Commit eda5146
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feat(app): sushi planner for block belt loops
Sizes one mixed belt loop carrying everything a block moves — imports,
exports, and row-to-row intermediates (a good's belt rate is
max(production, consumption) across the rows). Opens from the Block
balance header: feasibility verdict against the selected belt tier +
stacking (comfortable / tight / fragile / over capacity / loop too
small), per-item on-belt set-points (stock = rate x lap time, floored
so trace items keep cycling), pass frequency with sparse flags, and
spoil-dwell warnings via Little's law. Loop length in tiles drives lap
time and slot capacity; items untick to stay off the loop.
Delivery: "to cursor in game" sends a constant combinator over the
bridge; "copy blueprint" yields the same as an importable string
(lib/blueprint.ts — 2.0 blueprint JSON + zlib string encoding, built
client-side). The combinator holds one logistic section per role with
only block inputs enabled — imports are the injected flows that need
gating; outputs and intermediates free-flow, their set-points parked
in disabled sections as flippable reference.1 parent 2ba8559 commit eda5146
8 files changed
Lines changed: 862 additions & 0 deletions
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- app
- e2e/mut
- src
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- lib
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