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Is this going to be ran alongside steam (sibling processes) or is this application going to be ran as a child of steam

Both are valid options with their own advantages and drawbacks.
I recommend reading up on the usage guides here and there

In essence, it's reliant on the Steam Overlay to grab Steam's virtual controllers in order for them to be re-emulated as more compatible controllers. (Though SISR can operate in a non-Steam mode, too!)

potentially integrating with Steam API

As a non-Steam program, we don't have such luxury :(

Even pointing to major architecture points in the code would be helpful.

I actually used this a learning experience for Rust, which I have never written bef…

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