diff --git a/PROJ0_WIN/CUDATEST/CUDATEST.vcxproj b/PROJ0_WIN/CUDATEST/CUDATEST.vcxproj
index d04d1a7..cefa704 100644
--- a/PROJ0_WIN/CUDATEST/CUDATEST.vcxproj
+++ b/PROJ0_WIN/CUDATEST/CUDATEST.vcxproj
@@ -42,7 +42,7 @@
-
+
@@ -64,7 +64,7 @@
Level3
Disabled
WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)
- C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v4.0\include;C:\ProgramData\NVIDIA Corporation\NVIDIA GPU Computing SDK 4.0\C\common\inc;../shared/glew/include;../shared/freeglut/include;%(AdditionalIncludeDirectories)
+ C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v4.2\include;C:\ProgramData\NVIDIA Corporation\NVIDIA GPU Computing SDK 4.2\C\common\inc;../shared/glew/include;../shared/freeglut/include;%(AdditionalIncludeDirectories)
Console
@@ -77,7 +77,7 @@
$(ProjectDir)$(Platform)/$(Configuration)/%(Filename)%(Extension).obj
- C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v4.0\include;C:/ProgramData/NVIDIA Corporation/NVIDIA GPU Computing SDK 4.0/C/common/inc;../shared/glew/includes;../shared/freeglut/includes
+ C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v4.2\include;C:/ProgramData/NVIDIA Corporation/NVIDIA GPU Computing SDK 4.2/C/common/inc;../shared/glew/includes;../shared/freeglut/includes
@@ -107,6 +107,6 @@
-
+
\ No newline at end of file
diff --git a/PROJ0_WIN/CUDATEST/main.cpp b/PROJ0_WIN/CUDATEST/main.cpp
index dbb520b..4b79e8a 100644
--- a/PROJ0_WIN/CUDATEST/main.cpp
+++ b/PROJ0_WIN/CUDATEST/main.cpp
@@ -12,7 +12,7 @@
int main(int argc, char* argv[]){
//Change this line to use your name!
- yourName = "[YOUR NAME HERE]";
+ yourName = "Ishaan Singh";
init(argc, argv);
initVAO();
diff --git a/PROJ0_WIN/shared/glew/bin/glewinfo.txt b/PROJ0_WIN/shared/glew/bin/glewinfo.txt
index ad2b8e0..71ef2e3 100644
--- a/PROJ0_WIN/shared/glew/bin/glewinfo.txt
+++ b/PROJ0_WIN/shared/glew/bin/glewinfo.txt
@@ -3,9 +3,9 @@
---------------------------
GLEW version 1.5.7
-Reporting capabilities of pixelformat 1
-Running on a GeForce 8800 GTS/PCI/SSE2 from NVIDIA Corporation
-OpenGL version 3.1.0 is supported
+Reporting capabilities of pixelformat 3
+Running on a Intel(R) HD Graphics 4000 from Intel
+OpenGL version 3.3.0 - Build 8.15.10.2712 is supported
GL_VERSION_1_1: OK
---------------
@@ -311,22 +311,22 @@ GL_VERSION_3_1: OK
glPrimitiveRestartIndex: OK
glTexBuffer: OK
-GL_VERSION_3_2: MISSING
+GL_VERSION_3_2: OK
---------------
- glFramebufferTexture: MISSING
- glGetBufferParameteri64v: MISSING
- glGetInteger64i_v: MISSING
+ glFramebufferTexture: OK
+ glGetBufferParameteri64v: OK
+ glGetInteger64i_v: OK
-GL_VERSION_3_3: MISSING
+GL_VERSION_3_3: OK
---------------
- glVertexAttribDivisor: MISSING
+ glVertexAttribDivisor: OK
GL_VERSION_4_0: MISSING
---------------
- glBlendEquationSeparatei: MISSING
- glBlendEquationi: MISSING
- glBlendFuncSeparatei: MISSING
- glBlendFunci: MISSING
+ glBlendEquationSeparatei: OK
+ glBlendEquationi: OK
+ glBlendFuncSeparatei: OK
+ glBlendFunci: OK
glMinSampleShading: MISSING
GL_VERSION_4_1: MISSING
@@ -339,7 +339,7 @@ GL_3DFX_tbuffer: MISSING
----------------
glTbufferMask3DFX: MISSING
-GL_3DFX_texture_compression_FXT1: MISSING
+GL_3DFX_texture_compression_FXT1: OK
---------------------------------
GL_AMD_conservative_depth: MISSING
@@ -481,18 +481,18 @@ GL_APPLE_vertex_program_evaluators: MISSING
GL_APPLE_ycbcr_422: MISSING
-------------------
-GL_ARB_ES2_compatibility: MISSING
+GL_ARB_ES2_compatibility: OK [MISSING]
-------------------------
- glClearDepthf: MISSING
- glDepthRangef: MISSING
- glGetShaderPrecisionFormat: MISSING
- glReleaseShaderCompiler: MISSING
- glShaderBinary: MISSING
+ glClearDepthf: OK
+ glDepthRangef: OK
+ glGetShaderPrecisionFormat: OK
+ glReleaseShaderCompiler: OK
+ glShaderBinary: OK
-GL_ARB_blend_func_extended: MISSING
+GL_ARB_blend_func_extended: OK
---------------------------
- glBindFragDataLocationIndexed: MISSING
- glGetFragDataIndex: MISSING
+ glBindFragDataLocationIndexed: OK
+ glGetFragDataIndex: OK
GL_ARB_cl_event: MISSING
----------------
@@ -519,7 +519,7 @@ GL_ARB_debug_output: MISSING
GL_ARB_depth_buffer_float: OK
--------------------------
-GL_ARB_depth_clamp: MISSING
+GL_ARB_depth_clamp: OK
-------------------
GL_ARB_depth_texture: OK
@@ -529,19 +529,19 @@ GL_ARB_draw_buffers: OK
--------------------
glDrawBuffersARB: OK
-GL_ARB_draw_buffers_blend: MISSING
+GL_ARB_draw_buffers_blend: OK
--------------------------
- glBlendEquationSeparateiARB: MISSING
- glBlendEquationiARB: MISSING
- glBlendFuncSeparateiARB: MISSING
- glBlendFunciARB: MISSING
+ glBlendEquationSeparateiARB: OK
+ glBlendEquationiARB: OK
+ glBlendFuncSeparateiARB: OK
+ glBlendFunciARB: OK
-GL_ARB_draw_elements_base_vertex: MISSING
+GL_ARB_draw_elements_base_vertex: OK
---------------------------------
- glDrawElementsBaseVertex: MISSING
- glDrawElementsInstancedBaseVertex: MISSING
- glDrawRangeElementsBaseVertex: MISSING
- glMultiDrawElementsBaseVertex: MISSING
+ glDrawElementsBaseVertex: OK
+ glDrawElementsInstancedBaseVertex: OK
+ glDrawRangeElementsBaseVertex: OK
+ glMultiDrawElementsBaseVertex: OK
GL_ARB_draw_indirect: MISSING
---------------------
@@ -553,10 +553,10 @@ GL_ARB_draw_instanced: OK
glDrawArraysInstancedARB: OK
glDrawElementsInstancedARB: OK
-GL_ARB_explicit_attrib_location: MISSING
+GL_ARB_explicit_attrib_location: OK
--------------------------------
-GL_ARB_fragment_coord_conventions: MISSING
+GL_ARB_fragment_coord_conventions: OK
----------------------------------
GL_ARB_fragment_program: OK
@@ -591,7 +591,7 @@ GL_ARB_framebuffer_object: OK
glRenderbufferStorage: OK
glRenderbufferStorageMultisample: OK
-GL_ARB_framebuffer_sRGB: MISSING
+GL_ARB_framebuffer_sRGB: OK
------------------------
GL_ARB_geometry_shader4: OK
@@ -654,45 +654,45 @@ GL_ARB_half_float_pixel: OK
GL_ARB_half_float_vertex: OK
-------------------------
-GL_ARB_imaging: OK
+GL_ARB_imaging: MISSING
---------------
glBlendEquation: OK
- glColorSubTable: OK
- glColorTable: OK
- glColorTableParameterfv: OK
- glColorTableParameteriv: OK
- glConvolutionFilter1D: OK
- glConvolutionFilter2D: OK
- glConvolutionParameterf: OK
- glConvolutionParameterfv: OK
- glConvolutionParameteri: OK
- glConvolutionParameteriv: OK
- glCopyColorSubTable: OK
- glCopyColorTable: OK
- glCopyConvolutionFilter1D: OK
- glCopyConvolutionFilter2D: OK
- glGetColorTable: OK
- glGetColorTableParameterfv: OK
- glGetColorTableParameteriv: OK
- glGetConvolutionFilter: OK
- glGetConvolutionParameterfv: OK
- glGetConvolutionParameteriv: OK
- glGetHistogram: OK
- glGetHistogramParameterfv: OK
- glGetHistogramParameteriv: OK
- glGetMinmax: OK
- glGetMinmaxParameterfv: OK
- glGetMinmaxParameteriv: OK
- glGetSeparableFilter: OK
- glHistogram: OK
- glMinmax: OK
- glResetHistogram: OK
- glResetMinmax: OK
- glSeparableFilter2D: OK
-
-GL_ARB_instanced_arrays: MISSING
+ glColorSubTable: MISSING
+ glColorTable: MISSING
+ glColorTableParameterfv: MISSING
+ glColorTableParameteriv: MISSING
+ glConvolutionFilter1D: MISSING
+ glConvolutionFilter2D: MISSING
+ glConvolutionParameterf: MISSING
+ glConvolutionParameterfv: MISSING
+ glConvolutionParameteri: MISSING
+ glConvolutionParameteriv: MISSING
+ glCopyColorSubTable: MISSING
+ glCopyColorTable: MISSING
+ glCopyConvolutionFilter1D: MISSING
+ glCopyConvolutionFilter2D: MISSING
+ glGetColorTable: MISSING
+ glGetColorTableParameterfv: MISSING
+ glGetColorTableParameteriv: MISSING
+ glGetConvolutionFilter: MISSING
+ glGetConvolutionParameterfv: MISSING
+ glGetConvolutionParameteriv: MISSING
+ glGetHistogram: MISSING
+ glGetHistogramParameterfv: MISSING
+ glGetHistogramParameteriv: MISSING
+ glGetMinmax: MISSING
+ glGetMinmaxParameterfv: MISSING
+ glGetMinmaxParameteriv: MISSING
+ glGetSeparableFilter: MISSING
+ glHistogram: MISSING
+ glMinmax: MISSING
+ glResetHistogram: MISSING
+ glResetMinmax: MISSING
+ glSeparableFilter2D: MISSING
+
+GL_ARB_instanced_arrays: OK
------------------------
