https://drive.google.com/open?id=1DW9RypAtLS_p-5DCLcKr_Dj-DSVXR159
Hello, Admiral Curtiss. I am sorry to trouble you.
There are two ebm files from one game Atelier Escha & Logy Plus plus ps3 asian version.
The one which identifier is 111 can be decoded to sqlite and show right text characters, but the other one which identifier is 080 can be decoded to sqlite but can not show right text characters, it gets meesy codes.
I have tried a few files, I found that when identifier is 0xx, it can not show right text characters, when identifier is 1xx, everything goes well.
https://drive.google.com/open?id=1DW9RypAtLS_p-5DCLcKr_Dj-DSVXR159
Hello, Admiral Curtiss. I am sorry to trouble you.
There are two ebm files from one game Atelier Escha & Logy Plus plus ps3 asian version.
The one which identifier is 111 can be decoded to sqlite and show right text characters, but the other one which identifier is 080 can be decoded to sqlite but can not show right text characters, it gets meesy codes.
I have tried a few files, I found that when identifier is 0xx, it can not show right text characters, when identifier is 1xx, everything goes well.