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Copy pathvoice.go
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295 lines (282 loc) · 6.92 KB
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package main
import (
"bytes"
"encoding/binary"
"fmt"
"github.com/Mihonarium/dgvoice"
"github.com/Mihonarium/discordgo"
"github.com/cryptix/wav"
"github.com/orcaman/writerseeker"
"io"
"sync"
"time"
)
func CreateAndStartBuffer(s *discordgo.Session, guildID, channelID, initiatedByUserID string) error {
mu.Lock()
existedBuf, alreadySet := serverBuffers[guildID+"-"+channelID]
if alreadySet {
existedBuf.Stop()
delete(serverBuffers, guildID+"-"+channelID)
}
buf, err := startBuffer(s, guildID, channelID, initiatedByUserID)
if err != nil {
mu.Unlock()
return err
}
serverBuffers[guildID+"-"+channelID] = buf
mu.Unlock()
return nil
}
func StopBuffer(guildID, channelID string) {
mu.Lock()
existedBuf, alreadySet := serverBuffers[guildID+"-"+channelID]
if alreadySet {
existedBuf.Stop()
}
delete(serverBuffers, guildID+"-"+channelID)
mu.Unlock()
}
func startBuffer(s *discordgo.Session, guildID, channelID, initiatedByUserID string) (serverBuffer, error) {
vc, err := s.ChannelVoiceJoin(guildID, channelID, true, false, &h)
if err != nil {
return serverBuffer{}, err
}
recv := make(chan *discordgo.Packet, 2)
go dgvoice.ReceivePCM(vc, recv)
onClose := func() {
capture(vc.Disconnect())
}
audioBuf, started, stop := listenBuffer(recv, time.Second*time.Duration(RecordSeconds), onClose)
return serverBuffer{buf: audioBuf, start: started, stop: stop, InitiatedByUser: initiatedByUserID}, nil
}
const RecordSeconds = 12
func exitStreamsOnMute(alreadyCancelled *bool, cancelMu *sync.Mutex, recv chan *discordgo.Packet) {
sleepBeforeCheckingForMute := 5
time.Sleep(time.Second * time.Duration(sleepBeforeCheckingForMute))
cancelMu.Lock()
if *alreadyCancelled {
return
}
select {
case recv <- &discordgo.Packet{
Type: []byte("mute-check"),
}:
default:
}
cancelMu.Unlock()
time.Sleep(time.Second * time.Duration(RecordSeconds-sleepBeforeCheckingForMute+2))
cancelMu.Lock()
if *alreadyCancelled {
return
}
select {
case recv <- &discordgo.Packet{
Type: []byte("check-exit"),
}:
default:
}
cancelMu.Unlock()
}
func (c *BotConfig) recordSound(s *discordgo.Session, guildID, channelID, userToListenToID string) ([]byte, error) {
vc, err := s.ChannelVoiceJoin(guildID, channelID, true, false, &h)
if err != nil {
return nil, err
}
cancelled := false
cancelMu := &sync.Mutex{}
defer func() {
cancelMu.Lock()
cancelled = true
cancelMu.Unlock()
capture(vc.Disconnect())
}()
recv := make(chan *discordgo.Packet, 2)
go dgvoice.ReceivePCM(vc, recv)
go exitStreamsOnMute(&cancelled, cancelMu, recv)
// out, err := os.Create("output.pcm")
if err != nil {
return nil, err
}
// defer captureFunc(out.Close)
audioBuf, err := getWavAudio(recv, false, userToListenToID)
if err != nil {
return nil, err
}
return audioBuf, nil
}
func getWavAudio(in chan *discordgo.Packet, readAll bool, userToListenToID string) ([]byte, error) {
file := wav.File{
SampleRate: 48000,
SignificantBits: 16,
Channels: 1,
}
out := &writerseeker.WriterSeeker{}
writer, err := file.NewWriter(out)
if err != nil {
return nil, err
}
start := time.Now()
count := 0
PCMStreams := make(map[string][]int16)
for f := range in {
if bytes.Equal(f.Type, []byte("mute-check")) {
// Exit if the voice channel was mute
if count == 0 {
break
}
continue
}
if bytes.Equal(f.Type, []byte("stream-stop")) {
break
}
if bytes.Equal(f.Type, []byte("check-exit")) {
// So we can exit even if the voice channel has no sound after RecordSeconds seconds
break
}
count++
u := checkSSRC(f.SSRC)
if u == "" {
fmt.Println("Can't get a user for SSRC", f.SSRC)
continue
}
int16Slice := convertPCMToMono(f.PCM)
if PCMStreams[u] == nil {
PCMStreams[u] = make([]int16, 0)
}
PCMStreams[u] = append(PCMStreams[u], int16Slice...)