- glVertexAttribDivisorARB: MISSING
+ glVertexAttribDivisorARB: OK
GL_ARB_map_buffer_range: OK
------------------------
@@ -759,7 +759,7 @@ GL_ARB_occlusion_query: OK
glGetQueryivARB: OK
glIsQueryARB: OK
-GL_ARB_occlusion_query2: MISSING
+GL_ARB_occlusion_query2: OK
------------------------
GL_ARB_pixel_buffer_object: OK
@@ -773,9 +773,9 @@ GL_ARB_point_parameters: OK
GL_ARB_point_sprite: OK
--------------------
-GL_ARB_provoking_vertex: MISSING
+GL_ARB_provoking_vertex: OK
------------------------
- glProvokingVertex: MISSING
+ glProvokingVertex: OK
GL_ARB_robustness: MISSING
------------------
@@ -803,24 +803,24 @@ GL_ARB_sample_shading: MISSING
----------------------
glMinSampleShadingARB: MISSING
-GL_ARB_sampler_objects: MISSING
+GL_ARB_sampler_objects: OK
-----------------------
- glBindSampler: MISSING
- glDeleteSamplers: MISSING
- glGenSamplers: MISSING
- glGetSamplerParameterIiv: MISSING
- glGetSamplerParameterIuiv: MISSING
- glGetSamplerParameterfv: MISSING
- glGetSamplerParameteriv: MISSING
- glIsSampler: MISSING
- glSamplerParameterIiv: MISSING
- glSamplerParameterIuiv: MISSING
- glSamplerParameterf: MISSING
- glSamplerParameterfv: MISSING
- glSamplerParameteri: MISSING
- glSamplerParameteriv: MISSING
-
-GL_ARB_seamless_cube_map: MISSING
+ glBindSampler: OK
+ glDeleteSamplers: OK
+ glGenSamplers: OK
+ glGetSamplerParameterIiv: OK
+ glGetSamplerParameterIuiv: OK
+ glGetSamplerParameterfv: OK
+ glGetSamplerParameteriv: OK
+ glIsSampler: OK
+ glSamplerParameterIiv: OK
+ glSamplerParameterIuiv: OK
+ glSamplerParameterf: OK
+ glSamplerParameterfv: OK
+ glSamplerParameteri: OK
+ glSamplerParameteriv: OK
+
+GL_ARB_seamless_cube_map: OK
-------------------------
GL_ARB_separate_shader_objects: MISSING
@@ -886,7 +886,7 @@ GL_ARB_separate_shader_objects: MISSING
glUseProgramStages: MISSING
glValidateProgramPipeline: MISSING
-GL_ARB_shader_bit_encoding: MISSING
+GL_ARB_shader_bit_encoding: OK
---------------------------
GL_ARB_shader_objects: OK
@@ -969,29 +969,29 @@ GL_ARB_shadow: OK
GL_ARB_shadow_ambient: MISSING
----------------------
-GL_ARB_sync: MISSING
+GL_ARB_sync: OK
------------
- glClientWaitSync: MISSING
- glDeleteSync: MISSING
- glFenceSync: MISSING
- glGetInteger64v: MISSING
- glGetSynciv: MISSING
- glIsSync: MISSING
- glWaitSync: MISSING
+ glClientWaitSync: OK
+ glDeleteSync: OK
+ glFenceSync: OK
+ glGetInteger64v: OK
+ glGetSynciv: OK
+ glIsSync: OK
+ glWaitSync: OK
GL_ARB_tessellation_shader: MISSING
---------------------------
glPatchParameterfv: MISSING
- glPatchParameteri: MISSING
+ glPatchParameteri: OK
GL_ARB_texture_border_clamp: OK
----------------------------
-GL_ARB_texture_buffer_object: OK
+GL_ARB_texture_buffer_object: OK [MISSING]
-----------------------------
glTexBufferARB: OK
-GL_ARB_texture_buffer_object_rgb32: MISSING
+GL_ARB_texture_buffer_object_rgb32: OK
-----------------------------------
GL_ARB_texture_compression: OK
@@ -1007,7 +1007,7 @@ GL_ARB_texture_compression: OK
GL_ARB_texture_compression_bptc: MISSING
--------------------------------
-GL_ARB_texture_compression_rgtc: MISSING
+GL_ARB_texture_compression_rgtc: OK
--------------------------------
GL_ARB_texture_cube_map: OK
@@ -1022,7 +1022,7 @@ GL_ARB_texture_env_add: OK
GL_ARB_texture_env_combine: OK
---------------------------
-GL_ARB_texture_env_crossbar: MISSING
+GL_ARB_texture_env_crossbar: OK
----------------------------
GL_ARB_texture_env_dot3: OK
@@ -1034,20 +1034,20 @@ GL_ARB_texture_float: OK
GL_ARB_texture_gather: MISSING
----------------------
-GL_ARB_texture_mirrored_repeat: OK
+GL_ARB_texture_mirrored_repeat: MISSING
-------------------------------
-GL_ARB_texture_multisample: MISSING
+GL_ARB_texture_multisample: OK
---------------------------
- glGetMultisamplefv: MISSING
- glSampleMaski: MISSING
- glTexImage2DMultisample: MISSING
- glTexImage3DMultisample: MISSING
+ glGetMultisamplefv: OK
+ glSampleMaski: OK
+ glTexImage2DMultisample: OK
+ glTexImage3DMultisample: OK
GL_ARB_texture_non_power_of_two: OK
--------------------------------
-GL_ARB_texture_query_lod: MISSING
+GL_ARB_texture_query_lod: OK
-------------------------
GL_ARB_texture_rectangle: OK
@@ -1056,17 +1056,17 @@ GL_ARB_texture_rectangle: OK
GL_ARB_texture_rg: OK
------------------
-GL_ARB_texture_rgb10_a2ui: MISSING
+GL_ARB_texture_rgb10_a2ui: OK
--------------------------
GL_ARB_texture_swizzle: MISSING
-----------------------
-GL_ARB_timer_query: MISSING
+GL_ARB_timer_query: OK
-------------------
- glGetQueryObjecti64v: MISSING
- glGetQueryObjectui64v: MISSING
- glQueryCounter: MISSING
+ glGetQueryObjecti64v: OK
+ glGetQueryObjectui64v: OK
+ glQueryCounter: OK
GL_ARB_transform_feedback2: MISSING
---------------------------
@@ -1092,7 +1092,7 @@ GL_ARB_transpose_matrix: OK
glMultTransposeMatrixdARB: OK
glMultTransposeMatrixfARB: OK
-GL_ARB_uniform_buffer_object: OK [MISSING]
+GL_ARB_uniform_buffer_object: OK
-----------------------------
glBindBufferBase: OK
glBindBufferRange: OK
@@ -1105,7 +1105,7 @@ GL_ARB_uniform_buffer_object: OK [MISSING]
glGetUniformIndices: OK
glUniformBlockBinding: OK
-GL_ARB_vertex_array_bgra: MISSING
+GL_ARB_vertex_array_bgra: OK
-------------------------
GL_ARB_vertex_array_object: OK
@@ -1226,46 +1226,46 @@ GL_ARB_vertex_shader: OK
glGetActiveAttribARB: OK
glGetAttribLocationARB: OK
-GL_ARB_vertex_type_2_10_10_10_rev: MISSING
+GL_ARB_vertex_type_2_10_10_10_rev: OK
----------------------------------
- glColorP3ui: MISSING
- glColorP3uiv: MISSING
- glColorP4ui: MISSING
- glColorP4uiv: MISSING
- glMultiTexCoordP1ui: MISSING
- glMultiTexCoordP1uiv: MISSING
- glMultiTexCoordP2ui: MISSING
- glMultiTexCoordP2uiv: MISSING
- glMultiTexCoordP3ui: MISSING
- glMultiTexCoordP3uiv: MISSING
- glMultiTexCoordP4ui: MISSING
- glMultiTexCoordP4uiv: MISSING
- glNormalP3ui: MISSING
- glNormalP3uiv: MISSING
- glSecondaryColorP3ui: MISSING
- glSecondaryColorP3uiv: MISSING
- glTexCoordP1ui: MISSING
- glTexCoordP1uiv: MISSING
- glTexCoordP2ui: MISSING
- glTexCoordP2uiv: MISSING
- glTexCoordP3ui: MISSING
- glTexCoordP3uiv: MISSING
- glTexCoordP4ui: MISSING
- glTexCoordP4uiv: MISSING
- glVertexAttribP1ui: MISSING
- glVertexAttribP1uiv: MISSING
- glVertexAttribP2ui: MISSING
- glVertexAttribP2uiv: MISSING
- glVertexAttribP3ui: MISSING
- glVertexAttribP3uiv: MISSING
- glVertexAttribP4ui: MISSING
- glVertexAttribP4uiv: MISSING
- glVertexP2ui: MISSING
- glVertexP2uiv: MISSING
- glVertexP3ui: MISSING
- glVertexP3uiv: MISSING
- glVertexP4ui: MISSING
- glVertexP4uiv: MISSING
+ glColorP3ui: OK
+ glColorP3uiv: OK
+ glColorP4ui: OK
+ glColorP4uiv: OK
+ glMultiTexCoordP1ui: OK
+ glMultiTexCoordP1uiv: OK
+ glMultiTexCoordP2ui: OK
+ glMultiTexCoordP2uiv: OK
+ glMultiTexCoordP3ui: OK
+ glMultiTexCoordP3uiv: OK
+ glMultiTexCoordP4ui: OK
+ glMultiTexCoordP4uiv: OK
+ glNormalP3ui: OK
+ glNormalP3uiv: OK
+ glSecondaryColorP3ui: OK
+ glSecondaryColorP3uiv: OK
+ glTexCoordP1ui: OK
+ glTexCoordP1uiv: OK
+ glTexCoordP2ui: OK
+ glTexCoordP2uiv: OK
+ glTexCoordP3ui: OK
+ glTexCoordP3uiv: OK
+ glTexCoordP4ui: OK
+ glTexCoordP4uiv: OK
+ glVertexAttribP1ui: OK
+ glVertexAttribP1uiv: OK
+ glVertexAttribP2ui: OK
+ glVertexAttribP2uiv: OK
+ glVertexAttribP3ui: OK
+ glVertexAttribP3uiv: OK
+ glVertexAttribP4ui: OK
+ glVertexAttribP4uiv: OK
+ glVertexP2ui: OK
+ glVertexP2uiv: OK
+ glVertexP3ui: OK
+ glVertexP3uiv: OK
+ glVertexP4ui: OK
+ glVertexP4uiv: OK
GL_ARB_viewport_array: MISSING
----------------------
@@ -1311,9 +1311,9 @@ GL_ATIX_texture_env_route: MISSING
GL_ATIX_vertex_shader_output_point_size: MISSING
----------------------------------------
-GL_ATI_draw_buffers: OK
+GL_ATI_draw_buffers: MISSING
--------------------
- glDrawBuffersATI: OK
+ glDrawBuffersATI: MISSING
GL_ATI_element_array: MISSING
---------------------
@@ -1358,10 +1358,10 @@ GL_ATI_pn_triangles: MISSING
glPNTrianglesfATI: MISSING
glPNTrianglesiATI: MISSING
-GL_ATI_separate_stencil: MISSING
