I have two (forked) shaders on shadertoy, which do only discriminate by the casing (for some reason). Now once one file is cached, the other will not be loaded.
This is because it loads the wrong JSON file from cache. On windows, the system can not store two files with only different casing. Thus causing the issue.
It needs to be tested, whether the file is stored with the very exact casing otherwise it can not be reused from cache.
I have two (forked) shaders on shadertoy, which do only discriminate by the casing (for some reason). Now once one file is cached, the other will not be loaded.
This is because it loads the wrong JSON file from cache. On windows, the system can not store two files with only different casing. Thus causing the issue.
It needs to be tested, whether the file is stored with the very exact casing otherwise it can not be reused from cache.