Repository navigation
What kind of projects are you working on? #239
fossegutten
started this conversation in
General
Replies: 1 comment
|
Hopefully some other people will chime in, but I'll answer too :) My main project I'm tinkering with at the moment is a Fire Emblem style game, which has been interesting - I feel like turn-based games require you to be a lot more strict with seperating game logic/rendering logic, and it's taken me quite a few tries to arrive at an architecture that feels (relatively) clean. I think this would be a pretty huge project to do if I wanted to do it well, though - hoping to do some smaller games/game jams this year rather than never getting anything released :) |
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
Uh oh!
There was an error while loading. Please reload this page.
With the 0.6 release, it looks like Tetra now has most of the stuff I need for making a simple platformer game.
I made some before, in other languages, with mixed results. Mostly I had issues with too much functionality I didnt need in other engines, or compiling issues in C/C++. Hope to become good enough in Rust to be able to set up collisions and a map importer or editor, because the tools are awesome.
What kind of games are you making in tetra?
All reactions