+GL_ATI_separate_stencil: OK
------------------------
- glStencilFuncSeparateATI: MISSING
- glStencilOpSeparateATI: MISSING
+ glStencilFuncSeparateATI: OK
+ glStencilOpSeparateATI: OK
GL_ATI_shader_texture_lod: MISSING
--------------------------
@@ -1375,10 +1375,10 @@ GL_ATI_texture_compression_3dc: MISSING
GL_ATI_texture_env_combine3: MISSING
----------------------------
-GL_ATI_texture_float: OK
+GL_ATI_texture_float: MISSING
---------------------
-GL_ATI_texture_mirror_once: OK
+GL_ATI_texture_mirror_once: MISSING
---------------------------
GL_ATI_vertex_array_object: MISSING
@@ -1445,7 +1445,7 @@ GL_ATI_vertex_streams: MISSING
GL_EXT_422_pixels: MISSING
------------------
-GL_EXT_Cg_shader: OK
+GL_EXT_Cg_shader: MISSING
-----------------
GL_EXT_abgr: OK
@@ -1454,11 +1454,11 @@ GL_EXT_abgr: OK
GL_EXT_bgra: OK
------------
-GL_EXT_bindable_uniform: OK
+GL_EXT_bindable_uniform: MISSING
------------------------
- glGetUniformBufferSizeEXT: OK
- glGetUniformOffsetEXT: OK
- glUniformBufferEXT: OK
+ glGetUniformBufferSizeEXT: MISSING
+ glGetUniformOffsetEXT: MISSING
+ glUniformBufferEXT: MISSING
GL_EXT_blend_color: OK
-------------------
@@ -1482,7 +1482,7 @@ GL_EXT_blend_minmax: OK
GL_EXT_blend_subtract: OK
----------------------
-GL_EXT_clip_volume_hint: MISSING
+GL_EXT_clip_volume_hint: OK
------------------------
GL_EXT_cmyka: MISSING
@@ -1490,7 +1490,7 @@ GL_EXT_cmyka: MISSING
GL_EXT_color_subtable: MISSING
----------------------
- glColorSubTableEXT: OK
+ glColorSubTableEXT: MISSING
glCopyColorSubTableEXT: MISSING
GL_EXT_compiled_vertex_array: OK
@@ -1519,238 +1519,238 @@ GL_EXT_coordinate_frame: MISSING
glBinormalPointerEXT: MISSING
glTangentPointerEXT: MISSING
-GL_EXT_copy_texture: MISSING
+GL_EXT_copy_texture: OK [MISSING]
--------------------
- glCopyTexImage1DEXT: MISSING
- glCopyTexImage2DEXT: MISSING
- glCopyTexSubImage1DEXT: MISSING
- glCopyTexSubImage2DEXT: MISSING
+ glCopyTexImage1DEXT: OK
+ glCopyTexImage2DEXT: OK
+ glCopyTexSubImage1DEXT: OK
+ glCopyTexSubImage2DEXT: OK
glCopyTexSubImage3DEXT: OK
-GL_EXT_cull_vertex: MISSING
+GL_EXT_cull_vertex: OK [MISSING]
-------------------
- glCullParameterdvEXT: MISSING
- glCullParameterfvEXT: MISSING
+ glCullParameterdvEXT: OK
+ glCullParameterfvEXT: OK
-GL_EXT_depth_bounds_test: OK
+GL_EXT_depth_bounds_test: MISSING
-------------------------
- glDepthBoundsEXT: OK
+ glDepthBoundsEXT: MISSING
-GL_EXT_direct_state_access: OK
+GL_EXT_direct_state_access: MISSING
---------------------------
- glBindMultiTextureEXT: OK
- glCheckNamedFramebufferStatusEXT: OK
- glClientAttribDefaultEXT: OK
- glCompressedMultiTexImage1DEXT: OK
- glCompressedMultiTexImage2DEXT: OK
- glCompressedMultiTexImage3DEXT: OK
- glCompressedMultiTexSubImage1DEXT: OK
- glCompressedMultiTexSubImage2DEXT: OK
- glCompressedMultiTexSubImage3DEXT: OK
- glCompressedTextureImage1DEXT: OK
- glCompressedTextureImage2DEXT: OK
- glCompressedTextureImage3DEXT: OK
- glCompressedTextureSubImage1DEXT: OK
- glCompressedTextureSubImage2DEXT: OK
- glCompressedTextureSubImage3DEXT: OK
- glCopyMultiTexImage1DEXT: OK
- glCopyMultiTexImage2DEXT: OK
- glCopyMultiTexSubImage1DEXT: OK
- glCopyMultiTexSubImage2DEXT: OK
- glCopyMultiTexSubImage3DEXT: OK
- glCopyTextureImage1DEXT: OK
- glCopyTextureImage2DEXT: OK
- glCopyTextureSubImage1DEXT: OK
- glCopyTextureSubImage2DEXT: OK
- glCopyTextureSubImage3DEXT: OK
- glDisableClientStateIndexedEXT: OK
- glDisableClientStateiEXT: OK
- glDisableVertexArrayAttribEXT: OK
- glDisableVertexArrayEXT: OK
- glEnableClientStateIndexedEXT: OK
- glEnableClientStateiEXT: OK
- glEnableVertexArrayAttribEXT: OK
- glEnableVertexArrayEXT: OK
- glFlushMappedNamedBufferRangeEXT: OK
- glFramebufferDrawBufferEXT: OK
- glFramebufferDrawBuffersEXT: OK
- glFramebufferReadBufferEXT: OK
- glGenerateMultiTexMipmapEXT: OK
- glGenerateTextureMipmapEXT: OK
- glGetCompressedMultiTexImageEXT: OK
- glGetCompressedTextureImageEXT: OK
- glGetDoubleIndexedvEXT: OK
- glGetDoublei_vEXT: OK
- glGetFloatIndexedvEXT: OK
- glGetFloati_vEXT: OK
- glGetFramebufferParameterivEXT: OK
- glGetMultiTexEnvfvEXT: OK
- glGetMultiTexEnvivEXT: OK
- glGetMultiTexGendvEXT: OK
- glGetMultiTexGenfvEXT: OK
- glGetMultiTexGenivEXT: OK
- glGetMultiTexImageEXT: OK
- glGetMultiTexLevelParameterfvEXT: OK
- glGetMultiTexLevelParameterivEXT: OK
- glGetMultiTexParameterIivEXT: OK
- glGetMultiTexParameterIuivEXT: OK
- glGetMultiTexParameterfvEXT: OK
- glGetMultiTexParameterivEXT: OK
- glGetNamedBufferParameterivEXT: OK
- glGetNamedBufferPointervEXT: OK
- glGetNamedBufferSubDataEXT: OK
- glGetNamedFramebufferAttachmentParameterivEXT: OK
- glGetNamedProgramLocalParameterIivEXT: OK
- glGetNamedProgramLocalParameterIuivEXT: OK
- glGetNamedProgramLocalParameterdvEXT: OK
- glGetNamedProgramLocalParameterfvEXT: OK
- glGetNamedProgramStringEXT: OK
- glGetNamedProgramivEXT: OK
- glGetNamedRenderbufferParameterivEXT: OK
- glGetPointerIndexedvEXT: OK
- glGetPointeri_vEXT: OK
- glGetTextureImageEXT: OK
- glGetTextureLevelParameterfvEXT: OK
- glGetTextureLevelParameterivEXT: OK
- glGetTextureParameterIivEXT: OK
- glGetTextureParameterIuivEXT: OK
- glGetTextureParameterfvEXT: OK
- glGetTextureParameterivEXT: OK
- glGetVertexArrayIntegeri_vEXT: OK
- glGetVertexArrayIntegervEXT: OK
- glGetVertexArrayPointeri_vEXT: OK
- glGetVertexArrayPointervEXT: OK
- glMapNamedBufferEXT: OK
- glMapNamedBufferRangeEXT: OK
- glMatrixFrustumEXT: OK
- glMatrixLoadIdentityEXT: OK
- glMatrixLoadTransposedEXT: OK
- glMatrixLoadTransposefEXT: OK
- glMatrixLoaddEXT: OK
- glMatrixLoadfEXT: OK
- glMatrixMultTransposedEXT: OK
- glMatrixMultTransposefEXT: OK
- glMatrixMultdEXT: OK
- glMatrixMultfEXT: OK
- glMatrixOrthoEXT: OK
- glMatrixPopEXT: OK
- glMatrixPushEXT: OK
- glMatrixRotatedEXT: OK
- glMatrixRotatefEXT: OK
- glMatrixScaledEXT: OK
- glMatrixScalefEXT: OK
- glMatrixTranslatedEXT: OK
- glMatrixTranslatefEXT: OK
- glMultiTexBufferEXT: OK
- glMultiTexCoordPointerEXT: OK
- glMultiTexEnvfEXT: OK
- glMultiTexEnvfvEXT: OK
- glMultiTexEnviEXT: OK
- glMultiTexEnvivEXT: OK
- glMultiTexGendEXT: OK
- glMultiTexGendvEXT: OK
- glMultiTexGenfEXT: OK
- glMultiTexGenfvEXT: OK
- glMultiTexGeniEXT: OK
- glMultiTexGenivEXT: OK
- glMultiTexImage1DEXT: OK
- glMultiTexImage2DEXT: OK
- glMultiTexImage3DEXT: OK
- glMultiTexParameterIivEXT: OK
- glMultiTexParameterIuivEXT: OK
- glMultiTexParameterfEXT: OK
- glMultiTexParameterfvEXT: OK
- glMultiTexParameteriEXT: OK
- glMultiTexParameterivEXT: OK
- glMultiTexRenderbufferEXT: OK
- glMultiTexSubImage1DEXT: OK
- glMultiTexSubImage2DEXT: OK
- glMultiTexSubImage3DEXT: OK
- glNamedBufferDataEXT: OK
- glNamedBufferSubDataEXT: OK
- glNamedCopyBufferSubDataEXT: OK
- glNamedFramebufferRenderbufferEXT: OK
- glNamedFramebufferTexture1DEXT: OK
- glNamedFramebufferTexture2DEXT: OK
- glNamedFramebufferTexture3DEXT: OK
- glNamedFramebufferTextureEXT: OK
- glNamedFramebufferTextureFaceEXT: OK
- glNamedFramebufferTextureLayerEXT: OK
- glNamedProgramLocalParameter4dEXT: OK
- glNamedProgramLocalParameter4dvEXT: OK
- glNamedProgramLocalParameter4fEXT: OK
- glNamedProgramLocalParameter4fvEXT: OK
- glNamedProgramLocalParameterI4iEXT: OK
- glNamedProgramLocalParameterI4ivEXT: OK
- glNamedProgramLocalParameterI4uiEXT: OK
- glNamedProgramLocalParameterI4uivEXT: OK
- glNamedProgramLocalParameters4fvEXT: OK
- glNamedProgramLocalParametersI4ivEXT: OK
- glNamedProgramLocalParametersI4uivEXT: OK
- glNamedProgramStringEXT: OK
- glNamedRenderbufferStorageEXT: OK
- glNamedRenderbufferStorageMultisampleCoverageEXT: OK
- glNamedRenderbufferStorageMultisampleEXT: OK
- glProgramUniform1fEXT: OK
- glProgramUniform1fvEXT: OK
- glProgramUniform1iEXT: OK
- glProgramUniform1ivEXT: OK
- glProgramUniform1uiEXT: OK
- glProgramUniform1uivEXT: OK
- glProgramUniform2fEXT: OK
- glProgramUniform2fvEXT: OK
- glProgramUniform2iEXT: OK
- glProgramUniform2ivEXT: OK
- glProgramUniform2uiEXT: OK
- glProgramUniform2uivEXT: OK
