OK + glIsSampler: OK + glSamplerParameterIiv: OK + glSamplerParameterIuiv: OK + glSamplerParameterf: OK + glSamplerParameterfv: OK + glSamplerParameteri: OK + glSamplerParameteriv: OK + +GL_ARB_seamless_cube_map: OK ------------------------- GL_ARB_separate_shader_objects: MISSING @@ -886,7 +886,7 @@ GL_ARB_separate_shader_objects: MISSING glUseProgramStages: MISSING glValidateProgramPipeline: MISSING -GL_ARB_shader_bit_encoding: MISSING +GL_ARB_shader_bit_encoding: OK --------------------------- GL_ARB_shader_objects: OK @@ -969,29 +969,29 @@ GL_ARB_shadow: OK GL_ARB_shadow_ambient: MISSING ---------------------- -GL_ARB_sync: MISSING +GL_ARB_sync: OK ------------ - glClientWaitSync: MISSING - glDeleteSync: MISSING - glFenceSync: MISSING - glGetInteger64v: MISSING - glGetSynciv: MISSING - glIsSync: MISSING - glWaitSync: MISSING + glClientWaitSync: OK + glDeleteSync: OK + glFenceSync: OK + glGetInteger64v: OK + glGetSynciv: OK + glIsSync: OK + glWaitSync: OK GL_ARB_tessellation_shader: MISSING --------------------------- glPatchParameterfv: MISSING - glPatchParameteri: MISSING + glPatchParameteri: OK GL_ARB_texture_border_clamp: OK ---------------------------- -GL_ARB_texture_buffer_object: OK +GL_ARB_texture_buffer_object: OK [MISSING] ----------------------------- glTexBufferARB: OK -GL_ARB_texture_buffer_object_rgb32: MISSING +GL_ARB_texture_buffer_object_rgb32: OK ----------------------------------- GL_ARB_texture_compression: OK @@ -1007,7 +1007,7 @@ GL_ARB_texture_compression: OK GL_ARB_texture_compression_bptc: MISSING -------------------------------- -GL_ARB_texture_compression_rgtc: MISSING +GL_ARB_texture_compression_rgtc: OK -------------------------------- GL_ARB_texture_cube_map: OK @@ -1022,7 +1022,7 @@ GL_ARB_texture_env_add: OK GL_ARB_texture_env_combine: OK --------------------------- -GL_ARB_texture_env_crossbar: MISSING +GL_ARB_texture_env_crossbar: OK ---------------------------- GL_ARB_texture_env_dot3: OK @@ -1034,20 +1034,20 @@ GL_ARB_texture_float: OK GL_ARB_texture_gather: MISSING ---------------------- -GL_ARB_texture_mirrored_repeat: OK +GL_ARB_texture_mirrored_repeat: MISSING ------------------------------- -GL_ARB_texture_multisample: MISSING +GL_ARB_texture_multisample: OK --------------------------- - glGetMultisamplefv: MISSING - glSampleMaski: MISSING - glTexImage2DMultisample: MISSING - glTexImage3DMultisample: MISSING + glGetMultisamplefv: OK + glSampleMaski: OK + glTexImage2DMultisample: OK + glTexImage3DMultisample: OK GL_ARB_texture_non_power_of_two: OK -------------------------------- -GL_ARB_texture_query_lod: MISSING +GL_ARB_texture_query_lod: OK ------------------------- GL_ARB_texture_rectangle: OK @@ -1056,17 +1056,17 @@ GL_ARB_texture_rectangle: OK GL_ARB_texture_rg: OK ------------------ -GL_ARB_texture_rgb10_a2ui: MISSING +GL_ARB_texture_rgb10_a2ui: OK -------------------------- GL_ARB_texture_swizzle: MISSING ----------------------- -GL_ARB_timer_query: MISSING +GL_ARB_timer_query: OK ------------------- - glGetQueryObjecti64v: MISSING - glGetQueryObjectui64v: MISSING - glQueryCounter: MISSING + glGetQueryObjecti64v: OK + glGetQueryObjectui64v: OK + glQueryCounter: OK GL_ARB_transform_feedback2: MISSING --------------------------- @@ -1092,7 +1092,7 @@ GL_ARB_transpose_matrix: OK glMultTransposeMatrixdARB: OK glMultTransposeMatrixfARB: OK -GL_ARB_uniform_buffer_object: OK [MISSING] +GL_ARB_uniform_buffer_object: OK ----------------------------- glBindBufferBase: OK glBindBufferRange: OK @@ -1105,7 +1105,7 @@ GL_ARB_uniform_buffer_object: OK [MISSING] glGetUniformIndices: OK glUniformBlockBinding: OK -GL_ARB_vertex_array_bgra: MISSING +GL_ARB_vertex_array_bgra: OK ------------------------- GL_ARB_vertex_array_object: OK @@ -1226,46 +1226,46 @@ GL_ARB_vertex_shader: OK glGetActiveAttribARB: OK glGetAttribLocationARB: OK -GL_ARB_vertex_type_2_10_10_10_rev: MISSING +GL_ARB_vertex_type_2_10_10_10_rev: OK ---------------------------------- - glColorP3ui: MISSING - glColorP3uiv: MISSING - glColorP4ui: MISSING - glColorP4uiv: MISSING - glMultiTexCoordP1ui: MISSING - glMultiTexCoordP1uiv: MISSING - glMultiTexCoordP2ui: MISSING - glMultiTexCoordP2uiv: MISSING - glMultiTexCoordP3ui: MISSING - glMultiTexCoordP3uiv: MISSING - glMultiTexCoordP4ui: MISSING - glMultiTexCoordP4uiv: MISSING - glNormalP3ui: MISSING - glNormalP3uiv: MISSING - glSecondaryColorP3ui: MISSING - glSecondaryColorP3uiv: MISSING - glTexCoordP1ui: MISSING - glTexCoordP1uiv: MISSING - glTexCoordP2ui: MISSING - glTexCoordP2uiv: MISSING - glTexCoordP3ui: MISSING - glTexCoordP3uiv: MISSING - glTexCoordP4ui: MISSING - glTexCoordP4uiv: MISSING - glVertexAttribP1ui: MISSING - glVertexAttribP1uiv: MISSING - glVertexAttribP2ui: MISSING - glVertexAttribP2uiv: MISSING - glVertexAttribP3ui: MISSING - glVertexAttribP3uiv: MISSING - glVertexAttribP4ui: MISSING - glVertexAttribP4uiv: MISSING - glVertexP2ui: MISSING - glVertexP2uiv: MISSING - glVertexP3ui: MISSING - glVertexP3uiv: MISSING - glVertexP4ui: MISSING - glVertexP4uiv: MISSING + glColorP3ui: OK + glColorP3uiv: OK + glColorP4ui: OK + glColorP4uiv: OK + glMultiTexCoordP1ui: OK + glMultiTexCoordP1uiv: OK + glMultiTexCoordP2ui: OK + glMultiTexCoordP2uiv: OK + glMultiTexCoordP3ui: OK + glMultiTexCoordP3uiv: OK + glMultiTexCoordP4ui: OK + glMultiTexCoordP4uiv: OK + glNormalP3ui: OK + glNormalP3uiv: OK + glSecondaryColorP3ui: OK + glSecondaryColorP3uiv: OK + glTexCoordP1ui: OK + glTexCoordP1uiv: OK + glTexCoordP2ui: OK + glTexCoordP2uiv: OK + glTexCoordP3ui: OK + glTexCoordP3uiv: OK + glTexCoordP4ui: OK + glTexCoordP4uiv: OK + glVertexAttribP1ui: OK + glVertexAttribP1uiv: OK + glVertexAttribP2ui: OK + glVertexAttribP2uiv: OK + glVertexAttribP3ui: OK + glVertexAttribP3uiv: OK + glVertexAttribP4ui: OK + glVertexAttribP4uiv: OK + glVertexP2ui: OK + glVertexP2uiv: OK + glVertexP3ui: OK + glVertexP3uiv: OK + glVertexP4ui: OK + glVertexP4uiv: OK GL_ARB_viewport_array: MISSING ---------------------- @@ -1311,9 +1311,9 @@ GL_ATIX_texture_env_route: MISSING GL_ATIX_vertex_shader_output_point_size: MISSING ---------------------------------------- -GL_ATI_draw_buffers: OK +GL_ATI_draw_buffers: MISSING -------------------- - glDrawBuffersATI: OK + glDrawBuffersATI: MISSING GL_ATI_element_array: MISSING --------------------- @@ -1358,10 +1358,10 @@ GL_ATI_pn_triangles: MISSING glPNTrianglesfATI: MISSING glPNTrianglesiATI: MISSING -GL_ATI_separate_stencil: MISSING +GL_ATI_separate_stencil: OK ------------------------ - glStencilFuncSeparateATI: MISSING - glStencilOpSeparateATI: MISSING + glStencilFuncSeparateATI: OK + glStencilOpSeparateATI: OK GL_ATI_shader_texture_lod: MISSING -------------------------- @@ -1375,10 +1375,10 @@ GL_ATI_texture_compression_3dc: