Issuing a challenge to any and all with the hacking/coding chops and want to show off what a real website in 3D ought to be and look like.
Bottom line up front: we want to build a fully 3D website that the user navigates around within the 3D space. We want to make it so that the website is a series of "rooms" where each room holds to content to a certain section of the site. The thought is that being on our site is like being in a giant spaceship - or a museum in space (a space museum?) - the point is that the user experiences the content in each "room"*, and there are pathways that connect each room to ALL the other rooms.
Here is a 3D model I made that represents how it might be - the github previewer should show it...
https://github.com/Abantech/abantech.github.io/blob/master/SiteModel.stl
The idea is that the cylinders are merely corridors that the users would move through to get from room to room. Each room must be spherical so that the user can look all the way around at the content we post on the walls. Instead of scrolling The user would merely look up around him/her. We can even have a section of the wall that is a "window" to the outside (like one would see on a spacecraft) - from there they could look some 3D models we'd put up for viewing.
Here's a project - built with threejs(!) - of what I envision the user moving from room to room might look like: http://www.hellorun.helloenjoy.com/
Now, the moving from place to place would have to be controlled by us - like they were elevators - otherwise, the users might just get stuck (or worse just lost) - although that's partly why the geometry was designed as I did above - from each of the 5 spheres, you can always get to any of the other 4.
Now, how would it look as the user moves through the corridors? This reminds me of something @theo-armour showed me a long time ago - it's actually one of the threejs examples: https://threejs.org/examples/#webgl_geometry_extrude_splines - try that out with "SampleClosedSpline" and turn all the settings up (you'll be INSIDE the spline) - unfortunately there are no faces on the inside but, we can fix it so that ours has.
So I ask you all - in the name of all that is 3D - who can help us get this puppy started? Should be relatively simple enough. I'd personally like to focus on how the rooms will look but am looking for help with the other areas, - specifically how to control the movement from one place to another, maybe create the scaffolding so that I can just plug in our content and do the cosmetics of the 3D model - leave the boring admin / marketing bs to me to handle, but I know you others would love to hack into this work of art!
Issuing a challenge to any and all with the hacking/coding chops and want to show off what a real website in 3D ought to be and look like.
Bottom line up front: we want to build a fully 3D website that the user navigates around within the 3D space. We want to make it so that the website is a series of "rooms" where each room holds to content to a certain section of the site. The thought is that being on our site is like being in a giant spaceship - or a museum in space (a space museum?) - the point is that the user experiences the content in each "room"*, and there are pathways that connect each room to ALL the other rooms.
Here is a 3D model I made that represents how it might be - the github previewer should show it...
https://github.com/Abantech/abantech.github.io/blob/master/SiteModel.stl
The idea is that the cylinders are merely corridors that the users would move through to get from room to room. Each room must be spherical so that the user can look all the way around at the content we post on the walls. Instead of scrolling The user would merely look up around him/her. We can even have a section of the wall that is a "window" to the outside (like one would see on a spacecraft) - from there they could look some 3D models we'd put up for viewing.
Here's a project - built with threejs(!) - of what I envision the user moving from room to room might look like: http://www.hellorun.helloenjoy.com/
Now, the moving from place to place would have to be controlled by us - like they were elevators - otherwise, the users might just get stuck (or worse just lost) - although that's partly why the geometry was designed as I did above - from each of the 5 spheres, you can always get to any of the other 4.
Now, how would it look as the user moves through the corridors? This reminds me of something @theo-armour showed me a long time ago - it's actually one of the threejs examples: https://threejs.org/examples/#webgl_geometry_extrude_splines - try that out with "SampleClosedSpline" and turn all the settings up (you'll be INSIDE the spline) - unfortunately there are no faces on the inside but, we can fix it so that ours has.
So I ask you all - in the name of all that is 3D - who can help us get this puppy started? Should be relatively simple enough. I'd personally like to focus on how the rooms will look but am looking for help with the other areas, - specifically how to control the movement from one place to another, maybe create the scaffolding so that I can just plug in our content and do the cosmetics of the 3D model - leave the boring admin / marketing bs to me to handle, but I know you others would love to hack into this work of art!