- glProgramUniform3fEXT: OK
- glProgramUniform3fvEXT: OK
- glProgramUniform3iEXT: OK
- glProgramUniform3ivEXT: OK
- glProgramUniform3uiEXT: OK
- glProgramUniform3uivEXT: OK
- glProgramUniform4fEXT: OK
- glProgramUniform4fvEXT: OK
- glProgramUniform4iEXT: OK
- glProgramUniform4ivEXT: OK
- glProgramUniform4uiEXT: OK
- glProgramUniform4uivEXT: OK
- glProgramUniformMatrix2fvEXT: OK
- glProgramUniformMatrix2x3fvEXT: OK
- glProgramUniformMatrix2x4fvEXT: OK
- glProgramUniformMatrix3fvEXT: OK
- glProgramUniformMatrix3x2fvEXT: OK
- glProgramUniformMatrix3x4fvEXT: OK
- glProgramUniformMatrix4fvEXT: OK
- glProgramUniformMatrix4x2fvEXT: OK
- glProgramUniformMatrix4x3fvEXT: OK
- glPushClientAttribDefaultEXT: OK
- glTextureBufferEXT: OK
- glTextureImage1DEXT: OK
- glTextureImage2DEXT: OK
- glTextureImage3DEXT: OK
- glTextureParameterIivEXT: OK
- glTextureParameterIuivEXT: OK
- glTextureParameterfEXT: OK
- glTextureParameterfvEXT: OK
- glTextureParameteriEXT: OK
- glTextureParameterivEXT: OK
- glTextureRenderbufferEXT: OK
- glTextureSubImage1DEXT: OK
- glTextureSubImage2DEXT: OK
- glTextureSubImage3DEXT: OK
- glUnmapNamedBufferEXT: OK
- glVertexArrayColorOffsetEXT: OK
- glVertexArrayEdgeFlagOffsetEXT: OK
- glVertexArrayFogCoordOffsetEXT: OK
- glVertexArrayIndexOffsetEXT: OK
- glVertexArrayMultiTexCoordOffsetEXT: OK
- glVertexArrayNormalOffsetEXT: OK
- glVertexArraySecondaryColorOffsetEXT: OK
- glVertexArrayTexCoordOffsetEXT: OK
- glVertexArrayVertexAttribIOffsetEXT: OK
- glVertexArrayVertexAttribOffsetEXT: OK
- glVertexArrayVertexOffsetEXT: OK
+ glBindMultiTextureEXT: MISSING
+ glCheckNamedFramebufferStatusEXT: MISSING
+ glClientAttribDefaultEXT: MISSING
+ glCompressedMultiTexImage1DEXT: MISSING
+ glCompressedMultiTexImage2DEXT: MISSING
+ glCompressedMultiTexImage3DEXT: MISSING
+ glCompressedMultiTexSubImage1DEXT: MISSING
+ glCompressedMultiTexSubImage2DEXT: MISSING
+ glCompressedMultiTexSubImage3DEXT: MISSING
+ glCompressedTextureImage1DEXT: MISSING
+ glCompressedTextureImage2DEXT: MISSING
+ glCompressedTextureImage3DEXT: MISSING
+ glCompressedTextureSubImage1DEXT: MISSING
+ glCompressedTextureSubImage2DEXT: MISSING
+ glCompressedTextureSubImage3DEXT: MISSING
+ glCopyMultiTexImage1DEXT: MISSING
+ glCopyMultiTexImage2DEXT: MISSING
+ glCopyMultiTexSubImage1DEXT: MISSING
+ glCopyMultiTexSubImage2DEXT: MISSING
+ glCopyMultiTexSubImage3DEXT: MISSING
+ glCopyTextureImage1DEXT: MISSING
+ glCopyTextureImage2DEXT: MISSING
+ glCopyTextureSubImage1DEXT: MISSING
+ glCopyTextureSubImage2DEXT: MISSING
+ glCopyTextureSubImage3DEXT: MISSING
+ glDisableClientStateIndexedEXT: MISSING
+ glDisableClientStateiEXT: MISSING
+ glDisableVertexArrayAttribEXT: MISSING
+ glDisableVertexArrayEXT: MISSING
+ glEnableClientStateIndexedEXT: MISSING
+ glEnableClientStateiEXT: MISSING
+ glEnableVertexArrayAttribEXT: MISSING
+ glEnableVertexArrayEXT: MISSING
+ glFlushMappedNamedBufferRangeEXT: MISSING
+ glFramebufferDrawBufferEXT: MISSING
+ glFramebufferDrawBuffersEXT: MISSING
+ glFramebufferReadBufferEXT: MISSING
+ glGenerateMultiTexMipmapEXT: MISSING
+ glGenerateTextureMipmapEXT: MISSING
+ glGetCompressedMultiTexImageEXT: MISSING
+ glGetCompressedTextureImageEXT: MISSING
+ glGetDoubleIndexedvEXT: MISSING
+ glGetDoublei_vEXT: MISSING
+ glGetFloatIndexedvEXT: MISSING
+ glGetFloati_vEXT: MISSING
+ glGetFramebufferParameterivEXT: MISSING
+ glGetMultiTexEnvfvEXT: MISSING
+ glGetMultiTexEnvivEXT: MISSING
+ glGetMultiTexGendvEXT: MISSING
+ glGetMultiTexGenfvEXT: MISSING
+ glGetMultiTexGenivEXT: MISSING
+ glGetMultiTexImageEXT: MISSING
+ glGetMultiTexLevelParameterfvEXT: MISSING
+ glGetMultiTexLevelParameterivEXT: MISSING
+ glGetMultiTexParameterIivEXT: MISSING
+ glGetMultiTexParameterIuivEXT: MISSING
+ glGetMultiTexParameterfvEXT: MISSING
+ glGetMultiTexParameterivEXT: MISSING
+ glGetNamedBufferParameterivEXT: MISSING
+ glGetNamedBufferPointervEXT: MISSING
+ glGetNamedBufferSubDataEXT: MISSING
+ glGetNamedFramebufferAttachmentParameterivEXT: MISSING
+ glGetNamedProgramLocalParameterIivEXT: MISSING
+ glGetNamedProgramLocalParameterIuivEXT: MISSING
+ glGetNamedProgramLocalParameterdvEXT: MISSING
+ glGetNamedProgramLocalParameterfvEXT: MISSING
+ glGetNamedProgramStringEXT: MISSING
+ glGetNamedProgramivEXT: MISSING
+ glGetNamedRenderbufferParameterivEXT: MISSING
+ glGetPointerIndexedvEXT: MISSING
+ glGetPointeri_vEXT: MISSING
+ glGetTextureImageEXT: MISSING
+ glGetTextureLevelParameterfvEXT: MISSING
+ glGetTextureLevelParameterivEXT: MISSING
+ glGetTextureParameterIivEXT: MISSING
+ glGetTextureParameterIuivEXT: MISSING
+ glGetTextureParameterfvEXT: MISSING
+ glGetTextureParameterivEXT: MISSING
+ glGetVertexArrayIntegeri_vEXT: MISSING
+ glGetVertexArrayIntegervEXT: MISSING
+ glGetVertexArrayPointeri_vEXT: MISSING
+ glGetVertexArrayPointervEXT: MISSING
+ glMapNamedBufferEXT: MISSING
+ glMapNamedBufferRangeEXT: MISSING
+ glMatrixFrustumEXT: MISSING
+ glMatrixLoadIdentityEXT: MISSING
+ glMatrixLoadTransposedEXT: MISSING
+ glMatrixLoadTransposefEXT: MISSING
+ glMatrixLoaddEXT: MISSING
+ glMatrixLoadfEXT: MISSING
+ glMatrixMultTransposedEXT: MISSING
+ glMatrixMultTransposefEXT: MISSING
+ glMatrixMultdEXT: MISSING
+ glMatrixMultfEXT: MISSING
+ glMatrixOrthoEXT: MISSING
+ glMatrixPopEXT: MISSING
+ glMatrixPushEXT: MISSING
+ glMatrixRotatedEXT: MISSING
+ glMatrixRotatefEXT: MISSING
+ glMatrixScaledEXT: MISSING
+ glMatrixScalefEXT: MISSING
+ glMatrixTranslatedEXT: MISSING
+ glMatrixTranslatefEXT: MISSING
+ glMultiTexBufferEXT: MISSING
+ glMultiTexCoordPointerEXT: MISSING
+ glMultiTexEnvfEXT: MISSING
+ glMultiTexEnvfvEXT: MISSING
+ glMultiTexEnviEXT: MISSING
+ glMultiTexEnvivEXT: MISSING
+ glMultiTexGendEXT: MISSING
+ glMultiTexGendvEXT: MISSING
+ glMultiTexGenfEXT: MISSING
+ glMultiTexGenfvEXT: MISSING
+ glMultiTexGeniEXT: MISSING
+ glMultiTexGenivEXT: MISSING
+ glMultiTexImage1DEXT: MISSING
+ glMultiTexImage2DEXT: MISSING
+ glMultiTexImage3DEXT: MISSING
+ glMultiTexParameterIivEXT: MISSING
+ glMultiTexParameterIuivEXT: MISSING
+ glMultiTexParameterfEXT: MISSING
+ glMultiTexParameterfvEXT: MISSING
+ glMultiTexParameteriEXT: MISSING
+ glMultiTexParameterivEXT: MISSING
+ glMultiTexRenderbufferEXT: MISSING
+ glMultiTexSubImage1DEXT: MISSING
+ glMultiTexSubImage2DEXT: MISSING
+ glMultiTexSubImage3DEXT: MISSING
+ glNamedBufferDataEXT: MISSING
+ glNamedBufferSubDataEXT: MISSING
+ glNamedCopyBufferSubDataEXT: MISSING
+ glNamedFramebufferRenderbufferEXT: MISSING
+ glNamedFramebufferTexture1DEXT: MISSING
+ glNamedFramebufferTexture2DEXT: MISSING
+ glNamedFramebufferTexture3DEXT: MISSING
+ glNamedFramebufferTextureEXT: MISSING
+ glNamedFramebufferTextureFaceEXT: MISSING
+ glNamedFramebufferTextureLayerEXT: MISSING
+ glNamedProgramLocalParameter4dEXT: MISSING
+ glNamedProgramLocalParameter4dvEXT: MISSING
+ glNamedProgramLocalParameter4fEXT: MISSING
+ glNamedProgramLocalParameter4fvEXT: MISSING
+ glNamedProgramLocalParameterI4iEXT: MISSING
+ glNamedProgramLocalParameterI4ivEXT: MISSING
+ glNamedProgramLocalParameterI4uiEXT: MISSING
+ glNamedProgramLocalParameterI4uivEXT: MISSING
+ glNamedProgramLocalParameters4fvEXT: MISSING
+ glNamedProgramLocalParametersI4ivEXT: MISSING
+ glNamedProgramLocalParametersI4uivEXT: MISSING
+ glNamedProgramStringEXT: MISSING
+ glNamedRenderbufferStorageEXT: MISSING
+ glNamedRenderbufferStorageMultisampleCoverageEXT: MISSING
+ glNamedRenderbufferStorageMultisampleEXT: MISSING
+ glProgramUniform1fEXT: MISSING
+ glProgramUniform1fvEXT: MISSING
+ glProgramUniform1iEXT: MISSING
+ glProgramUniform1ivEXT: MISSING
+ glProgramUniform1uiEXT: MISSING
+ glProgramUniform1uivEXT: MISSING
+ glProgramUniform2fEXT: MISSING
+ glProgramUniform2fvEXT: MISSING
+ glProgramUniform2iEXT: MISSING
+ glProgramUniform2ivEXT: MISSING
+ glProgramUniform2uiEXT: MISSING
+ glProgramUniform2uivEXT: MISSING
+ glProgramUniform3fEXT: MISSING
+ glProgramUniform3fvEXT: MISSING
+ glProgramUniform3iEXT: MISSING