MISSING GL_ATI_texture_env_combine3: MISSING ---------------------------- -GL_ATI_texture_float: OK +GL_ATI_texture_float: MISSING --------------------- -GL_ATI_texture_mirror_once: OK +GL_ATI_texture_mirror_once: MISSING --------------------------- GL_ATI_vertex_array_object: MISSING @@ -1445,7 +1445,7 @@ GL_ATI_vertex_streams: MISSING GL_EXT_422_pixels: MISSING ------------------ -GL_EXT_Cg_shader: OK +GL_EXT_Cg_shader: MISSING ----------------- GL_EXT_abgr: OK @@ -1454,11 +1454,11 @@ GL_EXT_abgr: OK GL_EXT_bgra: OK ------------ -GL_EXT_bindable_uniform: OK +GL_EXT_bindable_uniform: MISSING ------------------------ - glGetUniformBufferSizeEXT: OK - glGetUniformOffsetEXT: OK - glUniformBufferEXT: OK + glGetUniformBufferSizeEXT: MISSING + glGetUniformOffsetEXT: MISSING + glUniformBufferEXT: MISSING GL_EXT_blend_color: OK ------------------- @@ -1482,7 +1482,7 @@ GL_EXT_blend_minmax: OK GL_EXT_blend_subtract: OK ---------------------- -GL_EXT_clip_volume_hint: MISSING +GL_EXT_clip_volume_hint: OK ------------------------ GL_EXT_cmyka: MISSING @@ -1490,7 +1490,7 @@ GL_EXT_cmyka: MISSING GL_EXT_color_subtable: MISSING ---------------------- - glColorSubTableEXT: OK + glColorSubTableEXT: MISSING glCopyColorSubTableEXT: MISSING GL_EXT_compiled_vertex_array: OK @@ -1519,238 +1519,238 @@ GL_EXT_coordinate_frame: MISSING glBinormalPointerEXT: MISSING glTangentPointerEXT: MISSING -GL_EXT_copy_texture: MISSING +GL_EXT_copy_texture: OK [MISSING] -------------------- - glCopyTexImage1DEXT: MISSING - glCopyTexImage2DEXT: MISSING - glCopyTexSubImage1DEXT: MISSING - glCopyTexSubImage2DEXT: MISSING + glCopyTexImage1DEXT: OK + glCopyTexImage2DEXT: OK + glCopyTexSubImage1DEXT: OK + glCopyTexSubImage2DEXT: OK glCopyTexSubImage3DEXT: OK -GL_EXT_cull_vertex: MISSING +GL_EXT_cull_vertex: OK [MISSING] ------------------- - glCullParameterdvEXT: MISSING - glCullParameterfvEXT: MISSING + glCullParameterdvEXT: OK + glCullParameterfvEXT: OK -GL_EXT_depth_bounds_test: OK +GL_EXT_depth_bounds_test: MISSING ------------------------- - glDepthBoundsEXT: OK + glDepthBoundsEXT: MISSING -GL_EXT_direct_state_access: OK +GL_EXT_direct_state_access: MISSING --------------------------- - glBindMultiTextureEXT: OK - glCheckNamedFramebufferStatusEXT: OK - glClientAttribDefaultEXT: OK - glCompressedMultiTexImage1DEXT: OK - glCompressedMultiTexImage2DEXT: OK - glCompressedMultiTexImage3DEXT: OK - glCompressedMultiTexSubImage1DEXT: OK - glCompressedMultiTexSubImage2DEXT: OK - glCompressedMultiTexSubImage3DEXT: OK - glCompressedTextureImage1DEXT: OK - glCompressedTextureImage2DEXT: OK - glCompressedTextureImage3DEXT: OK - glCompressedTextureSubImage1DEXT: OK - glCompressedTextureSubImage2DEXT: OK - glCompressedTextureSubImage3DEXT: OK - glCopyMultiTexImage1DEXT: OK - glCopyMultiTexImage2DEXT: OK - glCopyMultiTexSubImage1DEXT: OK - glCopyMultiTexSubImage2DEXT: OK - glCopyMultiTexSubImage3DEXT: OK - glCopyTextureImage1DEXT: OK - glCopyTextureImage2DEXT: OK - glCopyTextureSubImage1DEXT: OK - glCopyTextureSubImage2DEXT: OK - glCopyTextureSubImage3DEXT: OK - glDisableClientStateIndexedEXT: OK - glDisableClientStateiEXT: OK - glDisableVertexArrayAttribEXT: OK - glDisableVertexArrayEXT: OK - glEnableClientStateIndexedEXT: OK - glEnableClientStateiEXT: OK - glEnableVertexArrayAttribEXT: OK - glEnableVertexArrayEXT: OK - glFlushMappedNamedBufferRangeEXT: OK - glFramebufferDrawBufferEXT: OK - glFramebufferDrawBuffersEXT: OK - glFramebufferReadBufferEXT: OK - glGenerateMultiTexMipmapEXT: OK - glGenerateTextureMipmapEXT: OK - glGetCompressedMultiTexImageEXT: OK - glGetCompressedTextureImageEXT: OK - glGetDoubleIndexedvEXT: OK - glGetDoublei_vEXT: OK - glGetFloatIndexedvEXT: OK - glGetFloati_vEXT: OK - glGetFramebufferParameterivEXT: OK - glGetMultiTexEnvfvEXT: OK - glGetMultiTexEnvivEXT: OK - glGetMultiTexGendvEXT: OK - glGetMultiTexGenfvEXT: OK - glGetMultiTexGenivEXT: OK - glGetMultiTexImageEXT: OK - glGetMultiTexLevelParameterfvEXT: OK - glGetMultiTexLevelParameterivEXT: OK - glGetMultiTexParameterIivEXT: OK - glGetMultiTexParameterIuivEXT: OK - glGetMultiTexParameterfvEXT: OK - glGetMultiTexParameterivEXT: OK - glGetNamedBufferParameterivEXT: OK - glGetNamedBufferPointervEXT: OK - glGetNamedBufferSubDataEXT: OK - glGetNamedFramebufferAttachmentParameterivEXT: OK - glGetNamedProgramLocalParameterIivEXT: OK - glGetNamedProgramLocalParameterIuivEXT: OK - glGetNamedProgramLocalParameterdvEXT: OK - glGetNamedProgramLocalParameterfvEXT: OK - glGetNamedProgramStringEXT: OK - glGetNamedProgramivEXT: OK - glGetNamedRenderbufferParameterivEXT: OK - glGetPointerIndexedvEXT: OK - glGetPointeri_vEXT: OK - glGetTextureImageEXT: OK - glGetTextureLevelParameterfvEXT: OK - glGetTextureLevelParameterivEXT: OK - glGetTextureParameterIivEXT: OK - glGetTextureParameterIuivEXT: OK - glGetTextureParameterfvEXT: OK - glGetTextureParameterivEXT: OK - glGetVertexArrayIntegeri_vEXT: OK - glGetVertexArrayIntegervEXT: OK - glGetVertexArrayPointeri_vEXT: OK - glGetVertexArrayPointervEXT: OK - glMapNamedBufferEXT: OK - glMapNamedBufferRangeEXT: OK - glMatrixFrustumEXT: OK - glMatrixLoadIdentityEXT: OK - glMatrixLoadTransposedEXT: OK - glMatrixLoadTransposefEXT: OK - glMatrixLoaddEXT: OK - glMatrixLoadfEXT: OK - glMatrixMultTransposedEXT: OK - glMatrixMultTransposefEXT: OK - glMatrixMultdEXT: OK - glMatrixMultfEXT: OK - glMatrixOrthoEXT: OK - glMatrixPopEXT: OK - glMatrixPushEXT: OK - glMatrixRotatedEXT: OK - glMatrixRotatefEXT: OK - glMatrixScaledEXT: OK - glMatrixScalefEXT: OK - glMatrixTranslatedEXT: OK - glMatrixTranslatefEXT: OK - glMultiTexBufferEXT: OK - glMultiTexCoordPointerEXT: OK - glMultiTexEnvfEXT: OK - glMultiTexEnvfvEXT: OK - glMultiTexEnviEXT: OK - glMultiTexEnvivEXT: OK - glMultiTexGendEXT: OK - glMultiTexGendvEXT: OK - glMultiTexGenfEXT: OK - glMultiTexGenfvEXT: OK - glMultiTexGeniEXT: OK - glMultiTexGenivEXT: OK - glMultiTexImage1DEXT: OK - glMultiTexImage2DEXT: OK - glMultiTexImage3DEXT: OK - glMultiTexParameterIivEXT: OK - glMultiTexParameterIuivEXT: OK - glMultiTexParameterfEXT: OK - glMultiTexParameterfvEXT: OK - glMultiTexParameteriEXT: OK - glMultiTexParameterivEXT: OK - glMultiTexRenderbufferEXT: OK - glMultiTexSubImage1DEXT: OK - glMultiTexSubImage2DEXT: OK - glMultiTexSubImage3DEXT: OK - glNamedBufferDataEXT: OK - glNamedBufferSubDataEXT: OK - glNamedCopyBufferSubDataEXT: OK - glNamedFramebufferRenderbufferEXT: OK - glNamedFramebufferTexture1DEXT: OK - glNamedFramebufferTexture2DEXT: OK - glNamedFramebufferTexture3DEXT: OK - glNamedFramebufferTextureEXT: OK - glNamedFramebufferTextureFaceEXT: OK - glNamedFramebufferTextureLayerEXT: OK - glNamedProgramLocalParameter4dEXT: OK - glNamedProgramLocalParameter4dvEXT: OK - glNamedProgramLocalParameter4fEXT: OK - glNamedProgramLocalParameter4fvEXT: OK - glNamedProgramLocalParameterI4iEXT: OK - glNamedProgramLocalParameterI4ivEXT: OK - glNamedProgramLocalParameterI4uiEXT: OK - glNamedProgramLocalParameterI4uivEXT: OK - glNamedProgramLocalParameters4fvEXT: OK - glNamedProgramLocalParametersI4ivEXT: OK - glNamedProgramLocalParametersI4uivEXT: OK - glNamedProgramStringEXT: OK - glNamedRenderbufferStorageEXT: OK - glNamedRenderbufferStorageMultisampleCoverageEXT: OK - glNamedRenderbufferStorageMultisampleEXT: OK - glProgramUniform1fEXT: OK - glProgramUniform1fvEXT: OK - glProgramUniform1iEXT: OK - glProgramUniform1ivEXT: OK - glProgramUniform1uiEXT: OK - glProgramUniform1uivEXT: OK - glProgramUniform2fEXT: OK - glProgramUniform2fvEXT: OK - glProgramUniform2iEXT: OK - glProgramUniform2ivEXT: OK - glProgramUniform2uiEXT: OK - glProgramUniform2uivEXT: OK - glProgramUniform3fEXT: OK - glProgramUniform3fvEXT: OK - glProgramUniform3iEXT: OK - glProgramUniform3ivEXT: OK - glProgramUniform3uiEXT: OK - glProgramUniform3uivEXT: OK - glProgramUniform4fEXT: OK - glProgramUniform4fvEXT: OK - glProgramUniform4iEXT: OK - glProgramUniform4ivEXT: OK - glProgramUniform4uiEXT: OK - glProgramUniform4uivEXT: OK - glProgramUniformMatrix2fvEXT: OK - glProgramUniformMatrix2x3fvEXT: OK - glProgramUniformMatrix2x4fvEXT: OK - glProgramUniformMatrix3fvEXT: OK - glProgramUniformMatrix3x2fvEXT: OK - glProgramUniformMatrix3x4fvEXT: OK - glProgramUniformMatrix4fvEXT: OK - glProgramUniformMatrix4x2fvEXT: OK - glProgramUniformMatrix4x3fvEXT: OK - glPushClientAttribDefaultEXT: OK - glTextureBufferEXT: OK - glTextureImage1DEXT: OK - glTextureImage2DEXT: OK - glTextureImage3DEXT: OK - glTextureParameterIivEXT: OK - glTextureParameterIuivEXT: OK - glTextureParameterfEXT: OK - glTextureParameterfvEXT: OK - glTextureParameteriEXT: OK - glTextureParameterivEXT: OK - glTextureRenderbufferEXT: OK - glTextureSubImage1DEXT: OK - glTextureSubImage2DEXT: OK - glTextureSubImage3DEXT: OK - glUnmapNamedBufferEXT: OK - glVertexArrayColorOffsetEXT: OK - glVertexArrayEdgeFlagOffsetEXT: OK - glVertexArrayFogCoordOffsetEXT: OK - glVertexArrayIndexOffsetEXT: OK - glVertexArrayMultiTexCoordOffsetEXT: OK - glVertexArrayNormalOffsetEXT: OK - glVertexArraySecondaryColorOffsetEXT: OK - glVertexArrayTexCoordOffsetEXT: OK - glVertexArrayVertexAttribIOffsetEXT: OK - glVertexArrayVertexAttribOffsetEXT: OK - glVertexArrayVertexOffsetEXT: OK + glBindMultiTextureEXT: MISSING + glCheckNamedFramebufferStatusEXT: MISSING + glClientAttribDefaultEXT: MISSING + glCompressedMultiTexImage1DEXT: MISSING + glCompressedMultiTexImage2DEXT: MISSING + glCompressedMultiTexImage3DEXT: MISSING + glCompressedMultiTexSubImage1DEXT: MISSING + glCompressedMultiTexSubImage2DEXT: MISSING + glCompressedMultiTexSubImage3DEXT: MISSING + glCompressedTextureImage1DEXT: MISSING + glCompressedTextureImage2DEXT: MISSING + glCompressedTextureImage3DEXT: MISSING + glCompressedTextureSubImage1DEXT: MISSING + glCompressedTextureSubImage2DEXT: MISSING + glCompressedTextureSubImage3DEXT: MISSING + glCopyMultiTexImage1DEXT: MISSING + glCopyMultiTexImage2DEXT: MISSING + glCopyMultiTexSubImage1DEXT: MISSING + glCopyMultiTexSubImage2DEXT: MISSING + glCopyMultiTexSubImage3DEXT: MISSING + glCopyTextureImage1DEXT: MISSING + glCopyTextureImage2DEXT: MISSING + glCopyTextureSubImage1DEXT: MISSING + glCopyTextureSubImage2DEXT: MISSING + glCopyTextureSubImage3DEXT: MISSING + glDisableClientStateIndexedEXT: MISSING + glDisableClientStateiEXT: MISSING + glDisableVertexArrayAttribEXT: MISSING + glDisableVertexArrayEXT: MISSING + glEnableClientStateIndexedEXT: MISSING + glEnableClientStateiEXT: MISSING + glEnableVertexArrayAttribEXT: MISSING + glEnableVertexArrayEXT: MISSING + glFlushMappedNamedBufferRangeEXT: MISSING + glFramebufferDrawBufferEXT: MISSING + glFramebufferDrawBuffersEXT: MISSING + glFramebufferReadBufferEXT: MISSING + glGenerateMultiTexMipmapEXT: MISSING + glGenerateTextureMipmapEXT: MISSING + glGetCompressedMultiTexImageEXT: MISSING + glGetCompressedTextureImageEXT: MISSING + glGetDoubleIndexedvEXT: MISSING + glGetDoublei_vEXT: MISSING + glGetFloatIndexedvEXT: MISSING + glGetFloati_vEXT: MISSING + glGetFramebufferParameterivEXT: MISSING + glGetMultiTexEnvfvEXT: MISSING + glGetMultiTexEnvivEXT: MISSING + glGetMultiTexGendvEXT: MISSING + glGetMultiTexGenfvEXT: MISSING + glGetMultiTexGenivEXT: MISSING + glGetMultiTexImageEXT: MISSING + glGetMultiTexLevelParameterfvEXT: MISSING + glGetMultiTexLevelParameterivEXT: MISSING + glGetMultiTexParameterIivEXT: MISSING + glGetMultiTexParameterIuivEXT: MISSING + glGetMultiTexParameterfvEXT: MISSING + glGetMultiTexParameterivEXT: MISSING + glGetNamedBufferParameterivEXT: MISSING + glGetNamedBufferPointervEXT: MISSING + glGetNamedBufferSubDataEXT: MISSING + glGetNamedFramebufferAttachmentParameterivEXT: MISSING + glGetNamedProgramLocalParameterIivEXT: MISSING + glGetNamedProgramLocalParameterIuivEXT: MISSING + glGetNamedProgramLocalParameterdvEXT: MISSING + glGetNamedProgramLocalParameterfvEXT: MISSING + glGetNamedProgramStringEXT: MISSING + glGetNamedProgramivEXT: MISSING + glGetNamedRenderbufferParameterivEXT: MISSING + glGetPointerIndexedvEXT: MISSING + glGetPointeri_vEXT: MISSING + glGetTextureImageEXT: MISSING + glGetTextureLevelParameterfvEXT: MISSING + glGetTextureLevelParameterivEXT: MISSING + glGetTextureParameterIivEXT: MISSING + glGetTextureParameterIuivEXT: MISSING + glGetTextureParameterfvEXT: MISSING + glGetTextureParameterivEXT: MISSING + glGetVertexArrayIntegeri_vEXT: MISSING + glGetVertexArrayIntegervEXT: MISSING + glGetVertexArrayPointeri_vEXT: MISSING + glGetVertexArrayPointervEXT: MISSING + glMapNamedBufferEXT: MISSING + glMapNamedBufferRangeEXT: MISSING + glMatrixFrustumEXT: MISSING + glMatrixLoadIdentityEXT: MISSING + glMatrixLoadTransposedEXT: MISSING + glMatrixLoadTransposefEXT: MISSING + glMatrixLoaddEXT: MISSING + glMatrixLoadfEXT: MISSING + glMatrixMultTransposedEXT: MISSING + glMatrixMultTransposefEXT: MISSING + glMatrixMultdEXT: MISSING + glMatrixMultfEXT: MISSING + glMatrixOrthoEXT: MISSING + glMatrixPopEXT: MISSING + glMatrixPushEXT: MISSING + glMatrixRotatedEXT: MISSING + glMatrixRotatefEXT: MISSING + glMatrixScaledEXT: MISSING + glMatrixScalefEXT: MISSING + glMatrixTranslatedEXT: MISSING + glMatrixTranslatefEXT: MISSING + glMultiTexBufferEXT: MISSING + glMultiTexCoordPointerEXT: MISSING + glMultiTexEnvfEXT: MISSING + glMultiTexEnvfvEXT: MISSING + glMultiTexEnviEXT: MISSING + glMultiTexEnvivEXT: MISSING + glMultiTexGendEXT: MISSING + glMultiTexGendvEXT: MISSING + glMultiTexGenfEXT: MISSING + glMultiTexGenfvEXT: MISSING + glMultiTexGeniEXT: MISSING + glMultiTexGenivEXT: MISSING + glMultiTexImage1DEXT: MISSING + glMultiTexImage2DEXT: MISSING + glMultiTexImage3DEXT: MISSING + glMultiTexParameterIivEXT: MISSING + glMultiTexParameterIuivEXT: MISSING + glMultiTexParameterfEXT: MISSING + glMultiTexParameterfvEXT: MISSING + glMultiTexParameteriEXT: MISSING + glMultiTexParameterivEXT: MISSING + glMultiTexRenderbufferEXT: MISSING + glMultiTexSubImage1DEXT: MISSING + glMultiTexSubImage2DEXT: MISSING + glMultiTexSubImage3DEXT: MISSING + glNamedBufferDataEXT: MISSING + glNamedBufferSubDataEXT: MISSING + glNamedCopyBufferSubDataEXT: MISSING + glNamedFramebufferRenderbufferEXT: MISSING + glNamedFramebufferTexture1DEXT: MISSING + glNamedFramebufferTexture2DEXT: MISSING + glNamedFramebufferTexture3DEXT: MISSING + glNamedFramebufferTextureEXT: MISSING + glNamedFramebufferTextureFaceEXT: MISSING + glNamedFramebufferTextureLayerEXT: MISSING + glNamedProgramLocalParameter4dEXT: MISSING + glNamedProgramLocalParameter4dvEXT: MISSING + glNamedProgramLocalParameter4fEXT: MISSING + glNamedProgramLocalParameter4fvEXT: MISSING + glNamedProgramLocalParameterI4iEXT: MISSING + glNamedProgramLocalParameterI4ivEXT: MISSING + glNamedProgramLocalParameterI4uiEXT: MISSING + glNamedProgramLocalParameterI4uivEXT: MISSING + glNamedProgramLocalParameters4fvEXT: MISSING + glNamedProgramLocalParametersI4ivEXT: MISSING + glNamedProgramLocalParametersI4uivEXT: MISSING + glNamedProgramStringEXT: MISSING + glNamedRenderbufferStorageEXT: MISSING + glNamedRenderbufferStorageMultisampleCoverageEXT: MISSING + glNamedRenderbufferStorageMultisampleEXT: MISSING + glProgramUniform1fEXT: MISSING + glProgramUniform1fvEXT: MISSING + glProgramUniform1iEXT: MISSING + glProgramUniform1ivEXT: MISSING + glProgramUniform1uiEXT: MISSING + glProgramUniform1uivEXT: MISSING + glProgramUniform2fEXT: MISSING + glProgramUniform2fvEXT: MISSING + glProgramUniform2iEXT: MISSING + glProgramUniform2ivEXT: MISSING + glProgramUniform2uiEXT: MISSING + glProgramUniform2uivEXT: MISSING + glProgramUniform3fEXT: MISSING + glProgramUniform3fvEXT: MISSING + glProgramUniform3iEXT: MISSING + glProgramUniform3ivEXT: MISSING + glProgramUniform3uiEXT: MISSING + glProgramUniform3uivEXT: MISSING + glProgramUniform4fEXT: MISSING + glProgramUniform4fvEXT: MISSING + glProgramUniform4iEXT: MISSING + glProgramUniform4ivEXT: MISSING + glProgramUniform4uiEXT: MISSING + glProgramUniform4uivEXT: MISSING + glProgramUniformMatrix2fvEXT: MISSING + glProgramUniformMatrix2x3fvEXT: MISSING + glProgramUniformMatrix2x4fvEXT: MISSING + glProgramUniformMatrix3fvEXT: MISSING + glProgramUniformMatrix3x2fvEXT: MISSING + glProgramUniformMatrix3x4fvEXT: MISSING + glProgramUniformMatrix4fvEXT: MISSING + glProgramUniformMatrix4x2fvEXT: MISSING + glProgramUniformMatrix4x3fvEXT: MISSING + glPushClientAttribDefaultEXT: MISSING + glTextureBufferEXT: MISSING + glTextureImage1DEXT: MISSING + glTextureImage2DEXT: MISSING + glTextureImage3DEXT: MISSING + glTextureParameterIivEXT: MISSING + glTextureParameterIuivEXT: MISSING + glTextureParameterfEXT: MISSING + glTextureParameterfvEXT: MISSING + glTextureParameteriEXT: MISSING + glTextureParameterivEXT: MISSING + glTextureRenderbufferEXT: MISSING + glTextureSubImage1DEXT: MISSING + glTextureSubImage2DEXT: MISSING + glTextureSubImage3DEXT: MISSING + glUnmapNamedBufferEXT: MISSING + glVertexArrayColorOffsetEXT: MISSING + glVertexArrayEdgeFlagOffsetEXT: MISSING + glVertexArrayFogCoordOffsetEXT: MISSING + glVertexArrayIndexOffsetEXT: MISSING + glVertexArrayMultiTexCoordOffsetEXT: MISSING + glVertexArrayNormalOffsetEXT: MISSING + glVertexArraySecondaryColorOffsetEXT: MISSING + glVertexArrayTexCoordOffsetEXT: MISSING + glVertexArrayVertexAttribIOffsetEXT: MISSING + glVertexArrayVertexAttribOffsetEXT: MISSING + glVertexArrayVertexOffsetEXT: MISSING GL_EXT_draw_buffers2: OK --------------------- @@ -1761,10 +1761,10 @@ GL_EXT_draw_buffers2: OK glGetIntegerIndexedvEXT: OK glIsEnabledIndexedEXT: OK -GL_EXT_draw_instanced: OK +GL_EXT_draw_instanced: MISSING ---------------------- - glDrawArraysInstancedEXT: OK - glDrawElementsInstancedEXT: OK + glDrawArraysInstancedEXT: MISSING + glDrawElementsInstancedEXT: MISSING GL_EXT_draw_range_elements: OK --------------------------- @@ -1827,22 +1827,22 @@ GL_EXT_framebuffer_object: OK glIsRenderbufferEXT: OK glRenderbufferStorageEXT: OK -GL_EXT_framebuffer_sRGB: OK +GL_EXT_framebuffer_sRGB: MISSING ------------------------ -GL_EXT_geometry_shader4: OK +GL_EXT_geometry_shader4: MISSING ------------------------ - glFramebufferTextureEXT: OK - glFramebufferTextureFaceEXT: OK + glFramebufferTextureEXT: MISSING + glFramebufferTextureFaceEXT: MISSING glFramebufferTextureLayerEXT: OK - glProgramParameteriEXT: OK + glProgramParameteriEXT: MISSING GL_EXT_gpu_program_parameters: OK ------------------------------ glProgramEnvParameters4fvEXT: OK glProgramLocalParameters4fvEXT: OK -GL_EXT_gpu_shader4: OK +GL_EXT_gpu_shader4: OK [MISSING] ------------------- glBindFragDataLocationEXT: OK glGetFragDataLocationEXT: OK @@ -1934,14 +1934,14 @@ GL_EXT_packed_float: OK GL_EXT_packed_pixels: OK --------------------- -GL_EXT_paletted_texture: OK [MISSING] +GL_EXT_paletted_texture: MISSING ------------------------ - glColorTableEXT: OK - glGetColorTableEXT: OK - glGetColorTableParameterfvEXT: OK - glGetColorTableParameterivEXT: OK + glColorTableEXT: MISSING + glGetColorTableEXT: MISSING + glGetColorTableParameterfvEXT: MISSING + glGetColorTableParameterivEXT: MISSING -GL_EXT_pixel_buffer_object: OK +GL_EXT_pixel_buffer_object: MISSING --------------------------- GL_EXT_pixel_transform: MISSING @@ -1956,16 +1956,16 @@ GL_EXT_pixel_transform: MISSING GL_EXT_pixel_transform_color_table: MISSING ----------------------------------- -GL_EXT_point_parameters: OK +GL_EXT_point_parameters: MISSING ------------------------ - glPointParameterfEXT: OK - glPointParameterfvEXT: OK + glPointParameterfEXT: MISSING + glPointParameterfvEXT: MISSING GL_EXT_polygon_offset: MISSING ---------------------- glPolygonOffsetEXT: MISSING -GL_EXT_provoking_vertex: OK +GL_EXT_provoking_vertex: OK [MISSING] ------------------------ glProvokingVertexEXT: OK @@ -1997,11 +1997,11 @@ GL_EXT_secondary_color: OK glSecondaryColor3usvEXT: OK glSecondaryColorPointerEXT: OK -GL_EXT_separate_shader_objects: OK +GL_EXT_separate_shader_objects: MISSING ------------------------------- - glActiveProgramEXT: OK - glCreateShaderProgramEXT: OK - glUseShaderProgramEXT: OK + glActiveProgramEXT: MISSING + glCreateShaderProgramEXT: MISSING + glUseShaderProgramEXT: MISSING GL_EXT_separate_specular_color: OK ------------------------------- @@ -2027,10 +2027,10 @@ GL_EXT_stencil_two_side: OK GL_EXT_stencil_wrap: OK -------------------- -GL_EXT_subtexture: MISSING +GL_EXT_subtexture: OK [MISSING] ------------------ - glTexSubImage1DEXT: MISSING - glTexSubImage2DEXT: MISSING + glTexSubImage1DEXT: OK + glTexSubImage2DEXT: OK glTexSubImage3DEXT: OK GL_EXT_texture: MISSING @@ -2043,23 +2043,23 @@ GL_EXT_texture3D: OK GL_EXT_texture_array: OK --------------------- -GL_EXT_texture_buffer_object: OK +GL_EXT_texture_buffer_object: MISSING ----------------------------- - glTexBufferEXT: OK + glTexBufferEXT: MISSING GL_EXT_texture_compression_dxt1: MISSING -------------------------------- -GL_EXT_texture_compression_latc: OK +GL_EXT_texture_compression_latc: MISSING -------------------------------- -GL_EXT_texture_compression_rgtc: OK +GL_EXT_texture_compression_rgtc: MISSING -------------------------------- GL_EXT_texture_compression_s3tc: OK -------------------------------- -GL_EXT_texture_cube_map: OK +GL_EXT_texture_cube_map: MISSING ------------------------ GL_EXT_texture_edge_clamp: OK @@ -2074,7 +2074,7 @@ GL_EXT_texture_env_add: OK GL_EXT_texture_env_combine: OK --------------------------- -GL_EXT_texture_env_dot3: OK +GL_EXT_texture_env_dot3: MISSING ------------------------ GL_EXT_texture_filter_anisotropic: OK @@ -2092,23 +2092,23 @@ GL_EXT_texture_integer: OK GL_EXT_texture_lod_bias: OK ------------------------ -GL_EXT_texture_mirror_clamp: OK +GL_EXT_texture_mirror_clamp: MISSING ---------------------------- -GL_EXT_texture_object: OK +GL_EXT_texture_object: MISSING ---------------------- - glAreTexturesResidentEXT: OK - glBindTextureEXT: OK - glDeleteTexturesEXT: OK - glGenTexturesEXT: OK - glIsTextureEXT: OK - glPrioritizeTexturesEXT: OK + glAreTexturesResidentEXT: MISSING + glBindTextureEXT: MISSING + glDeleteTexturesEXT: MISSING + glGenTexturesEXT: MISSING + glIsTextureEXT: MISSING + glPrioritizeTexturesEXT: MISSING GL_EXT_texture_perturb_normal: MISSING ------------------------------ glTextureNormalEXT: MISSING -GL_EXT_texture_rectangle: MISSING +GL_EXT_texture_rectangle: OK ------------------------- GL_EXT_texture_sRGB: OK @@ -2117,39 +2117,39 @@ GL_EXT_texture_sRGB: OK GL_EXT_texture_shared_exponent: OK ------------------------------- -GL_EXT_texture_snorm: MISSING +GL_EXT_texture_snorm: OK --------------------- GL_EXT_texture_swizzle: OK ----------------------- -GL_EXT_timer_query: OK +GL_EXT_timer_query: MISSING ------------------- - glGetQueryObjecti64vEXT: OK - glGetQueryObjectui64vEXT: OK + glGetQueryObjecti64vEXT: MISSING + glGetQueryObjectui64vEXT: MISSING -GL_EXT_transform_feedback: MISSING +GL_EXT_transform_feedback: OK -------------------------- - glBeginTransformFeedbackEXT: MISSING - glBindBufferBaseEXT: MISSING - glBindBufferOffsetEXT: MISSING - glBindBufferRangeEXT: MISSING - glEndTransformFeedbackEXT: MISSING - glGetTransformFeedbackVaryingEXT: MISSING - glTransformFeedbackVaryingsEXT: MISSING - -GL_EXT_vertex_array: OK + glBeginTransformFeedbackEXT: OK + glBindBufferBaseEXT: OK + glBindBufferOffsetEXT: OK + glBindBufferRangeEXT: OK + glEndTransformFeedbackEXT: OK + glGetTransformFeedbackVaryingEXT: OK + glTransformFeedbackVaryingsEXT: OK + +GL_EXT_vertex_array: MISSING -------------------- - glArrayElementEXT: OK - glColorPointerEXT: OK - glDrawArraysEXT: OK - glEdgeFlagPointerEXT: OK - glIndexPointerEXT: OK - glNormalPointerEXT: OK - glTexCoordPointerEXT: OK - glVertexPointerEXT: OK - -GL_EXT_vertex_array_bgra: OK + glArrayElementEXT: MISSING + glColorPointerEXT: MISSING + glDrawArraysEXT: MISSING + glEdgeFlagPointerEXT: MISSING + glIndexPointerEXT: MISSING + glNormalPointerEXT: MISSING + glTexCoordPointerEXT: MISSING + glVertexPointerEXT: MISSING + +GL_EXT_vertex_array_bgra: MISSING ------------------------- GL_EXT_vertex_attrib_64bit: MISSING @@ -2251,7 +2251,7 @@ GL_IBM_multimode_draw_arrays: MISSING glMultiModeDrawArraysIBM: MISSING glMultiModeDrawElementsIBM: MISSING -GL_IBM_rasterpos_clip: OK +GL_IBM_rasterpos_clip: MISSING ---------------------- GL_IBM_static_data: MISSING @@ -2289,7 +2289,7 @@ GL_INTEL_texture_scissor: MISSING glTexScissorFuncINTEL: MISSING glTexScissorINTEL: MISSING -GL_KTX_buffer_region: MISSING [OK] +GL_KTX_buffer_region: MISSING --------------------- glBufferRegionEnabledEXT: MISSING glDeleteBufferRegionEXT: MISSING @@ -2348,20 +2348,20 @@ GL_NV_conditional_render: OK glBeginConditionalRenderNV: OK glEndConditionalRenderNV: OK -GL_NV_copy_depth_to_color: OK +GL_NV_copy_depth_to_color: MISSING -------------------------- -GL_NV_copy_image: OK +GL_NV_copy_image: MISSING ----------------- - glCopyImageSubDataNV: OK + glCopyImageSubDataNV: MISSING -GL_NV_depth_buffer_float: OK +GL_NV_depth_buffer_float: MISSING ------------------------- - glClearDepthdNV: OK - glDepthBoundsdNV: OK - glDepthRangedNV: OK + glClearDepthdNV: MISSING + glDepthBoundsdNV: MISSING + glDepthRangedNV: MISSING -GL_NV_depth_clamp: OK +GL_NV_depth_clamp: MISSING ------------------ GL_NV_depth_range_unclamped: MISSING @@ -2379,71 +2379,71 @@ GL_NV_evaluators: MISSING glMapParameterfvNV: MISSING glMapParameterivNV: MISSING -GL_NV_explicit_multisample: OK +GL_NV_explicit_multisample: MISSING --------------------------- - glGetMultisamplefvNV: OK - glSampleMaskIndexedNV: OK - glTexRenderbufferNV: OK + glGetMultisamplefvNV: MISSING + glSampleMaskIndexedNV: MISSING + glTexRenderbufferNV: MISSING -GL_NV_fence: OK +GL_NV_fence: MISSING ------------ - glDeleteFencesNV: OK - glFinishFenceNV: OK - glGenFencesNV: OK - glGetFenceivNV: OK - glIsFenceNV: OK - glSetFenceNV: OK - glTestFenceNV: OK - -GL_NV_float_buffer: OK + glDeleteFencesNV: MISSING + glFinishFenceNV: MISSING + glGenFencesNV: MISSING + glGetFenceivNV: MISSING + glIsFenceNV: MISSING + glSetFenceNV: MISSING + glTestFenceNV: MISSING + +GL_NV_float_buffer: MISSING ------------------- -GL_NV_fog_distance: OK +GL_NV_fog_distance: MISSING ------------------- -GL_NV_fragment_program: OK +GL_NV_fragment_program: MISSING ----------------------- - glGetProgramNamedParameterdvNV: OK - glGetProgramNamedParameterfvNV: OK - glProgramNamedParameter4dNV: OK - glProgramNamedParameter4dvNV: OK - glProgramNamedParameter4fNV: OK - glProgramNamedParameter4fvNV: OK - -GL_NV_fragment_program2: OK + glGetProgramNamedParameterdvNV: MISSING + glGetProgramNamedParameterfvNV: MISSING + glProgramNamedParameter4dNV: MISSING + glProgramNamedParameter4dvNV: MISSING + glProgramNamedParameter4fNV: MISSING + glProgramNamedParameter4fvNV: MISSING + +GL_NV_fragment_program2: MISSING ------------------------ -GL_NV_fragment_program4: OK +GL_NV_fragment_program4: MISSING ------------------------ -GL_NV_fragment_program_option: OK +GL_NV_fragment_program_option: MISSING ------------------------------ -GL_NV_framebuffer_multisample_coverage: OK +GL_NV_framebuffer_multisample_coverage: MISSING --------------------------------------- - glRenderbufferStorageMultisampleCoverageNV: