Skip to content

Latest commit

 

History

History
73 lines (47 loc) · 6.41 KB

File metadata and controls

73 lines (47 loc) · 6.41 KB

Product

Platform

web

Users

The primary visitors are technical peers, founders, and product or technology leaders exploring Pranshul Chandhok's work and judgment. Secondary visitors include journalists, event organizers and potential collaborators. Contact copy invites questions and exchange of ideas while remaining compatible with his current employment. The site does not solicit advisory or competing consulting engagements.

Visitors usually arrive from LinkedIn, X, GitHub, a referral, or a branded search. They need to understand quickly what Pranshul builds, what makes his experience unusual, what evidence supports it, and how to start a relevant conversation.

Product Purpose

2600th.com is Pranshul Chandhok's personal portfolio, professional presence, and experimental lab. It should turn public work, career depth, technical judgment, and current experiments into high-quality inbound conversations without reading like a job-seeker portfolio or a development agency.

Success means that visitors can identify Pranshul as a hands-on product and technology leader, find relevant proof, understand his contribution to team products, and start a relevant conversation.

Positioning

Pranshul is VP Product & Technology, Interior Company at Square Yards. His 14+ years span games, XR, design software, AI and realtime 3D. The portfolio distinguishes professional team leadership, personally built foundations, current team development and independent experiments. Blocks and Designesto are separate cases. The initial PropVR AI MVP is credited to Pranshul and later Craft development to PropVR's Technology team.

Operating Context

The work spans product strategy, technical architecture, applied AI, evaluation and reliability, real-time rendering, game engines, WebGPU and Three.js, XR, design technology, interior and real-estate workflows, cross-functional leadership, and rapid public experimentation. Evidence appears across professional case studies, open-source repositories, public posts, videos, talks, recommendations, patents, awards, and an older GreyKernel project archive.

Capabilities and Constraints

  • The first release may use only public evidence, publicly shared screenshots and videos, open-source material, and explicitly approved claims.
  • Employer, client, defense, or proprietary material must not expose unpublished metrics, customer information, internal architecture, confidential workflows, or unapproved media.
  • Individual case studies may later be enhanced with employer-approved screenshots, diagrams, videos, or metrics.
  • The site may use JavaScript animation, UI, audio, music, WebGL, canvas, or other libraries when they materially improve the experience and remain performant, accessible, responsive, and respectful of reduced-motion and user audio preferences.
  • Important content, navigation, calls to action, and evidence must remain semantic and crawlable rather than existing only in canvas or animation.
  • The experience must work across desktop and mobile and degrade gracefully when advanced rendering or audio is unavailable.

Brand Commitments

  • The primary human and searchable identity is Pranshul Chandhok.
  • 2600th is the experimental identity, maker signature, and lab world rather than a replacement for the real name.
  • The domain remains 2600th.com.
  • The professional surface is the approved dark Velvet Reveal editorial system. Preserve its restrained grid, particles, character and keyboard-accessible hotspots, with a reduced-motion static composition.
  • The existing site demonstrates a taste for interactive, technical, game-like experiences, but its green CRT terminal aesthetic is evidence and an anti-reference for the redesign rather than a visual system to preserve literally.
  • The voice should be technically credible, direct, curious, occasionally playful, and free of inflated futurist language.

Evidence on Hand

  • Public LinkedIn profile, experience, recommendations, posts, and featured work.
  • Public X profile and recent project demonstrations.
  • Public GitHub repositories including Kinema, Web Ocean 3D, ComfyUI workflows, and browser-native 3D experiments.
  • Publicly announced work and approved contribution descriptions for Blocks, Designesto, PropVR AI → Craft and related AI or spatial products.
  • Public patent reference for a humanoid robot control system and media in the supplied Google Drive archive.
  • GreyKernel archive covering showreels, robotics, platforms, entertainment, training and simulation, real estate, games, collaborative learning, medical work, analytics, and presentations.
  • Public awards, leadership history, and professional recommendations.

Evidence must be attributed accurately. Missing outcomes, customer claims, benchmarks, and commercial metrics must not be invented.

Product Principles

  1. Proof before posture. Demonstrate shipped systems, experiments, decisions, and outcomes instead of relying on broad capability claims.
  2. Human first, alter ego second. Make Pranshul immediately legible while letting 2600th carry experimentation, surprise, and memorable interaction.
  3. Production is the differentiator. Show the path from emerging technology to reliable product, not only attractive demos.
  4. Depth without a resume dump. Use selected case studies and an explorable archive to reveal range progressively.
  5. Playfulness earns attention. Motion, sound, 3D, and interaction should express the work and reward curiosity without slowing comprehension or contact.

Accessibility & Inclusion

Target WCAG 2.2 AA. Provide keyboard access, visible focus, semantic landmarks, sufficient contrast, reduced-motion alternatives, descriptive text for imagery and explicit opt-in playback. No essential information may depend on color, motion, sound, hover, or a high-performance GPU. Automated checks are evidence, not a claim of a complete screen-reader or compliance audit.

Public information architecture

Home / Work / Notes / Lab / About. Work lists 19 public records and keeps the old combined Blocks/INCO-AI URL as a useful off-archive compatibility page. Nine Notes use Field Note, Technical Teardown or Essay types. Lab includes independent builds and the unofficial Dwarkesh × Jensen Huang companion. Ghost Terminal is a noindex archive. Private drafts, Agent Skills showcases, and unsupported Gaussian-splatting or Hinglish-voice benchmark work are not published. Local source completion does not mean deployment.