+ glProgramUniform3ivEXT: MISSING
+ glProgramUniform3uiEXT: MISSING
+ glProgramUniform3uivEXT: MISSING
+ glProgramUniform4fEXT: MISSING
+ glProgramUniform4fvEXT: MISSING
+ glProgramUniform4iEXT: MISSING
+ glProgramUniform4ivEXT: MISSING
+ glProgramUniform4uiEXT: MISSING
+ glProgramUniform4uivEXT: MISSING
+ glProgramUniformMatrix2fvEXT: MISSING
+ glProgramUniformMatrix2x3fvEXT: MISSING
+ glProgramUniformMatrix2x4fvEXT: MISSING
+ glProgramUniformMatrix3fvEXT: MISSING
+ glProgramUniformMatrix3x2fvEXT: MISSING
+ glProgramUniformMatrix3x4fvEXT: MISSING
+ glProgramUniformMatrix4fvEXT: MISSING
+ glProgramUniformMatrix4x2fvEXT: MISSING
+ glProgramUniformMatrix4x3fvEXT: MISSING
+ glPushClientAttribDefaultEXT: MISSING
+ glTextureBufferEXT: MISSING
+ glTextureImage1DEXT: MISSING
+ glTextureImage2DEXT: MISSING
+ glTextureImage3DEXT: MISSING
+ glTextureParameterIivEXT: MISSING
+ glTextureParameterIuivEXT: MISSING
+ glTextureParameterfEXT: MISSING
+ glTextureParameterfvEXT: MISSING
+ glTextureParameteriEXT: MISSING
+ glTextureParameterivEXT: MISSING
+ glTextureRenderbufferEXT: MISSING
+ glTextureSubImage1DEXT: MISSING
+ glTextureSubImage2DEXT: MISSING
+ glTextureSubImage3DEXT: MISSING
+ glUnmapNamedBufferEXT: MISSING
+ glVertexArrayColorOffsetEXT: MISSING
+ glVertexArrayEdgeFlagOffsetEXT: MISSING
+ glVertexArrayFogCoordOffsetEXT: MISSING
+ glVertexArrayIndexOffsetEXT: MISSING
+ glVertexArrayMultiTexCoordOffsetEXT: MISSING
+ glVertexArrayNormalOffsetEXT: MISSING
+ glVertexArraySecondaryColorOffsetEXT: MISSING
+ glVertexArrayTexCoordOffsetEXT: MISSING
+ glVertexArrayVertexAttribIOffsetEXT: MISSING
+ glVertexArrayVertexAttribOffsetEXT: MISSING
+ glVertexArrayVertexOffsetEXT: MISSING
GL_EXT_draw_buffers2: OK
---------------------
@@ -1761,10 +1761,10 @@ GL_EXT_draw_buffers2: OK
glGetIntegerIndexedvEXT: OK
glIsEnabledIndexedEXT: OK
-GL_EXT_draw_instanced: OK
+GL_EXT_draw_instanced: MISSING
----------------------
- glDrawArraysInstancedEXT: OK
- glDrawElementsInstancedEXT: OK
+ glDrawArraysInstancedEXT: MISSING
+ glDrawElementsInstancedEXT: MISSING
GL_EXT_draw_range_elements: OK
---------------------------
@@ -1827,22 +1827,22 @@ GL_EXT_framebuffer_object: OK
glIsRenderbufferEXT: OK
glRenderbufferStorageEXT: OK
-GL_EXT_framebuffer_sRGB: OK
+GL_EXT_framebuffer_sRGB: MISSING
------------------------
-GL_EXT_geometry_shader4: OK
+GL_EXT_geometry_shader4: MISSING
------------------------
- glFramebufferTextureEXT: OK
- glFramebufferTextureFaceEXT: OK
+ glFramebufferTextureEXT: MISSING
+ glFramebufferTextureFaceEXT: MISSING
glFramebufferTextureLayerEXT: OK
- glProgramParameteriEXT: OK
+ glProgramParameteriEXT: MISSING
GL_EXT_gpu_program_parameters: OK
------------------------------
glProgramEnvParameters4fvEXT: OK
glProgramLocalParameters4fvEXT: OK
-GL_EXT_gpu_shader4: OK
+GL_EXT_gpu_shader4: OK [MISSING]
-------------------
glBindFragDataLocationEXT: OK
glGetFragDataLocationEXT: OK
@@ -1934,14 +1934,14 @@ GL_EXT_packed_float: OK
GL_EXT_packed_pixels: OK
---------------------
-GL_EXT_paletted_texture: OK [MISSING]
+GL_EXT_paletted_texture: MISSING
------------------------
- glColorTableEXT: OK
- glGetColorTableEXT: OK
- glGetColorTableParameterfvEXT: OK
- glGetColorTableParameterivEXT: OK
+ glColorTableEXT: MISSING
+ glGetColorTableEXT: MISSING
+ glGetColorTableParameterfvEXT: MISSING
+ glGetColorTableParameterivEXT: MISSING
-GL_EXT_pixel_buffer_object: OK
+GL_EXT_pixel_buffer_object: MISSING
---------------------------
GL_EXT_pixel_transform: MISSING
@@ -1956,16 +1956,16 @@ GL_EXT_pixel_transform: MISSING
GL_EXT_pixel_transform_color_table: MISSING
-----------------------------------
-GL_EXT_point_parameters: OK
+GL_EXT_point_parameters: MISSING
------------------------
- glPointParameterfEXT: OK
- glPointParameterfvEXT: OK
+ glPointParameterfEXT: MISSING
+ glPointParameterfvEXT: MISSING
GL_EXT_polygon_offset: MISSING
----------------------
glPolygonOffsetEXT: MISSING
-GL_EXT_provoking_vertex: OK
+GL_EXT_provoking_vertex: OK [MISSING]
------------------------
glProvokingVertexEXT: OK
@@ -1997,11 +1997,11 @@ GL_EXT_secondary_color: OK
glSecondaryColor3usvEXT: OK
glSecondaryColorPointerEXT: OK
-GL_EXT_separate_shader_objects: OK
+GL_EXT_separate_shader_objects: MISSING
-------------------------------
- glActiveProgramEXT: OK
- glCreateShaderProgramEXT: OK
- glUseShaderProgramEXT: OK
+ glActiveProgramEXT: MISSING
+ glCreateShaderProgramEXT: MISSING
+ glUseShaderProgramEXT: MISSING
GL_EXT_separate_specular_color: OK
-------------------------------
@@ -2027,10 +2027,10 @@ GL_EXT_stencil_two_side: OK
GL_EXT_stencil_wrap: OK
--------------------
-GL_EXT_subtexture: MISSING
+GL_EXT_subtexture: OK [MISSING]
------------------
- glTexSubImage1DEXT: MISSING
- glTexSubImage2DEXT: MISSING
+ glTexSubImage1DEXT: OK
+ glTexSubImage2DEXT: OK
glTexSubImage3DEXT: OK
GL_EXT_texture: MISSING
@@ -2043,23 +2043,23 @@ GL_EXT_texture3D: OK
GL_EXT_texture_array: OK
---------------------
-GL_EXT_texture_buffer_object: OK
+GL_EXT_texture_buffer_object: MISSING
-----------------------------
- glTexBufferEXT: OK
+ glTexBufferEXT: MISSING
GL_EXT_texture_compression_dxt1: MISSING
--------------------------------
-GL_EXT_texture_compression_latc: OK
+GL_EXT_texture_compression_latc: MISSING
--------------------------------
-GL_EXT_texture_compression_rgtc: OK
+GL_EXT_texture_compression_rgtc: MISSING
--------------------------------
GL_EXT_texture_compression_s3tc: OK
--------------------------------
-GL_EXT_texture_cube_map: OK
+GL_EXT_texture_cube_map: MISSING
------------------------
GL_EXT_texture_edge_clamp: OK
@@ -2074,7 +2074,7 @@ GL_EXT_texture_env_add: OK
GL_EXT_texture_env_combine: OK
---------------------------
-GL_EXT_texture_env_dot3: OK
+GL_EXT_texture_env_dot3: MISSING
------------------------
GL_EXT_texture_filter_anisotropic: OK
@@ -2092,23 +2092,23 @@ GL_EXT_texture_integer: OK
GL_EXT_texture_lod_bias: OK
------------------------
-GL_EXT_texture_mirror_clamp: OK
+GL_EXT_texture_mirror_clamp: MISSING
----------------------------
-GL_EXT_texture_object: OK
+GL_EXT_texture_object: MISSING
----------------------
- glAreTexturesResidentEXT: OK
- glBindTextureEXT: OK
- glDeleteTexturesEXT: OK
- glGenTexturesEXT: OK
- glIsTextureEXT: OK
- glPrioritizeTexturesEXT: OK
+ glAreTexturesResidentEXT: MISSING
+ glBindTextureEXT: MISSING
+ glDeleteTexturesEXT: MISSING
+ glGenTexturesEXT: MISSING
+ glIsTextureEXT: MISSING
+ glPrioritizeTexturesEXT: MISSING
GL_EXT_texture_perturb_normal: MISSING
------------------------------
glTextureNormalEXT: MISSING
-GL_EXT_texture_rectangle: MISSING
+GL_EXT_texture_rectangle: OK
-------------------------
GL_EXT_texture_sRGB: OK
@@ -2117,39 +2117,39 @@ GL_EXT_texture_sRGB: OK
GL_EXT_texture_shared_exponent: OK
-------------------------------
-GL_EXT_texture_snorm: MISSING
+GL_EXT_texture_snorm: OK
---------------------
GL_EXT_texture_swizzle: OK
-----------------------
-GL_EXT_timer_query: OK
+GL_EXT_timer_query: MISSING
-------------------
- glGetQueryObjecti64vEXT: OK
- glGetQueryObjectui64vEXT: OK
+ glGetQueryObjecti64vEXT: MISSING
+ glGetQueryObjectui64vEXT: MISSING
-GL_EXT_transform_feedback: MISSING
+GL_EXT_transform_feedback: OK
--------------------------
- glBeginTransformFeedbackEXT: MISSING
- glBindBufferBaseEXT: MISSING
- glBindBufferOffsetEXT: MISSING
- glBindBufferRangeEXT: MISSING
- glEndTransformFeedbackEXT: MISSING
- glGetTransformFeedbackVaryingEXT: MISSING
- glTransformFeedbackVaryingsEXT: MISSING
-
-GL_EXT_vertex_array: OK
+ glBeginTransformFeedbackEXT: OK
+ glBindBufferBaseEXT: OK
+ glBindBufferOffsetEXT: OK
+ glBindBufferRangeEXT: OK
+ glEndTransformFeedbackEXT: OK
+ glGetTransformFeedbackVaryingEXT: OK
+ glTransformFeedbackVaryingsEXT: OK
+
+GL_EXT_vertex_array: MISSING
--------------------
- glArrayElementEXT: OK
- glColorPointerEXT: OK
- glDrawArraysEXT: OK
- glEdgeFlagPointerEXT: OK
- glIndexPointerEXT: OK