OK + glRenderbufferStorageMultisampleCoverageNV: MISSING -GL_NV_geometry_program4: OK +GL_NV_geometry_program4: MISSING ------------------------ - glProgramVertexLimitNV: OK + glProgramVertexLimitNV: MISSING -GL_NV_geometry_shader4: OK +GL_NV_geometry_shader4: MISSING ----------------------- -GL_NV_gpu_program4: OK +GL_NV_gpu_program4: MISSING ------------------- - glProgramEnvParameterI4iNV: OK - glProgramEnvParameterI4ivNV: OK - glProgramEnvParameterI4uiNV: OK - glProgramEnvParameterI4uivNV: OK - glProgramEnvParametersI4ivNV: OK - glProgramEnvParametersI4uivNV: OK - glProgramLocalParameterI4iNV: OK - glProgramLocalParameterI4ivNV: OK - glProgramLocalParameterI4uiNV: OK - glProgramLocalParameterI4uivNV: OK - glProgramLocalParametersI4ivNV: OK - glProgramLocalParametersI4uivNV: OK + glProgramEnvParameterI4iNV: MISSING + glProgramEnvParameterI4ivNV: MISSING + glProgramEnvParameterI4uiNV: MISSING + glProgramEnvParameterI4uivNV: MISSING + glProgramEnvParametersI4ivNV: MISSING + glProgramEnvParametersI4uivNV: MISSING + glProgramLocalParameterI4iNV: MISSING + glProgramLocalParameterI4ivNV: MISSING + glProgramLocalParameterI4uiNV: MISSING + glProgramLocalParameterI4uivNV: MISSING + glProgramLocalParametersI4ivNV: MISSING + glProgramLocalParametersI4uivNV: MISSING GL_NV_gpu_program5: MISSING ------------------- @@ -2454,7 +2454,7 @@ GL_NV_gpu_program_fp64: MISSING GL_NV_gpu_shader5: MISSING ------------------ glGetUniformi64vNV: MISSING - glGetUniformui64vNV: OK + glGetUniformui64vNV: MISSING glProgramUniform1i64NV: MISSING glProgramUniform1i64vNV: MISSING glProgramUniform1ui64NV: MISSING @@ -2488,146 +2488,146 @@ GL_NV_gpu_shader5: MISSING glUniform4ui64NV: MISSING glUniform4ui64vNV: MISSING -GL_NV_half_float: MISSING [OK] +GL_NV_half_float: MISSING ----------------- - glColor3hNV: OK - glColor3hvNV: OK - glColor4hNV: OK - glColor4hvNV: OK - glFogCoordhNV: OK - glFogCoordhvNV: OK - glMultiTexCoord1hNV: OK - glMultiTexCoord1hvNV: OK - glMultiTexCoord2hNV: OK - glMultiTexCoord2hvNV: OK - glMultiTexCoord3hNV: OK - glMultiTexCoord3hvNV: OK - glMultiTexCoord4hNV: OK - glMultiTexCoord4hvNV: OK - glNormal3hNV: OK - glNormal3hvNV: OK - glSecondaryColor3hNV: OK - glSecondaryColor3hvNV: OK - glTexCoord1hNV: OK - glTexCoord1hvNV: OK - glTexCoord2hNV: OK - glTexCoord2hvNV: OK - glTexCoord3hNV: OK - glTexCoord3hvNV: OK - glTexCoord4hNV: OK - glTexCoord4hvNV: OK - glVertex2hNV: OK - glVertex2hvNV: OK - glVertex3hNV: OK - glVertex3hvNV: OK - glVertex4hNV: OK - glVertex4hvNV: OK - glVertexAttrib1hNV: OK - glVertexAttrib1hvNV: OK - glVertexAttrib2hNV: OK - glVertexAttrib2hvNV: OK - glVertexAttrib3hNV: OK - glVertexAttrib3hvNV: OK - glVertexAttrib4hNV: OK - glVertexAttrib4hvNV: OK - glVertexAttribs1hvNV: OK - glVertexAttribs2hvNV: OK - glVertexAttribs3hvNV: OK - glVertexAttribs4hvNV: OK + glColor3hNV: MISSING + glColor3hvNV: MISSING + glColor4hNV: MISSING + glColor4hvNV: MISSING + glFogCoordhNV: MISSING + glFogCoordhvNV: MISSING + glMultiTexCoord1hNV: MISSING + glMultiTexCoord1hvNV: MISSING + glMultiTexCoord2hNV: MISSING + glMultiTexCoord2hvNV: MISSING + glMultiTexCoord3hNV: MISSING + glMultiTexCoord3hvNV: MISSING + glMultiTexCoord4hNV: MISSING + glMultiTexCoord4hvNV: MISSING + glNormal3hNV: MISSING + glNormal3hvNV: MISSING + glSecondaryColor3hNV: MISSING + glSecondaryColor3hvNV: MISSING + glTexCoord1hNV: MISSING + glTexCoord1hvNV: MISSING + glTexCoord2hNV: MISSING + glTexCoord2hvNV: MISSING + glTexCoord3hNV: MISSING + glTexCoord3hvNV: MISSING + glTexCoord4hNV: MISSING + glTexCoord4hvNV: MISSING + glVertex2hNV: MISSING + glVertex2hvNV: MISSING + glVertex3hNV: MISSING + glVertex3hvNV: MISSING + glVertex4hNV: MISSING + glVertex4hvNV: MISSING + glVertexAttrib1hNV: MISSING + glVertexAttrib1hvNV: MISSING + glVertexAttrib2hNV: MISSING + glVertexAttrib2hvNV: MISSING + glVertexAttrib3hNV: MISSING + glVertexAttrib3hvNV: MISSING + glVertexAttrib4hNV: MISSING + glVertexAttrib4hvNV: MISSING + glVertexAttribs1hvNV: MISSING + glVertexAttribs2hvNV: MISSING + glVertexAttribs3hvNV: MISSING + glVertexAttribs4hvNV: MISSING glVertexWeighthNV: MISSING glVertexWeighthvNV: MISSING -GL_NV_light_max_exponent: OK +GL_NV_light_max_exponent: MISSING ------------------------- -GL_NV_multisample_coverage: OK +GL_NV_multisample_coverage: MISSING --------------------------- -GL_NV_multisample_filter_hint: OK +GL_NV_multisample_filter_hint: MISSING ------------------------------ -GL_NV_occlusion_query: OK +GL_NV_occlusion_query: MISSING ---------------------- - glBeginOcclusionQueryNV: OK - glDeleteOcclusionQueriesNV: OK - glEndOcclusionQueryNV: OK - glGenOcclusionQueriesNV: OK - glGetOcclusionQueryivNV: OK - glGetOcclusionQueryuivNV: OK - glIsOcclusionQueryNV: OK - -GL_NV_packed_depth_stencil: OK + glBeginOcclusionQueryNV: MISSING + glDeleteOcclusionQueriesNV: MISSING + glEndOcclusionQueryNV: MISSING + glGenOcclusionQueriesNV: MISSING + glGetOcclusionQueryivNV: MISSING + glGetOcclusionQueryuivNV: MISSING + glIsOcclusionQueryNV: MISSING + +GL_NV_packed_depth_stencil: MISSING --------------------------- -GL_NV_parameter_buffer_object: OK +GL_NV_parameter_buffer_object: MISSING ------------------------------ - glProgramBufferParametersIivNV: OK - glProgramBufferParametersIuivNV: OK - glProgramBufferParametersfvNV: OK + glProgramBufferParametersIivNV: MISSING + glProgramBufferParametersIuivNV: MISSING + glProgramBufferParametersfvNV: MISSING -GL_NV_parameter_buffer_object2: OK +GL_NV_parameter_buffer_object2: MISSING ------------------------------- -GL_NV_pixel_data_range: OK +GL_NV_pixel_data_range: MISSING ----------------------- - glFlushPixelDataRangeNV: OK - glPixelDataRangeNV: OK + glFlushPixelDataRangeNV: MISSING + glPixelDataRangeNV: MISSING -GL_NV_point_sprite: OK +GL_NV_point_sprite: MISSING ------------------- - glPointParameteriNV: OK - glPointParameterivNV: OK + glPointParameteriNV: MISSING + glPointParameterivNV: MISSING -GL_NV_present_video: OK [MISSING] +GL_NV_present_video: MISSING -------------------- - glGetVideoi64vNV: OK - glGetVideoivNV: OK - glGetVideoui64vNV: OK - glGetVideouivNV: OK - glPresentFrameDualFillNV: OK - glPresentFrameKeyedNV: OK + glGetVideoi64vNV: MISSING + glGetVideoivNV: MISSING + glGetVideoui64vNV: MISSING + glGetVideouivNV: MISSING + glPresentFrameDualFillNV: MISSING + glPresentFrameKeyedNV: MISSING GL_NV_primitive_restart: OK ------------------------ glPrimitiveRestartIndexNV: OK glPrimitiveRestartNV: OK -GL_NV_register_combiners: OK +GL_NV_register_combiners: MISSING ------------------------- - glCombinerInputNV: OK - glCombinerOutputNV: OK - glCombinerParameterfNV: OK - glCombinerParameterfvNV: OK - glCombinerParameteriNV: OK - glCombinerParameterivNV: OK - glFinalCombinerInputNV: OK - glGetCombinerInputParameterfvNV: OK - glGetCombinerInputParameterivNV: OK - glGetCombinerOutputParameterfvNV: OK - glGetCombinerOutputParameterivNV: OK - glGetFinalCombinerInputParameterfvNV: OK - glGetFinalCombinerInputParameterivNV: OK - -GL_NV_register_combiners2: OK + glCombinerInputNV: MISSING + glCombinerOutputNV: MISSING + glCombinerParameterfNV: MISSING + glCombinerParameterfvNV: MISSING + glCombinerParameteriNV: MISSING + glCombinerParameterivNV: MISSING + glFinalCombinerInputNV: MISSING + glGetCombinerInputParameterfvNV: MISSING + glGetCombinerInputParameterivNV: MISSING + glGetCombinerOutputParameterfvNV: MISSING + glGetCombinerOutputParameterivNV: MISSING + glGetFinalCombinerInputParameterfvNV: MISSING + glGetFinalCombinerInputParameterivNV: MISSING + +GL_NV_register_combiners2: MISSING -------------------------- - glCombinerStageParameterfvNV: OK - glGetCombinerStageParameterfvNV: OK + glCombinerStageParameterfvNV: MISSING + glGetCombinerStageParameterfvNV: MISSING -GL_NV_shader_buffer_load: OK +GL_NV_shader_buffer_load: MISSING ------------------------- - glGetBufferParameterui64vNV: OK - glGetIntegerui64vNV: OK - glGetNamedBufferParameterui64vNV: OK - glIsBufferResidentNV: OK - glIsNamedBufferResidentNV: OK - glMakeBufferNonResidentNV: OK - glMakeBufferResidentNV: OK - glMakeNamedBufferNonResidentNV: OK - glMakeNamedBufferResidentNV: OK - glProgramUniformui64NV: OK - glProgramUniformui64vNV: OK - glUniformui64NV: OK - glUniformui64vNV: OK + glGetBufferParameterui64vNV: MISSING + glGetIntegerui64vNV: MISSING + glGetNamedBufferParameterui64vNV: MISSING + glIsBufferResidentNV: MISSING + glIsNamedBufferResidentNV: MISSING + glMakeBufferNonResidentNV: MISSING + glMakeBufferResidentNV: MISSING + glMakeNamedBufferNonResidentNV: MISSING + glMakeNamedBufferResidentNV: MISSING + glProgramUniformui64NV: MISSING + glProgramUniformui64vNV: MISSING + glUniformui64NV: MISSING + glUniformui64vNV: MISSING GL_NV_tessellation_program5: MISSING ---------------------------- @@ -2642,40 +2642,40 @@ GL_NV_texture_barrier: MISSING ---------------------- glTextureBarrierNV: MISSING -GL_NV_texture_compression_vtc: OK +GL_NV_texture_compression_vtc: MISSING ------------------------------ -GL_NV_texture_env_combine4: OK +GL_NV_texture_env_combine4: MISSING --------------------------- -GL_NV_texture_expand_normal: OK +GL_NV_texture_expand_normal: MISSING ---------------------------- -GL_NV_texture_rectangle: OK +GL_NV_texture_rectangle: MISSING ------------------------ -GL_NV_texture_shader: OK +GL_NV_texture_shader: MISSING --------------------- -GL_NV_texture_shader2: OK +GL_NV_texture_shader2: MISSING ---------------------- -GL_NV_texture_shader3: OK +GL_NV_texture_shader3: MISSING ---------------------- -GL_NV_transform_feedback: OK +GL_NV_transform_feedback: MISSING ------------------------- - glActiveVaryingNV: OK - glBeginTransformFeedbackNV: OK - glBindBufferBaseNV: OK - glBindBufferOffsetNV: OK - glBindBufferRangeNV: OK - glEndTransformFeedbackNV: OK - glGetActiveVaryingNV: OK - glGetTransformFeedbackVaryingNV: OK - glGetVaryingLocationNV: OK - glTransformFeedbackAttribsNV: OK - glTransformFeedbackVaryingsNV: OK + glActiveVaryingNV: MISSING + glBeginTransformFeedbackNV: MISSING + glBindBufferBaseNV: MISSING + glBindBufferOffsetNV: MISSING + glBindBufferRangeNV: MISSING + glEndTransformFeedbackNV: MISSING + glGetActiveVaryingNV: MISSING + glGetTransformFeedbackVaryingNV: MISSING + glGetVaryingLocationNV: MISSING + glTransformFeedbackAttribsNV: MISSING + glTransformFeedbackVaryingsNV: MISSING GL_NV_transform_feedback2: MISSING -------------------------- @@ -2700,12 +2700,12 @@ GL_NV_vdpau_interop: MISSING glVDPAUUnmapSurfacesNV: MISSING glVDPAUUnregisterSurfaceNV: MISSING -GL_NV_vertex_array_range: OK +GL_NV_vertex_array_range: MISSING ------------------------- - glFlushVertexArrayRangeNV: OK - glVertexArrayRangeNV: OK + glFlushVertexArrayRangeNV: MISSING + glVertexArrayRangeNV: MISSING -GL_NV_vertex_array_range2: OK +GL_NV_vertex_array_range2: MISSING -------------------------- GL_NV_vertex_attrib_integer_64bit: MISSING @@ -2730,101 +2730,101 @@ GL_NV_vertex_attrib_integer_64bit: MISSING glVertexAttribL4ui64vNV: MISSING glVertexAttribLFormatNV: MISSING -GL_NV_vertex_buffer_unified_memory: OK +GL_NV_vertex_buffer_unified_memory: MISSING ----------------------------------- - glBufferAddressRangeNV: OK - glColorFormatNV: OK - glEdgeFlagFormatNV: OK - glFogCoordFormatNV: OK - glGetIntegerui64i_vNV: OK - glIndexFormatNV: OK - glNormalFormatNV: OK - glSecondaryColorFormatNV: OK - glTexCoordFormatNV: OK - glVertexAttribFormatNV: OK - glVertexAttribIFormatNV: OK - glVertexFormatNV: OK - -GL_NV_vertex_program: OK + glBufferAddressRangeNV: MISSING + glColorFormatNV: MISSING + glEdgeFlagFormatNV: MISSING + glFogCoordFormatNV: MISSING + glGetIntegerui64i_vNV: MISSING + glIndexFormatNV: MISSING + glNormalFormatNV: MISSING + glSecondaryColorFormatNV: MISSING + glTexCoordFormatNV: MISSING + glVertexAttribFormatNV: MISSING + glVertexAttribIFormatNV: MISSING + glVertexFormatNV: MISSING + +GL_NV_vertex_program: MISSING --------------------- - glAreProgramsResidentNV: OK - glBindProgramNV: OK - glDeleteProgramsNV: OK - glExecuteProgramNV: OK - glGenProgramsNV: OK - glGetProgramParameterdvNV: OK - glGetProgramParameterfvNV: OK - glGetProgramStringNV: OK - glGetProgramivNV: OK - glGetTrackMatrixivNV: OK - glGetVertexAttribPointervNV: OK - glGetVertexAttribdvNV: OK - glGetVertexAttribfvNV: OK - glGetVertexAttribivNV: OK - glIsProgramNV: OK - glLoadProgramNV: OK - glProgramParameter4dNV: OK - glProgramParameter4dvNV: OK - glProgramParameter4fNV: OK - glProgramParameter4fvNV: OK - glProgramParameters4dvNV: OK - glProgramParameters4fvNV: OK - glRequestResidentProgramsNV: OK - glTrackMatrixNV: OK - glVertexAttrib1dNV: OK - glVertexAttrib1dvNV: OK - glVertexAttrib1fNV: OK - glVertexAttrib1fvNV: OK - glVertexAttrib1sNV: OK - glVertexAttrib1svNV: OK - glVertexAttrib2dNV: OK - glVertexAttrib2dvNV: OK - glVertexAttrib2fNV: OK - glVertexAttrib2fvNV: OK - glVertexAttrib2sNV: OK - glVertexAttrib2svNV: OK - glVertexAttrib3dNV: OK - glVertexAttrib3dvNV: OK - glVertexAttrib3fNV: OK - glVertexAttrib3fvNV: OK - glVertexAttrib3sNV: OK - glVertexAttrib3svNV: OK - glVertexAttrib4dNV: OK - glVertexAttrib4dvNV: OK - glVertexAttrib4fNV: OK - glVertexAttrib4fvNV: OK - glVertexAttrib4sNV: OK - glVertexAttrib4svNV: OK - glVertexAttrib4ubNV: OK - glVertexAttrib4ubvNV: OK - glVertexAttribPointerNV: OK - glVertexAttribs1dvNV: OK - glVertexAttribs1fvNV: OK - glVertexAttribs1svNV: OK - glVertexAttribs2dvNV: OK - glVertexAttribs2fvNV: OK - glVertexAttribs2svNV: OK - glVertexAttribs3dvNV: OK - glVertexAttribs3fvNV: OK - glVertexAttribs3svNV: OK - glVertexAttribs4dvNV: OK - glVertexAttribs4fvNV: OK - glVertexAttribs4svNV: OK - glVertexAttribs4ubvNV: OK - -GL_NV_vertex_program1_1: OK + glAreProgramsResidentNV: MISSING + glBindProgramNV: MISSING + glDeleteProgramsNV: MISSING + glExecuteProgramNV: MISSING + glGenProgramsNV: MISSING + glGetProgramParameterdvNV: MISSING + glGetProgramParameterfvNV: MISSING + glGetProgramStringNV: MISSING + glGetProgramivNV: MISSING + glGetTrackMatrixivNV: MISSING + glGetVertexAttribPointervNV: MISSING + glGetVertexAttribdvNV: MISSING + glGetVertexAttribfvNV: MISSING + glGetVertexAttribivNV: MISSING + glIsProgramNV: MISSING + glLoadProgramNV: MISSING + glProgramParameter4dNV: MISSING + glProgramParameter4dvNV: MISSING + glProgramParameter4fNV: MISSING + glProgramParameter4fvNV: MISSING + glProgramParameters4dvNV: MISSING + glProgramParameters4fvNV: MISSING + glRequestResidentProgramsNV: MISSING + glTrackMatrixNV: MISSING + glVertexAttrib1dNV: MISSING + glVertexAttrib1dvNV: MISSING + glVertexAttrib1fNV: MISSING + glVertexAttrib1fvNV: MISSING + glVertexAttrib1sNV: MISSING + glVertexAttrib1svNV: MISSING + glVertexAttrib2dNV: MISSING + glVertexAttrib2dvNV: MISSING + glVertexAttrib2fNV: MISSING + glVertexAttrib2fvNV: MISSING + glVertexAttrib2sNV: MISSING + glVertexAttrib2svNV: MISSING + glVertexAttrib3dNV: MISSING + glVertexAttrib3dvNV: MISSING + glVertexAttrib3fNV: MISSING + glVertexAttrib3fvNV: MISSING + glVertexAttrib3sNV: MISSING + glVertexAttrib3svNV: MISSING + glVertexAttrib4dNV: MISSING + glVertexAttrib4dvNV: MISSING + glVertexAttrib4fNV: MISSING + glVertexAttrib4fvNV: MISSING + glVertexAttrib4sNV: MISSING + glVertexAttrib4svNV: MISSING + glVertexAttrib4ubNV: MISSING + glVertexAttrib4ubvNV: MISSING + glVertexAttribPointerNV: MISSING + glVertexAttribs1dvNV: MISSING + glVertexAttribs1fvNV: MISSING + glVertexAttribs1svNV: MISSING + glVertexAttribs2dvNV: MISSING + glVertexAttribs2fvNV: MISSING + glVertexAttribs2svNV: MISSING + glVertexAttribs3dvNV: MISSING + glVertexAttribs3fvNV: MISSING + glVertexAttribs3svNV: MISSING + glVertexAttribs4dvNV: MISSING + glVertexAttribs4fvNV: MISSING + glVertexAttribs4svNV: MISSING + glVertexAttribs4ubvNV: MISSING + +GL_NV_vertex_program1_1: MISSING ------------------------ -GL_NV_vertex_program2: OK +GL_NV_vertex_program2: MISSING ---------------------- -GL_NV_vertex_program2_option: OK +GL_NV_vertex_program2_option: MISSING ----------------------------- -GL_NV_vertex_program3: OK +GL_NV_vertex_program3: MISSING ---------------------- -GL_NV_vertex_program4: OK +GL_NV_vertex_program4: MISSING ---------------------- GL_OES_byte_coordinates: MISSING @@ -2863,7 +2863,7 @@ GL_PGI_vertex_hints: MISSING GL_REND_screen_coordinates: MISSING --------------------------- -GL_S3_s3tc: OK +GL_S3_s3tc: MISSING ----------- GL_SGIS_color_range: MISSING @@ -2906,7 +2906,7 @@ GL_SGIS_texture4D: MISSING GL_SGIS_texture_border_clamp: MISSING ----------------------------- -GL_SGIS_texture_edge_clamp: MISSING +GL_SGIS_texture_edge_clamp: OK --------------------------- GL_SGIS_texture_filter4: MISSING @@ -2944,7 +2944,7 @@ GL_SGIX_clipmap: MISSING GL_SGIX_convolution_accuracy: MISSING ----------------------------- -GL_SGIX_depth_texture: OK +GL_SGIX_depth_texture: MISSING ---------------------- GL_SGIX_flush_raster: MISSING @@ -3005,7 +3005,7 @@ GL_SGIX_reference_plane: MISSING GL_SGIX_resample: MISSING ----------------- -GL_SGIX_shadow: OK +GL_SGIX_shadow: MISSING --------------- GL_SGIX_shadow_ambient: MISSING @@ -3090,7 +3090,7 @@ GL_SUN_read_video_pixels: MISSING ------------------------- glReadVideoPixelsSUN: MISSING -GL_SUN_slice_accum: OK +GL_SUN_slice_accum: MISSING ------------------- GL_SUN_triangle_list: MISSING @@ -3196,7 +3196,7 @@ WGL_ARB_extensions_string: OK -------------------------- wglGetExtensionsStringARB: OK -WGL_ARB_framebuffer_sRGB: MISSING +WGL_ARB_framebuffer_sRGB: OK ------------------------- WGL_ARB_make_current_read: OK @@ -3224,13 +3224,13 @@ WGL_ARB_pixel_format: OK WGL_ARB_pixel_format_float: OK --------------------------- -WGL_ARB_render_texture: OK +WGL_ARB_render_texture: MISSING ----------------------- - wglBindTexImageARB: OK - wglReleaseTexImageARB: OK - wglSetPbufferAttribARB: OK + wglBindTexImageARB: MISSING + wglReleaseTexImageARB: MISSING + wglSetPbufferAttribARB: MISSING -WGL_ATI_pixel_format_float: OK +WGL_ATI_pixel_format_float: MISSING --------------------------- WGL_ATI_render_texture_rectangle: MISSING @@ -3239,7 +3239,7 @@ WGL_ATI_render_texture_rectangle: MISSING WGL_EXT_create_context_es2_profile: MISSING ----------------------------------- -WGL_EXT_depth_float: MISSING +WGL_EXT_depth_float: OK -------------------- WGL_EXT_display_color_table: MISSING @@ -3253,7 +3253,7 @@ WGL_EXT_extensions_string: OK -------------------------- wglGetExtensionsStringEXT: OK -WGL_EXT_framebuffer_sRGB: OK +WGL_EXT_framebuffer_sRGB: MISSING ------------------------- WGL_EXT_make_current_read: MISSING @@ -3338,7 +3338,7 @@ WGL_NV_copy_image: MISSING ------------------ wglCopyImageSubDataNV: MISSING -WGL_NV_float_buffer: OK +WGL_NV_float_buffer: MISSING -------------------- WGL_NV_gpu_affinity: MISSING @@ -3349,7 +3349,7 @@ WGL_NV_gpu_affinity: MISSING wglEnumGpusFromAffinityDCNV: MISSING wglEnumGpusNV: MISSING -WGL_NV_multisample_coverage: OK +WGL_NV_multisample_coverage: MISSING ---------------------------- WGL_NV_present_video: MISSING @@ -3358,10 +3358,10 @@ WGL_NV_present_video: MISSING wglEnumerateVideoDevicesNV: MISSING wglQueryCurrentContextNV: MISSING -WGL_NV_render_depth_texture: OK +WGL_NV_render_depth_texture: MISSING ---------------------------- -WGL_NV_render_texture_rectangle: OK +WGL_NV_render_texture_rectangle: MISSING -------------------------------- WGL_NV_swap_group: MISSING @@ -3373,19 +3373,19 @@ WGL_NV_swap_group: MISSING wglQuerySwapGroupNV: MISSING wglResetFrameCountNV: MISSING -WGL_NV_vertex_array_range: OK [MISSING] +WGL_NV_vertex_array_range: MISSING -------------------------- - wglAllocateMemoryNV: OK - wglFreeMemoryNV: OK + wglAllocateMemoryNV: MISSING + wglFreeMemoryNV: MISSING -WGL_NV_video_output: OK [MISSING] +WGL_NV_video_output: MISSING -------------------- - wglBindVideoImageNV: OK - wglGetVideoDeviceNV: OK - wglGetVideoInfoNV: OK - wglReleaseVideoDeviceNV: OK - wglReleaseVideoImageNV: OK - wglSendPbufferToVideoNV: OK + wglBindVideoImageNV: MISSING + wglGetVideoDeviceNV: MISSING + wglGetVideoInfoNV: MISSING + wglReleaseVideoDeviceNV: MISSING + wglReleaseVideoImageNV: MISSING + wglSendPbufferToVideoNV: MISSING WGL_OML_sync_control: MISSING --------------------- diff --git a/output.png b/output.png new file mode 100644 index 0000000..b95ed1e Binary files /dev/null and b/output.png differ