Is your feature request related to a problem?
Not really, but it could be useful for both players and devs in future.
Describe the solution you'd like
Similarly to Modular Missiles - the ability to make a radar with specific characteristics desired by the player. In my imagination the ideal implementation would be a set of parts with the same configurables, but with the different structural form. (e.g. ground based radar, for AA systems or tanks etc; Aircraft Radar for fighters or AWACS etc.)
Describe alternatives you've considered
I could not think of any other alternatives.
Additional context
This will allow the player to simulate the radars of the different eras and many other things, so I think that this would be a great addition. Basically this will just enable player to make his own .cfg (change parameters that are already present in radar .cfg) of the radar within the editor, without the requirement to make a new part, which is harder for general audience (therefore rarely done as far as I know).
Is your feature request related to a problem?
Not really, but it could be useful for both players and devs in future.
Describe the solution you'd like
Similarly to Modular Missiles - the ability to make a radar with specific characteristics desired by the player. In my imagination the ideal implementation would be a set of parts with the same configurables, but with the different structural form. (e.g. ground based radar, for AA systems or tanks etc; Aircraft Radar for fighters or AWACS etc.)
Describe alternatives you've considered
I could not think of any other alternatives.
Additional context
This will allow the player to simulate the radars of the different eras and many other things, so I think that this would be a great addition. Basically this will just enable player to make his own .cfg (change parameters that are already present in radar .cfg) of the radar within the editor, without the requirement to make a new part, which is harder for general audience (therefore rarely done as far as I know).