- glNormalPointerEXT: OK
- glTexCoordPointerEXT: OK
- glVertexPointerEXT: OK
-
-GL_EXT_vertex_array_bgra: OK
+ glArrayElementEXT: MISSING
+ glColorPointerEXT: MISSING
+ glDrawArraysEXT: MISSING
+ glEdgeFlagPointerEXT: MISSING
+ glIndexPointerEXT: MISSING
+ glNormalPointerEXT: MISSING
+ glTexCoordPointerEXT: MISSING
+ glVertexPointerEXT: MISSING
+
+GL_EXT_vertex_array_bgra: MISSING
-------------------------
GL_EXT_vertex_attrib_64bit: MISSING
@@ -2251,7 +2251,7 @@ GL_IBM_multimode_draw_arrays: MISSING
glMultiModeDrawArraysIBM: MISSING
glMultiModeDrawElementsIBM: MISSING
-GL_IBM_rasterpos_clip: OK
+GL_IBM_rasterpos_clip: MISSING
----------------------
GL_IBM_static_data: MISSING
@@ -2289,7 +2289,7 @@ GL_INTEL_texture_scissor: MISSING
glTexScissorFuncINTEL: MISSING
glTexScissorINTEL: MISSING
-GL_KTX_buffer_region: MISSING [OK]
+GL_KTX_buffer_region: MISSING
---------------------
glBufferRegionEnabledEXT: MISSING
glDeleteBufferRegionEXT: MISSING
@@ -2348,20 +2348,20 @@ GL_NV_conditional_render: OK
glBeginConditionalRenderNV: OK
glEndConditionalRenderNV: OK
-GL_NV_copy_depth_to_color: OK
+GL_NV_copy_depth_to_color: MISSING
--------------------------
-GL_NV_copy_image: OK
+GL_NV_copy_image: MISSING
-----------------
- glCopyImageSubDataNV: OK
+ glCopyImageSubDataNV: MISSING
-GL_NV_depth_buffer_float: OK
+GL_NV_depth_buffer_float: MISSING
-------------------------
- glClearDepthdNV: OK
- glDepthBoundsdNV: OK
- glDepthRangedNV: OK
+ glClearDepthdNV: MISSING
+ glDepthBoundsdNV: MISSING
+ glDepthRangedNV: MISSING
-GL_NV_depth_clamp: OK
+GL_NV_depth_clamp: MISSING
------------------
GL_NV_depth_range_unclamped: MISSING
@@ -2379,71 +2379,71 @@ GL_NV_evaluators: MISSING
glMapParameterfvNV: MISSING
glMapParameterivNV: MISSING
-GL_NV_explicit_multisample: OK
+GL_NV_explicit_multisample: MISSING
---------------------------
- glGetMultisamplefvNV: OK
- glSampleMaskIndexedNV: OK
- glTexRenderbufferNV: OK
+ glGetMultisamplefvNV: MISSING
+ glSampleMaskIndexedNV: MISSING
+ glTexRenderbufferNV: MISSING
-GL_NV_fence: OK
+GL_NV_fence: MISSING
------------
- glDeleteFencesNV: OK
- glFinishFenceNV: OK
- glGenFencesNV: OK
- glGetFenceivNV: OK
- glIsFenceNV: OK
- glSetFenceNV: OK
- glTestFenceNV: OK
-
-GL_NV_float_buffer: OK
+ glDeleteFencesNV: MISSING
+ glFinishFenceNV: MISSING
+ glGenFencesNV: MISSING
+ glGetFenceivNV: MISSING
+ glIsFenceNV: MISSING
+ glSetFenceNV: MISSING
+ glTestFenceNV: MISSING
+
+GL_NV_float_buffer: MISSING
-------------------
-GL_NV_fog_distance: OK
+GL_NV_fog_distance: MISSING
-------------------
-GL_NV_fragment_program: OK
+GL_NV_fragment_program: MISSING
-----------------------
- glGetProgramNamedParameterdvNV: OK
- glGetProgramNamedParameterfvNV: OK
- glProgramNamedParameter4dNV: OK
- glProgramNamedParameter4dvNV: OK
- glProgramNamedParameter4fNV: OK
- glProgramNamedParameter4fvNV: OK
-
-GL_NV_fragment_program2: OK
+ glGetProgramNamedParameterdvNV: MISSING
+ glGetProgramNamedParameterfvNV: MISSING
+ glProgramNamedParameter4dNV: MISSING
+ glProgramNamedParameter4dvNV: MISSING
+ glProgramNamedParameter4fNV: MISSING
+ glProgramNamedParameter4fvNV: MISSING
+
+GL_NV_fragment_program2: MISSING
------------------------
-GL_NV_fragment_program4: OK
+GL_NV_fragment_program4: MISSING
------------------------
-GL_NV_fragment_program_option: OK
+GL_NV_fragment_program_option: MISSING
------------------------------
-GL_NV_framebuffer_multisample_coverage: OK
+GL_NV_framebuffer_multisample_coverage: MISSING
---------------------------------------
- glRenderbufferStorageMultisampleCoverageNV: OK
+ glRenderbufferStorageMultisampleCoverageNV: MISSING
-GL_NV_geometry_program4: OK
+GL_NV_geometry_program4: MISSING
------------------------
- glProgramVertexLimitNV: OK
+ glProgramVertexLimitNV: MISSING
-GL_NV_geometry_shader4: OK
+GL_NV_geometry_shader4: MISSING
-----------------------
-GL_NV_gpu_program4: OK
+GL_NV_gpu_program4: MISSING
-------------------
- glProgramEnvParameterI4iNV: OK
- glProgramEnvParameterI4ivNV: OK
- glProgramEnvParameterI4uiNV: OK
- glProgramEnvParameterI4uivNV: OK
- glProgramEnvParametersI4ivNV: OK
- glProgramEnvParametersI4uivNV: OK
- glProgramLocalParameterI4iNV: OK
- glProgramLocalParameterI4ivNV: OK
- glProgramLocalParameterI4uiNV: OK
- glProgramLocalParameterI4uivNV: OK
- glProgramLocalParametersI4ivNV: OK
- glProgramLocalParametersI4uivNV: OK
+ glProgramEnvParameterI4iNV: MISSING
+ glProgramEnvParameterI4ivNV: MISSING
+ glProgramEnvParameterI4uiNV: MISSING
+ glProgramEnvParameterI4uivNV: MISSING
+ glProgramEnvParametersI4ivNV: MISSING
+ glProgramEnvParametersI4uivNV: MISSING
+ glProgramLocalParameterI4iNV: MISSING
+ glProgramLocalParameterI4ivNV: MISSING
+ glProgramLocalParameterI4uiNV: MISSING
+ glProgramLocalParameterI4uivNV: MISSING
+ glProgramLocalParametersI4ivNV: MISSING
+ glProgramLocalParametersI4uivNV: MISSING
GL_NV_gpu_program5: MISSING
-------------------
@@ -2454,7 +2454,7 @@ GL_NV_gpu_program_fp64: MISSING
GL_NV_gpu_shader5: MISSING
------------------
glGetUniformi64vNV: MISSING
- glGetUniformui64vNV: OK
+ glGetUniformui64vNV: MISSING
glProgramUniform1i64NV: MISSING
glProgramUniform1i64vNV: MISSING
glProgramUniform1ui64NV: MISSING
@@ -2488,146 +2488,146 @@ GL_NV_gpu_shader5: MISSING
glUniform4ui64NV: MISSING
glUniform4ui64vNV: MISSING
-GL_NV_half_float: MISSING [OK]
+GL_NV_half_float: MISSING
-----------------
- glColor3hNV: OK
- glColor3hvNV: OK
- glColor4hNV: OK
- glColor4hvNV: OK
- glFogCoordhNV: OK
- glFogCoordhvNV: OK
- glMultiTexCoord1hNV: OK
- glMultiTexCoord1hvNV: OK
- glMultiTexCoord2hNV: OK
- glMultiTexCoord2hvNV: OK
- glMultiTexCoord3hNV: OK
- glMultiTexCoord3hvNV: OK
- glMultiTexCoord4hNV: OK
- glMultiTexCoord4hvNV: OK
- glNormal3hNV: OK
- glNormal3hvNV: OK
- glSecondaryColor3hNV: OK
- glSecondaryColor3hvNV: OK
- glTexCoord1hNV: OK
- glTexCoord1hvNV: OK
- glTexCoord2hNV: OK
- glTexCoord2hvNV: OK
- glTexCoord3hNV: OK
- glTexCoord3hvNV: OK
- glTexCoord4hNV: OK
- glTexCoord4hvNV: OK
- glVertex2hNV: OK
- glVertex2hvNV: OK
- glVertex3hNV: OK
- glVertex3hvNV: OK
- glVertex4hNV: OK
- glVertex4hvNV: OK
- glVertexAttrib1hNV: OK
- glVertexAttrib1hvNV: OK
- glVertexAttrib2hNV: OK
- glVertexAttrib2hvNV: OK
- glVertexAttrib3hNV: OK
- glVertexAttrib3hvNV: OK
- glVertexAttrib4hNV: OK
- glVertexAttrib4hvNV: OK
- glVertexAttribs1hvNV: OK
- glVertexAttribs2hvNV: OK
- glVertexAttribs3hvNV: OK
- glVertexAttribs4hvNV: OK
+ glColor3hNV: MISSING
+ glColor3hvNV: MISSING
+ glColor4hNV: MISSING
+ glColor4hvNV: MISSING
+ glFogCoordhNV: MISSING
+ glFogCoordhvNV: MISSING
+ glMultiTexCoord1hNV: MISSING
+ glMultiTexCoord1hvNV: MISSING
+ glMultiTexCoord2hNV: MISSING
+ glMultiTexCoord2hvNV: MISSING
+ glMultiTexCoord3hNV: MISSING
+ glMultiTexCoord3hvNV: MISSING
+ glMultiTexCoord4hNV: MISSING
+ glMultiTexCoord4hvNV: MISSING
+ glNormal3hNV: MISSING
+ glNormal3hvNV: MISSING
+ glSecondaryColor3hNV: MISSING
+ glSecondaryColor3hvNV: MISSING
+ glTexCoord1hNV: MISSING
+ glTexCoord1hvNV: MISSING
+ glTexCoord2hNV: MISSING
+ glTexCoord2hvNV: MISSING
+ glTexCoord3hNV: MISSING
+ glTexCoord3hvNV: MISSING
+ glTexCoord4hNV: MISSING
+ glTexCoord4hvNV: MISSING
+ glVertex2hNV: MISSING
+ glVertex2hvNV: MISSING
+ glVertex3hNV: MISSING
+ glVertex3hvNV: MISSING
+ glVertex4hNV: MISSING
+ glVertex4hvNV: MISSING
+ glVertexAttrib1hNV: MISSING
+ glVertexAttrib1hvNV: MISSING
+ glVertexAttrib2hNV: MISSING
+ glVertexAttrib2hvNV: MISSING
+ glVertexAttrib3hNV: MISSING
+ glVertexAttrib3hvNV: MISSING
+ glVertexAttrib4hNV: MISSING
+ glVertexAttrib4hvNV: MISSING
+ glVertexAttribs1hvNV: MISSING
+ glVertexAttribs2hvNV: MISSING
+ glVertexAttribs3hvNV: MISSING
+ glVertexAttribs4hvNV: MISSING
glVertexWeighthNV: MISSING
glVertexWeighthvNV: MISSING
-GL_NV_light_max_exponent: OK
+GL_NV_light_max_exponent: MISSING
-------------------------
-GL_NV_multisample_coverage: OK
+GL_NV_multisample_coverage: MISSING
---------------------------
-GL_NV_multisample_filter_hint: OK