// PCMStreams[u] = append(PCMStreams[u], f.PCM...)
if !readAll {
if start.Add(time.Second * time.Duration(RecordSeconds)).Before(time.Now()) {
break
}
}
}
if count == 0 {
return nil, nil
}
resultPCM := make([]int16, len(PCMStreams[userToListenToID]))
for j := range PCMStreams[userToListenToID] {
resultPCM[j] += PCMStreams[userToListenToID][j]
}
for i := 0; i < len(resultPCM); i++ {
buf := new(bytes.Buffer)
err := binary.Write(buf, binary.LittleEndian, resultPCM[i])
if err != nil {
return nil, err
}
bytes_ := buf.Bytes()
var byteSlice []byte
byteSlice = append(byteSlice, bytes_[0], bytes_[1])
err = writer.WriteSample(byteSlice)
if err != nil {
return nil, err
}
}
capture(writer.Close())
bytesBuf := &bytes.Buffer{}
_, err = io.Copy(bytesBuf, out.Reader())
if err != nil {
return nil, err
}
return bytesBuf.Bytes(), nil
}
func listenBuffer(in chan *discordgo.Packet, size time.Duration, onClose func()) (audioBuffer chan *discordgo.Packet, started, stop chan struct{}) {
started = make(chan struct{}, 2)
stop = make(chan struct{}, 4)
audioBuffer = make(chan *discordgo.Packet, 50000)
cancelMu := &sync.Mutex{}
cancelled := false
go func() {
// Added this so if there's no sound, the bot leaves the VC immediately without waiting for a packet
<-stop
in <- &discordgo.Packet{
Type: []byte("stream-stop"),
}
// If there are a lot of packets in the queue,
// this guarantees that the bot will leave after it's done with the current packet
stop <- struct{}{}
}()
go func() {
defer onClose()
buffered := false
var ticker *time.Ticker
isStarted := false
for f := range in {
select {
case <-stop:
cancelMu.Lock()
cancelled = true
cancelMu.Unlock()
close(audioBuffer)
stop <- struct{}{}
return
case <-started:
isStarted = true
go exitStreamsOnMute(&cancelled, cancelMu, audioBuffer)
default:
}
if bytes.Equal(f.Type, []byte("stream-stop")) {
cancelMu.Lock()
cancelled = true
cancelMu.Unlock()
close(audioBuffer)
return
}
if ticker == nil {
ticker = time.NewTicker(size)
}
if !buffered {
select {
case <-ticker.C:
buffered = true
ticker.Stop()
default:
audioBuffer <- f
}
}
if buffered && !isStarted {
<-audioBuffer
audioBuffer <- f
}
if isStarted && buffered {
audioBuffer <- &discordgo.Packet{
Type: []byte("stream-stop"),
}
isStarted = false
ticker = nil
buffered = false
}
}
}()
return audioBuffer, started, stop
}
func convertPCMToMono(pcm []int16) []int16 {
var monoPCM []int16
for i := 0; i < len(pcm); i += 2 {
sample1 := pcm[i] //+ pcm[i+1]
monoPCM = append(monoPCM, sample1)
}
return monoPCM
}
func checkSSRC(ssrc uint32) string {
mu.Lock()
defer mu.Unlock()
for u, s := range usersSSRCs {
if ssrc == uint32(s) {
return u
}
}
return ""
}
var usersSSRCs = map[string]int{}
var h = discordgo.VoiceSpeakingUpdateHandler(func(vc *discordgo.VoiceConnection, vs *discordgo.VoiceSpeakingUpdate) {
if vs.Speaking {
mu.Lock()
usersSSRCs[vs.UserID] = vs.SSRC
mu.Unlock()
} else {
mu.Lock()
delete(usersSSRCs, vs.UserID)
mu.Unlock()
}
})