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Changed header extension in include/aeongames files from .h to .hpp #37

Changed header extension in include/aeongames files from .h to .hpp

Changed header extension in include/aeongames files from .h to .hpp #37

Workflow file for this run

name: Build on Ubuntu
on: [push, pull_request]
env:
BUILD_TYPE: Release
jobs:
build:
runs-on: ubuntu-latest
strategy:
matrix:
compiler: [gcc, clang]
steps:
- uses: actions/checkout@v2
- name: Install dependencies
run: >-
sudo apt-get update ;
sudo apt-get install -y build-essential software-properties-common gcc g++ llvm clang sed python3 tar wget cmake autoconf automake libtool curl make unzip zlib1g-dev libpng-dev vim-common git portaudio19-dev libogg-dev libvorbis-dev libgtest-dev google-mock libglu1-mesa-dev freeglut3-dev mesa-common-dev libcairo2-dev libprotobuf-dev protobuf-compiler mesa-vulkan-drivers libvulkan1 libvulkan-dev qt6-base-dev qt6-tools-dev qt6-tools-dev-tools qt6-l10n-tools libxkbcommon-dev glslang-dev glslang-tools libglx-mesa0 vulkan-validationlayers ;
- name: Configure CMake (GCC)
run: cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}}
if: matrix.compiler == 'gcc'
- name: Configure CMake (Clang)
run: cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DCMAKE_TOOLCHAIN_FILE=${{github.workspace}}/cmake/clang-toolchain.cmake
if: matrix.compiler == 'clang'
- name: Build
run: cmake --build ${{github.workspace}}/build