+GL_NV_multisample_filter_hint: MISSING
------------------------------
-GL_NV_occlusion_query: OK
+GL_NV_occlusion_query: MISSING
----------------------
- glBeginOcclusionQueryNV: OK
- glDeleteOcclusionQueriesNV: OK
- glEndOcclusionQueryNV: OK
- glGenOcclusionQueriesNV: OK
- glGetOcclusionQueryivNV: OK
- glGetOcclusionQueryuivNV: OK
- glIsOcclusionQueryNV: OK
-
-GL_NV_packed_depth_stencil: OK
+ glBeginOcclusionQueryNV: MISSING
+ glDeleteOcclusionQueriesNV: MISSING
+ glEndOcclusionQueryNV: MISSING
+ glGenOcclusionQueriesNV: MISSING
+ glGetOcclusionQueryivNV: MISSING
+ glGetOcclusionQueryuivNV: MISSING
+ glIsOcclusionQueryNV: MISSING
+
+GL_NV_packed_depth_stencil: MISSING
---------------------------
-GL_NV_parameter_buffer_object: OK
+GL_NV_parameter_buffer_object: MISSING
------------------------------
- glProgramBufferParametersIivNV: OK
- glProgramBufferParametersIuivNV: OK
- glProgramBufferParametersfvNV: OK
+ glProgramBufferParametersIivNV: MISSING
+ glProgramBufferParametersIuivNV: MISSING
+ glProgramBufferParametersfvNV: MISSING
-GL_NV_parameter_buffer_object2: OK
+GL_NV_parameter_buffer_object2: MISSING
-------------------------------
-GL_NV_pixel_data_range: OK
+GL_NV_pixel_data_range: MISSING
-----------------------
- glFlushPixelDataRangeNV: OK
- glPixelDataRangeNV: OK
+ glFlushPixelDataRangeNV: MISSING
+ glPixelDataRangeNV: MISSING
-GL_NV_point_sprite: OK
+GL_NV_point_sprite: MISSING
-------------------
- glPointParameteriNV: OK
- glPointParameterivNV: OK
+ glPointParameteriNV: MISSING
+ glPointParameterivNV: MISSING
-GL_NV_present_video: OK [MISSING]
+GL_NV_present_video: MISSING
--------------------
- glGetVideoi64vNV: OK
- glGetVideoivNV: OK
- glGetVideoui64vNV: OK
- glGetVideouivNV: OK
- glPresentFrameDualFillNV: OK
- glPresentFrameKeyedNV: OK
+ glGetVideoi64vNV: MISSING
+ glGetVideoivNV: MISSING
+ glGetVideoui64vNV: MISSING
+ glGetVideouivNV: MISSING
+ glPresentFrameDualFillNV: MISSING
+ glPresentFrameKeyedNV: MISSING
GL_NV_primitive_restart: OK
------------------------
glPrimitiveRestartIndexNV: OK
glPrimitiveRestartNV: OK
-GL_NV_register_combiners: OK
+GL_NV_register_combiners: MISSING
-------------------------
- glCombinerInputNV: OK
- glCombinerOutputNV: OK
- glCombinerParameterfNV: OK
- glCombinerParameterfvNV: OK
- glCombinerParameteriNV: OK
- glCombinerParameterivNV: OK
- glFinalCombinerInputNV: OK
- glGetCombinerInputParameterfvNV: OK
- glGetCombinerInputParameterivNV: OK
- glGetCombinerOutputParameterfvNV: OK
- glGetCombinerOutputParameterivNV: OK
- glGetFinalCombinerInputParameterfvNV: OK
- glGetFinalCombinerInputParameterivNV: OK
-
-GL_NV_register_combiners2: OK
+ glCombinerInputNV: MISSING
+ glCombinerOutputNV: MISSING
+ glCombinerParameterfNV: MISSING
+ glCombinerParameterfvNV: MISSING
+ glCombinerParameteriNV: MISSING
+ glCombinerParameterivNV: MISSING
+ glFinalCombinerInputNV: MISSING
+ glGetCombinerInputParameterfvNV: MISSING
+ glGetCombinerInputParameterivNV: MISSING
+ glGetCombinerOutputParameterfvNV: MISSING
+ glGetCombinerOutputParameterivNV: MISSING
+ glGetFinalCombinerInputParameterfvNV: MISSING
+ glGetFinalCombinerInputParameterivNV: MISSING
+
+GL_NV_register_combiners2: MISSING
--------------------------
- glCombinerStageParameterfvNV: OK
- glGetCombinerStageParameterfvNV: OK
+ glCombinerStageParameterfvNV: MISSING
+ glGetCombinerStageParameterfvNV: MISSING
-GL_NV_shader_buffer_load: OK
+GL_NV_shader_buffer_load: MISSING
-------------------------
- glGetBufferParameterui64vNV: OK
- glGetIntegerui64vNV: OK
- glGetNamedBufferParameterui64vNV: OK
- glIsBufferResidentNV: OK
- glIsNamedBufferResidentNV: OK
- glMakeBufferNonResidentNV: OK
- glMakeBufferResidentNV: OK
- glMakeNamedBufferNonResidentNV: OK
- glMakeNamedBufferResidentNV: OK
- glProgramUniformui64NV: OK
- glProgramUniformui64vNV: OK
- glUniformui64NV: OK
- glUniformui64vNV: OK
+ glGetBufferParameterui64vNV: MISSING
+ glGetIntegerui64vNV: MISSING
+ glGetNamedBufferParameterui64vNV: MISSING
+ glIsBufferResidentNV: MISSING
+ glIsNamedBufferResidentNV: MISSING
+ glMakeBufferNonResidentNV: MISSING
+ glMakeBufferResidentNV: MISSING
+ glMakeNamedBufferNonResidentNV: MISSING
+ glMakeNamedBufferResidentNV: MISSING
+ glProgramUniformui64NV: MISSING
+ glProgramUniformui64vNV: MISSING
+ glUniformui64NV: MISSING
+ glUniformui64vNV: MISSING
GL_NV_tessellation_program5: MISSING
----------------------------
@@ -2642,40 +2642,40 @@ GL_NV_texture_barrier: MISSING
----------------------
glTextureBarrierNV: MISSING
-GL_NV_texture_compression_vtc: OK
+GL_NV_texture_compression_vtc: MISSING
------------------------------
-GL_NV_texture_env_combine4: OK
+GL_NV_texture_env_combine4: MISSING
---------------------------
-GL_NV_texture_expand_normal: OK
+GL_NV_texture_expand_normal: MISSING
----------------------------
-GL_NV_texture_rectangle: OK
+GL_NV_texture_rectangle: MISSING
------------------------
-GL_NV_texture_shader: OK
+GL_NV_texture_shader: MISSING
---------------------
-GL_NV_texture_shader2: OK
+GL_NV_texture_shader2: MISSING
----------------------
-GL_NV_texture_shader3: OK
+GL_NV_texture_shader3: MISSING
----------------------
-GL_NV_transform_feedback: OK
+GL_NV_transform_feedback: MISSING
-------------------------
- glActiveVaryingNV: OK
- glBeginTransformFeedbackNV: OK
- glBindBufferBaseNV: OK
- glBindBufferOffsetNV: OK
- glBindBufferRangeNV: OK
- glEndTransformFeedbackNV: OK
- glGetActiveVaryingNV: OK
- glGetTransformFeedbackVaryingNV: OK
- glGetVaryingLocationNV: OK
- glTransformFeedbackAttribsNV: OK
- glTransformFeedbackVaryingsNV: OK
+ glActiveVaryingNV: MISSING
+ glBeginTransformFeedbackNV: MISSING
+ glBindBufferBaseNV: MISSING
+ glBindBufferOffsetNV: MISSING
+ glBindBufferRangeNV: MISSING
+ glEndTransformFeedbackNV: MISSING
+ glGetActiveVaryingNV: MISSING
+ glGetTransformFeedbackVaryingNV: MISSING
+ glGetVaryingLocationNV: MISSING
+ glTransformFeedbackAttribsNV: MISSING
+ glTransformFeedbackVaryingsNV: MISSING
GL_NV_transform_feedback2: MISSING
--------------------------
@@ -2700,12 +2700,12 @@ GL_NV_vdpau_interop: MISSING
glVDPAUUnmapSurfacesNV: MISSING
glVDPAUUnregisterSurfaceNV: MISSING
-GL_NV_vertex_array_range: OK
+GL_NV_vertex_array_range: MISSING
-------------------------
- glFlushVertexArrayRangeNV: OK
- glVertexArrayRangeNV: OK
+ glFlushVertexArrayRangeNV: MISSING
+ glVertexArrayRangeNV: MISSING
-GL_NV_vertex_array_range2: OK
+GL_NV_vertex_array_range2: MISSING
--------------------------
GL_NV_vertex_attrib_integer_64bit: MISSING
@@ -2730,101 +2730,101 @@ GL_NV_vertex_attrib_integer_64bit: MISSING
glVertexAttribL4ui64vNV: MISSING
glVertexAttribLFormatNV: MISSING
-GL_NV_vertex_buffer_unified_memory: OK
+GL_NV_vertex_buffer_unified_memory: MISSING
-----------------------------------
- glBufferAddressRangeNV: OK
- glColorFormatNV: OK
- glEdgeFlagFormatNV: OK
- glFogCoordFormatNV: OK
- glGetIntegerui64i_vNV: OK
- glIndexFormatNV: OK
- glNormalFormatNV: OK
- glSecondaryColorFormatNV: OK
- glTexCoordFormatNV: OK
- glVertexAttribFormatNV: OK
- glVertexAttribIFormatNV: OK
- glVertexFormatNV: OK
-
-GL_NV_vertex_program: OK
+ glBufferAddressRangeNV: MISSING
+ glColorFormatNV: MISSING
+ glEdgeFlagFormatNV: MISSING
+ glFogCoordFormatNV: MISSING
+ glGetIntegerui64i_vNV: MISSING
+ glIndexFormatNV: MISSING
+ glNormalFormatNV: MISSING
+ glSecondaryColorFormatNV: MISSING
+ glTexCoordFormatNV: MISSING
+ glVertexAttribFormatNV: MISSING
+ glVertexAttribIFormatNV: MISSING
+ glVertexFormatNV: MISSING
+
+GL_NV_vertex_program: MISSING
---------------------
- glAreProgramsResidentNV: OK
- glBindProgramNV: OK
- glDeleteProgramsNV: OK
- glExecuteProgramNV: OK
- glGenProgramsNV: OK
- glGetProgramParameterdvNV: OK
- glGetProgramParameterfvNV: OK
- glGetProgramStringNV: OK
- glGetProgramivNV: OK
- glGetTrackMatrixivNV: OK
- glGetVertexAttribPointervNV: OK
- glGetVertexAttribdvNV: OK
- glGetVertexAttribfvNV: OK
- glGetVertexAttribivNV: OK
- glIsProgramNV: OK
