-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathPlugin.cs
More file actions
114 lines (85 loc) · 3.43 KB
/
Copy pathPlugin.cs
File metadata and controls
114 lines (85 loc) · 3.43 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
using System;
using Exiled.API.Features;
using Replacer.API;
using AugatonLib.Arbitration;
using AugatonLib.Runtime;
using Replacer.Handlers;
using PlayerEvents = Exiled.Events.Handlers.Player;
using ServerEvents = Exiled.Events.Handlers.Server;
namespace Replacer
{
public sealed class Plugin : Plugin<Config, Translation>
{
public override string Name => "Replacer";
public override string Author => "Zone-Shilari (base: DGvagabond)";
public override string Prefix => "replacer";
public override Version Version => new Version(2, 0, 0);
public override Version RequiredExiledVersion => new Version(9, 14, 2);
public const string DepartureOwner = "Replacer";
public static Plugin Instance { get; private set; }
private SpectatorQueue queue;
private PlayerHandlers playerHandlers;
public override void OnEnabled()
{
Instance = this;
ValidateConfig();
API.HintBridge.YCoordinate = Config.HintYCoordinate;
API.HintBridge.FontSize = Config.HintFontSize;
queue = new SpectatorQueue();
playerHandlers = new PlayerHandlers(this, queue);
PlayerEvents.Left += playerHandlers.OnLeft;
PlayerEvents.ChangingRole += playerHandlers.OnChangingRole;
ServerEvents.RoundStarted += OnRoundStarted;
ServerEvents.RoundEnded += OnRoundEnded;
ServerEvents.RestartingRound += OnRestartingRound;
DepartureArbiter.Declare(DepartureOwner, 50, player => player is not null);
PluginDirectory.Register(
this,
Capability.Hints,
Capability.Departure,
Capability.Bus);
base.OnEnabled();
}
public override void OnDisabled()
{
PlayerEvents.Left -= playerHandlers.OnLeft;
PlayerEvents.ChangingRole -= playerHandlers.OnChangingRole;
ServerEvents.RoundStarted -= OnRoundStarted;
ServerEvents.RoundEnded -= OnRoundEnded;
ServerEvents.RestartingRound -= OnRestartingRound;
queue?.Clear();
API.HintBridge.Clear();
DepartureArbiter.Withdraw(DepartureOwner);
PluginDirectory.Unregister(this);
playerHandlers = null;
queue = null;
Instance = null;
base.OnDisabled();
}
private void ValidateConfig()
{
if (Config.ReplacementDelay < 0f)
{
Log.Warn($"ReplacementDelay ({Config.ReplacementDelay}) est negatif, remis a 0.4.");
Config.ReplacementDelay = 0.4f;
}
if (Config.MinimumPlayers < 1)
{
Log.Warn($"MinimumPlayers ({Config.MinimumPlayers}) est invalide, remis a 1.");
Config.MinimumPlayers = 1;
}
if (Config.PerPlayerCooldownSeconds < 0f)
{
Log.Warn($"PerPlayerCooldownSeconds ({Config.PerPlayerCooldownSeconds}) est negatif, remis a 0.");
Config.PerPlayerCooldownSeconds = 0f;
}
}
private void OnRoundStarted()
{
queue.Clear();
API.HintBridge.Clear();
}
private void OnRoundEnded(Exiled.Events.EventArgs.Server.RoundEndedEventArgs ev) => queue.Clear();
private void OnRestartingRound() => queue.Clear();
}
}