- glLoadProgramNV: OK
- glProgramParameter4dNV: OK
- glProgramParameter4dvNV: OK
- glProgramParameter4fNV: OK
- glProgramParameter4fvNV: OK
- glProgramParameters4dvNV: OK
- glProgramParameters4fvNV: OK
- glRequestResidentProgramsNV: OK
- glTrackMatrixNV: OK
- glVertexAttrib1dNV: OK
- glVertexAttrib1dvNV: OK
- glVertexAttrib1fNV: OK
- glVertexAttrib1fvNV: OK
- glVertexAttrib1sNV: OK
- glVertexAttrib1svNV: OK
- glVertexAttrib2dNV: OK
- glVertexAttrib2dvNV: OK
- glVertexAttrib2fNV: OK
- glVertexAttrib2fvNV: OK
- glVertexAttrib2sNV: OK
- glVertexAttrib2svNV: OK
- glVertexAttrib3dNV: OK
- glVertexAttrib3dvNV: OK
- glVertexAttrib3fNV: OK
- glVertexAttrib3fvNV: OK
- glVertexAttrib3sNV: OK
- glVertexAttrib3svNV: OK
- glVertexAttrib4dNV: OK
- glVertexAttrib4dvNV: OK
- glVertexAttrib4fNV: OK
- glVertexAttrib4fvNV: OK
- glVertexAttrib4sNV: OK
- glVertexAttrib4svNV: OK
- glVertexAttrib4ubNV: OK
- glVertexAttrib4ubvNV: OK
- glVertexAttribPointerNV: OK
- glVertexAttribs1dvNV: OK
- glVertexAttribs1fvNV: OK
- glVertexAttribs1svNV: OK
- glVertexAttribs2dvNV: OK
- glVertexAttribs2fvNV: OK
- glVertexAttribs2svNV: OK
- glVertexAttribs3dvNV: OK
- glVertexAttribs3fvNV: OK
- glVertexAttribs3svNV: OK
- glVertexAttribs4dvNV: OK
- glVertexAttribs4fvNV: OK
- glVertexAttribs4svNV: OK
- glVertexAttribs4ubvNV: OK
-
-GL_NV_vertex_program1_1: OK
+ glAreProgramsResidentNV: MISSING
+ glBindProgramNV: MISSING
+ glDeleteProgramsNV: MISSING
+ glExecuteProgramNV: MISSING
+ glGenProgramsNV: MISSING
+ glGetProgramParameterdvNV: MISSING
+ glGetProgramParameterfvNV: MISSING
+ glGetProgramStringNV: MISSING
+ glGetProgramivNV: MISSING
+ glGetTrackMatrixivNV: MISSING
+ glGetVertexAttribPointervNV: MISSING
+ glGetVertexAttribdvNV: MISSING
+ glGetVertexAttribfvNV: MISSING
+ glGetVertexAttribivNV: MISSING
+ glIsProgramNV: MISSING
+ glLoadProgramNV: MISSING
+ glProgramParameter4dNV: MISSING
+ glProgramParameter4dvNV: MISSING
+ glProgramParameter4fNV: MISSING
+ glProgramParameter4fvNV: MISSING
+ glProgramParameters4dvNV: MISSING
+ glProgramParameters4fvNV: MISSING
+ glRequestResidentProgramsNV: MISSING
+ glTrackMatrixNV: MISSING
+ glVertexAttrib1dNV: MISSING
+ glVertexAttrib1dvNV: MISSING
+ glVertexAttrib1fNV: MISSING
+ glVertexAttrib1fvNV: MISSING
+ glVertexAttrib1sNV: MISSING
+ glVertexAttrib1svNV: MISSING
+ glVertexAttrib2dNV: MISSING
+ glVertexAttrib2dvNV: MISSING
+ glVertexAttrib2fNV: MISSING
+ glVertexAttrib2fvNV: MISSING
+ glVertexAttrib2sNV: MISSING
+ glVertexAttrib2svNV: MISSING
+ glVertexAttrib3dNV: MISSING
+ glVertexAttrib3dvNV: MISSING
+ glVertexAttrib3fNV: MISSING
+ glVertexAttrib3fvNV: MISSING
+ glVertexAttrib3sNV: MISSING
+ glVertexAttrib3svNV: MISSING
+ glVertexAttrib4dNV: MISSING
+ glVertexAttrib4dvNV: MISSING
+ glVertexAttrib4fNV: MISSING
+ glVertexAttrib4fvNV: MISSING
+ glVertexAttrib4sNV: MISSING
+ glVertexAttrib4svNV: MISSING
+ glVertexAttrib4ubNV: MISSING
+ glVertexAttrib4ubvNV: MISSING
+ glVertexAttribPointerNV: MISSING
+ glVertexAttribs1dvNV: MISSING
+ glVertexAttribs1fvNV: MISSING
+ glVertexAttribs1svNV: MISSING
+ glVertexAttribs2dvNV: MISSING
+ glVertexAttribs2fvNV: MISSING
+ glVertexAttribs2svNV: MISSING
+ glVertexAttribs3dvNV: MISSING
+ glVertexAttribs3fvNV: MISSING
+ glVertexAttribs3svNV: MISSING
+ glVertexAttribs4dvNV: MISSING
+ glVertexAttribs4fvNV: MISSING
+ glVertexAttribs4svNV: MISSING
+ glVertexAttribs4ubvNV: MISSING
+
+GL_NV_vertex_program1_1: MISSING
------------------------
-GL_NV_vertex_program2: OK
+GL_NV_vertex_program2: MISSING
----------------------
-GL_NV_vertex_program2_option: OK
+GL_NV_vertex_program2_option: MISSING
-----------------------------
-GL_NV_vertex_program3: OK
+GL_NV_vertex_program3: MISSING
----------------------
-GL_NV_vertex_program4: OK
+GL_NV_vertex_program4: MISSING
----------------------
GL_OES_byte_coordinates: MISSING
@@ -2863,7 +2863,7 @@ GL_PGI_vertex_hints: MISSING
GL_REND_screen_coordinates: MISSING
---------------------------
-GL_S3_s3tc: OK
+GL_S3_s3tc: MISSING
-----------
GL_SGIS_color_range: MISSING
@@ -2906,7 +2906,7 @@ GL_SGIS_texture4D: MISSING
GL_SGIS_texture_border_clamp: MISSING
-----------------------------
-GL_SGIS_texture_edge_clamp: MISSING
+GL_SGIS_texture_edge_clamp: OK
---------------------------
GL_SGIS_texture_filter4: MISSING
@@ -2944,7 +2944,7 @@ GL_SGIX_clipmap: MISSING
GL_SGIX_convolution_accuracy: MISSING
-----------------------------
-GL_SGIX_depth_texture: OK
+GL_SGIX_depth_texture: MISSING
----------------------
GL_SGIX_flush_raster: MISSING
@@ -3005,7 +3005,7 @@ GL_SGIX_reference_plane: MISSING
GL_SGIX_resample: MISSING
-----------------
-GL_SGIX_shadow: OK
+GL_SGIX_shadow: MISSING
---------------
GL_SGIX_shadow_ambient: MISSING
@@ -3090,7 +3090,7 @@ GL_SUN_read_video_pixels: MISSING
-------------------------
glReadVideoPixelsSUN: MISSING
-GL_SUN_slice_accum: OK
+GL_SUN_slice_accum: MISSING
-------------------
GL_SUN_triangle_list: MISSING
@@ -3196,7 +3196,7 @@ WGL_ARB_extensions_string: OK
--------------------------
wglGetExtensionsStringARB: OK
-WGL_ARB_framebuffer_sRGB: MISSING
+WGL_ARB_framebuffer_sRGB: OK
-------------------------
WGL_ARB_make_current_read: OK
@@ -3224,13 +3224,13 @@ WGL_ARB_pixel_format: OK
WGL_ARB_pixel_format_float: OK
---------------------------
-WGL_ARB_render_texture: OK
+WGL_ARB_render_texture: MISSING
-----------------------
- wglBindTexImageARB: OK
- wglReleaseTexImageARB: OK
- wglSetPbufferAttribARB: OK
+ wglBindTexImageARB: MISSING
+ wglReleaseTexImageARB: MISSING
+ wglSetPbufferAttribARB: MISSING
-WGL_ATI_pixel_format_float: OK
+WGL_ATI_pixel_format_float: MISSING
---------------------------
WGL_ATI_render_texture_rectangle: MISSING
@@ -3239,7 +3239,7 @@ WGL_ATI_render_texture_rectangle: MISSING
WGL_EXT_create_context_es2_profile: MISSING
-----------------------------------
-WGL_EXT_depth_float: MISSING
+WGL_EXT_depth_float: OK
--------------------
WGL_EXT_display_color_table: MISSING
@@ -3253,7 +3253,7 @@ WGL_EXT_extensions_string: OK
--------------------------
wglGetExtensionsStringEXT: OK
-WGL_EXT_framebuffer_sRGB: OK
+WGL_EXT_framebuffer_sRGB: MISSING
-------------------------
WGL_EXT_make_current_read: MISSING
@@ -3338,7 +3338,7 @@ WGL_NV_copy_image: MISSING
------------------
wglCopyImageSubDataNV: MISSING
-WGL_NV_float_buffer: OK
+WGL_NV_float_buffer: MISSING
--------------------
WGL_NV_gpu_affinity: MISSING
@@ -3349,7 +3349,7 @@ WGL_NV_gpu_affinity: MISSING
wglEnumGpusFromAffinityDCNV: MISSING
wglEnumGpusNV: MISSING
-WGL_NV_multisample_coverage: OK
+WGL_NV_multisample_coverage: MISSING
----------------------------
WGL_NV_present_video: MISSING
@@ -3358,10 +3358,10 @@ WGL_NV_present_video: MISSING
wglEnumerateVideoDevicesNV: MISSING
wglQueryCurrentContextNV: MISSING
-WGL_NV_render_depth_texture: OK
+WGL_NV_render_depth_texture: MISSING
----------------------------
-WGL_NV_render_texture_rectangle: OK
+WGL_NV_render_texture_rectangle: MISSING
--------------------------------
WGL_NV_swap_group: MISSING
@@ -3373,19 +3373,19 @@ WGL_NV_swap_group: MISSING
wglQuerySwapGroupNV: MISSING
wglResetFrameCountNV: MISSING
-WGL_NV_vertex_array_range: OK [MISSING]
+WGL_NV_vertex_array_range: MISSING
--------------------------
- wglAllocateMemoryNV: OK
- wglFreeMemoryNV: OK
+ wglAllocateMemoryNV: MISSING
+ wglFreeMemoryNV: MISSING
-WGL_NV_video_output: OK [MISSING]
+WGL_NV_video_output: MISSING
--------------------
- wglBindVideoImageNV: OK
- wglGetVideoDeviceNV: OK
- wglGetVideoInfoNV: OK
- wglReleaseVideoDeviceNV: OK
- wglReleaseVideoImageNV: OK
- wglSendPbufferToVideoNV: OK
+ wglBindVideoImageNV: MISSING
+ wglGetVideoDeviceNV: MISSING
+ wglGetVideoInfoNV: MISSING
+ wglReleaseVideoDeviceNV: MISSING
+ wglReleaseVideoImageNV: MISSING
+ wglSendPbufferToVideoNV: MISSING
WGL_OML_sync_control: MISSING
---------------------
diff --git a/output.png b/output.png
new file mode 100644
index 0000000..b95ed1e
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